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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-04-05 11:19:39 -04:00

Commit Graph

  • 3c61eed521 Fix type for GetFileModTime ChrisDill 2023-06-04 17:46:03 +01:00
  • 7cbb1bef64 Add additional LoadXFromMemory utility functions ChrisDill 2023-05-27 15:48:05 +01:00
  • 99b121616a Fix typo in GetCodepoint util ChrisDill 2023-05-21 07:47:11 +01:00
  • af1c85ab04 Add ref util for ImageBlurGaussian ChrisDill 2023-05-21 07:32:40 +01:00
  • c4aa6196ea Fix UnloadModelAnimations type ChrisDill 2023-05-13 08:24:38 +01:00
  • b70b7812f9
    Update LICENSE year Chris 2023-05-08 10:24:16 +01:00
  • 55eaf9ce5c Update README.md v4.5.0 ChrisDill 2023-04-15 11:32:04 +01:00
  • 2e19fd9889 Fix AudioCallback usage ChrisDill 2023-04-15 11:14:50 +01:00
  • 7e50d25e71 Review Camera3D functions and fix bool usage ChrisDill 2023-04-15 10:39:26 +01:00
  • 63e2984f72
    Added some help info for NuGet use. () WraithGlade 2023-04-09 02:54:36 -04:00
  • 2c9c5b3db7 Fix version issue ChrisDill 2023-04-08 16:33:49 +01:00
  • 7671f66c98 Update Raylib.csproj versioning Chris 2023-04-08 15:27:40 +01:00
  • 0b95295218
    Update README.md Chris 2023-03-30 20:08:00 +01:00
  • d3e225a286
    Update to raylib 4.5 () Chris 2023-03-30 20:01:55 +01:00
  • fa6354d454
    Comment of "IsCursorOnScreen" fixed () JupiterRider 2023-03-26 10:23:20 +02:00
  • 7924d6f0aa
    Point release 4.2.0.2 () v4.2.0.2 Chris 2023-03-05 11:03:11 +00:00
  • e05f316975
    Fix Vector2Clamp and remove MatrixNormalize () Chris 2023-02-21 07:18:08 +00:00
  • 21c010438b
    Created CBool's ctors, fixed casting issue () Fall 2022-12-27 14:26:32 -03:00
  • 8c72abb141
    Update build.yml () Ben Parsons 2022-11-01 18:31:23 +11:00
  • ae4a11b6d3
    Create .keep for MacOS Native lib () JupiterRider 2022-10-31 23:29:26 +01:00
  • d9563db3a3
    Update README.md v4.2.0.1 Chris 2022-10-01 18:37:35 +01:00
  • 7602b5b520
    Point release 4.2.0.1 () Chris 2022-10-01 18:33:57 +01:00
  • f13f278f88
    Fix bug in AudioStream struct () Chris 2022-10-01 18:26:59 +01:00
  • 0d994b0992
    Update to raylib 4.2 () v4.2.0 Chris 2022-10-01 12:27:25 +01:00
  • 65d9150ec4
    Update GitHub Actions () 4.0.0.2 Ben Parsons 2022-09-03 23:48:11 +10:00
  • 6f7eff030d
    Update GitHub Actions () Ben Parsons 2022-09-03 23:19:32 +10:00
  • f9284d4505
    Point release 4.0.0.2 () Chris 2022-09-03 14:13:16 +01:00
  • 0ea640acaa
    Fixed LoadImageAnim frames argument. () Diogo Gomes 2022-08-24 17:50:30 +01:00
  • 737062763d
    Updated CBool to have a greater utility, closer to how C++'s booleans operate () Fall 2022-06-01 07:53:13 -03:00
  • f54b9146e3
    Make the color palette readonly fields () JupiterRider 2022-05-28 19:02:51 +02:00
  • 8c15fd906f v4.0.0.1 v4.0.0.1 Ben Parsons 2022-03-02 09:05:27 +11:00
  • 22a47c63b0 Remove initializer for default callback ChrisDill 2022-03-01 21:35:10 +00:00
  • 1db5428786 Review font functions ChrisDill 2022-02-15 19:59:26 +00:00
  • f5e3c38887 Test module initializer instead of static constructor ChrisDill 2022-02-15 08:55:01 +00:00
  • 58da62baaa Fix bug with DrawRectangleLinesEx ChrisDill 2022-02-15 08:37:56 +00:00
  • e57646a17e Fix bug with DrawRectangleRoundedLines ChrisDill 2022-02-15 08:34:57 +00:00
  • 5a41d48706 Fix outdated comment ChrisDill 2022-02-14 19:04:42 +00:00
  • 74bf5e084c
    Update Raylib-cs.Tests to use Raylib-cs 4.0.0 Ben Parsons 2022-02-15 00:19:40 +11:00
  • e5934b86ba 4.0 () v4.0.0 Chris 2022-02-14 12:53:44 +00:00
  • 15bbfc2968
    Update new-issue-template.md Ben Parsons 2022-01-20 21:03:28 +11:00
  • 6140872094 3.7.0.1 3.7.0.1 ChrisDill 2021-10-02 13:44:55 +01:00
  • 5d9198acd2
    XmlDoc: Convert some comments to <summary> tags () Ben Parsons 2021-10-02 22:17:15 +10:00
  • cbfaf28c90 Fix typo ChrisDill 2021-10-02 13:12:10 +01:00
  • bec7ecc77b Fixes to enums and GetGestureDetected - Fix enum order for MaterialMapIndex - Return Gestures instead of int from GetGestureDetected - Update naming of CubemapLayout ChrisDill 2021-10-02 12:46:18 +01:00
  • 0460d2c2db
    Github Actions for Nuget Releