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  • d7a0dee83e Revert default graphics version change ChrisDill 2024-01-07 22:14:45 +00:00
  • 35f35bb4d5
    Update README.md (#218) German Hoyos 2024-01-07 04:43:58 -07:00
  • 58a1f2b253
    Update README.md German Hoyos 2024-01-06 20:55:03 -07:00
  • 269b6fe67f
    Update Desktop to OpenGL 4.3 (#217) MrScautHD 2024-01-06 13:52:18 +01:00
  • a88f650a36 Update build.yml MrScautHD 2024-01-06 13:32:13 +01:00
  • b14b8ab8d5 Test again MrScautHD 2024-01-06 12:10:26 +01:00
  • 8bb48044f7 Try again to fix osx MrScautHD 2024-01-06 12:03:51 +01:00
  • 4d2d8abcc9 Fix osx MrScautHD 2024-01-06 12:00:07 +01:00
  • e2a6113f95 Update Desktop to OpenGL 4.3 MrScautHD 2024-01-06 11:48:22 +01:00
  • 56e9db7f20
    Rectangle constructors and properties using Vector2 (#216) Yxure 2024-01-06 10:11:04 +01:00
  • 07807978bf Rectangle constructors and properties using Vector2 Yxure 2024-01-05 16:38:38 +01:00
  • ae4b762908 AttachAndDetach Nickolas McDonald 2024-01-03 20:11:05 -05:00
  • 43f1924faa
    Port to Raylib-5.0.0 (#210) MrScautHD 2023-12-27 13:17:57 +01:00
  • a4f8a940a5 Update build.yml MrScautHD 2023-12-27 11:29:36 +01:00
  • b44f7eca81 Update build.yml MrScautHD 2023-12-27 11:26:39 +01:00
  • aa07ae6c26 Update build.yml MrScautHD 2023-12-27 11:05:44 +01:00
  • 8e2ee09625 Update build.yml MrScautHD 2023-12-27 11:03:10 +01:00
  • 11907c410f and again... MrScautHD 2023-12-27 10:59:01 +01:00
  • f23fc3e506 And im again try to fix it... MrScautHD 2023-12-27 10:55:32 +01:00
  • 209201f471 Update build.yml MrScautHD 2023-12-27 10:50:50 +01:00
  • 60a6507a81 Try again to fix it MrScautHD 2023-12-27 10:43:23 +01:00
  • 32bceead7e Try to fix it MrScautHD 2023-12-27 10:39:14 +01:00
  • 74e5617340 Testing around MrScautHD 2023-12-27 10:33:14 +01:00
  • 95b489d9f1 Update build.yml MrScautHD 2023-12-27 10:27:02 +01:00
  • f3ec5cf0a7 Merge branch 'master' of https://github.com/MrScautHD/Raylib-cs MrScautHD 2023-12-27 10:21:23 +01:00
  • b84f5ca6c9 Update build.yml MrScautHD 2023-12-27 10:21:16 +01:00
  • 627aa45d73
    Merge branch 'dev' into master ChrisDill 2023-12-26 10:17:00 +00:00
  • ff85d9ae83 Fix utility typo ChrisDill 2023-12-26 10:03:57 +00:00
  • 47956acdd4
    Fix GenImageText bug/add utility method (#213) ChrisDill 2023-12-26 10:00:15 +00:00
  • 50634a32ec Fix GenImageText bug/add util method ChrisDill 2023-12-26 09:54:08 +00:00
  • 799c4987f9 Removed UnloadRandomSequence MrScautHD 2023-11-19 13:35:24 +01:00
  • 10d7df07d3 Update Raylib.Utils MrScautHD 2023-11-19 13:34:27 +01:00
  • 155b5498f2 Fixed Raylib-5.0 version MrScautHD 2023-11-19 12:56:06 +01:00
  • 715aaeedf0 Update Model.cs MrScautHD 2023-11-19 12:52:20 +01:00
  • efea2e24c6 Update Model.cs MrScautHD 2023-11-19 12:32:06 +01:00
  • 191e46c4c5 Update Model.cs MrScautHD 2023-11-19 12:25:22 +01:00
  • 8872f3624f Add SetWindowFocused MrScautHD 2023-11-19 12:22:20 +01:00
  • e009520be3 Start to port to 5.0.0 MrScautHD 2023-11-19 12:04:39 +01:00
  • 2d1d558c2d Update README.md and Build.props v5.0.0 ChrisDill 2023-11-05 13:14:38 +00:00
  • 863c1da25d Fix AnimationDemo and improve build ChrisDill 2023-11-03 10:32:54 +00:00
  • 4a58a07dcd Simplify LoadModelAnimations util ChrisDill 2023-10-29 09:45:02 +00:00
  • 00309f8667 Add missing parameter to IsMaterialReady ChrisDill 2023-10-26 17:40:15 +01:00
  • 6d9505653f
    Added camera methods without pointers (#205) MrScautHD 2023-10-22 15:59:43 +02:00
  • ffb4522952 Added camera methods without pointers MrScautHD 2023-10-22 15:34:37 +02:00
  • 368938cfe5 Fix audio example fileName ChrisDill 2023-10-08 19:51:01 +01:00
  • 3bbfcfc0a7 Review resources/licensing usage ChrisDill 2023-10-05 19:59:31 +01:00
  • dc20bc46ab Fix build ChrisDill 2023-09-28 18:54:49 +01:00
  • 4597f6600f Add Span utils to RenderBatch/fix DrawCounter ChrisDill 2023-09-28 18:10:59 +01:00
  • ee1557aca5 Review and fix RenderBatch ChrisDill 2023-09-28 17:52:09 +01:00
  • be0fcded59 Split audio types into separate files ChrisDill 2023-09-23 10:36:51 +01:00
  • b3cab69ae9 Update MeshGeneration example ChrisDill 2023-09-19 08:03:48 +01:00
  • e9220c14df Unload panorama texture in SkyboxDemo ChrisDill 2023-09-17 13:31:10 +01:00
  • 49871bcd8b Fix issues with the SkyboxDemo example ChrisDill 2023-09-17 13:26:12 +01:00
  • f7322eafdc
    Update README.md Chris Dill 2023-09-16 11:19:07 +01:00
  • f1dcfe1294 Add MeshDemo example using the new Mesh utils ChrisDill 2023-09-09 20:12:37 +01:00
  • c642be6148
    Improve utils for mesh generation and processing (#199) Nickolas McDonald 2023-09-09 13:01:59 -04:00
  • c9679c390e Update Mesh.cs Nickolas McDonald 2023-09-09 12:51:14 -04:00
  • 3518ffa3f6 remove MeshExtentions class Nickolas McDonald 2023-09-09 12:38:00 -04:00
  • 730e0136b5
    Fixed problem where Xbox controller wouldn't appear for InputGamepad. (#198) WraithGlade 2023-09-09 08:26:16 -04:00
  • e6efae119b Add option to run a specific example at runtime ChrisDill 2023-09-09 07:37:45 +01:00
  • 88ea2f1f08 created MeshExtensions Nickolas McDonald 2023-09-08 21:50:46 -04:00
  • d57f31d483
    Merge branch 'ChrisDill:master' into master WraithGlade 2023-09-08 15:48:42 -04:00
  • a4b6140a96 Disable android build in build.yml ChrisDill 2023-09-08 19:22:06 +01:00
  • 4481cbaa91
    Corrected indentation due to namespace and reimplemented fixes based on master branch's file. WraithGlade 2023-09-08 12:04:17 -04:00
  • 356155b5fa
    Fixed problem where Xbox controller wouldn't appear for InputGamepad. WraithGlade 2023-09-07 20:15:01 -04:00
  • 335d5587b0 Add missing implict using ChrisDill 2023-09-05 19:35:50 +01:00
  • 5dc091fe56 Fix dependencies in build.yml ChrisDill 2023-09-05 19:32:59 +01:00
  • ae45736bd9 Fix build.yml naming ChrisDill 2023-09-05 19:30:05 +01:00
  • 6df6a09dbf Run tests/build examples at start of build.yml ChrisDill 2023-09-05 19:27:20 +01:00
  • e0dd8ece0f Add AndroidManifest.xml ChrisDill 2023-09-05 08:41:13 +01:00
  • fda911da8f Fix build.yml ChrisDill 2023-09-05 07:23:48 +01:00
  • d716a80775 Convert android project to example project ChrisDill 2023-09-05 07:20:02 +01:00
  • df2b089119 Fix dependency issues in build.yml ChrisDill 2023-08-28 17:18:40 +01:00
  • bcb374b670 Update build.yml to include tests and examples ChrisDill 2023-08-28 16:59:22 +01:00
  • 696955463f Add .editorconfig and apply formatting ChrisDill 2023-08-27 15:20:26 +01:00
  • d1f0b9fd91 Group example utils into folder ChrisDill 2023-08-27 14:01:35 +01:00
  • c5560664ed
    Fix unable to run Raylib-cs.Android on debug mode (#193) Angga Permana 2023-08-27 14:12:46 +07:00
  • a63f0c9868
    ci: pack Raylib-cs.Android package anggape 2023-08-27 13:30:14 +07:00
  • 1880ab0443
    call RaylibSetAndroidCallback before OnCreate anggape 2023-08-27 13:25:33 +07:00
  • 9b7bcec250 Update build.yml ChrisDill 2023-08-25 13:18:05 +01:00
  • 5640e290e7 Update Examples to use Raylib-cs.Native ChrisDill 2023-08-25 09:36:01 +01:00
  • 8f4b5feb71
    Update README.md Chris Dill 2023-08-25 08:24:44 +01:00
  • bcdf8cec5b
    Update/merge examples back into main repo (#192) Chris Dill 2023-08-25 08:08:32 +01:00
  • e8eb2731c4 Remove storage.data ChrisDill 2023-08-25 08:00:41 +01:00
  • f058b02d48 Update/merge examples back into main repo ChrisDill 2023-08-24 22:01:38 +01:00
  • fa682b00ac Fix build ChrisDill 2023-08-24 10:49:57 +01:00
  • 873b712cd9 Move build props into Raylib-cs and update Raylib-cs.sln ChrisDill 2023-08-24 10:42:17 +01:00
  • 86c62c7f5e Update to only target one framework for Raylib-cs.Native ChrisDill 2023-08-23 15:53:22 +01:00
  • ffe4b0f5b8 Add Raylib-cs.Native project ChrisDill 2023-08-23 14:53:12 +01:00
  • 5ae2104c9a
    Add experimental Android support (#190) Angga Permana 2023-08-23 19:18:50 +07:00
  • 3987f67dcf
    restore workload anggape 2023-08-23 13:10:10 +07:00
  • a06cb41439
    ci: pack android project anggape 2023-08-23 12:57:34 +07:00
  • 3d8b350b6d
    ci: build android native libraries anggape 2023-08-23 12:47:17 +07:00
  • 570ccef6af
    add Raylib-cs.Android project anggape 2023-08-23 12:43:13 +07:00
  • 312a851c34 Create Cursor.cs Nickolas McDonald 2023-08-20 14:06:39 -04:00
  • afa0e4fd51 Add Multiple window support MrScautHD 2023-08-20 09:40:39 +02:00
  • 500f631772 Add GetClipboardText (Is a part of the window), set instance to null to open a new one if Disposed MrScautHD 2023-08-20 08:12:11 +02:00
  • 6cded1b03b Made it sealed MrScautHD 2023-08-19 23:44:01 +02:00
  • bc3eb506bd Fixed ConfigFlags MrScautHD 2023-08-19 22:59:08 +02:00
  • 6db9c19fb8 Updated documentation MrScautHD 2023-08-19 22:46:24 +02:00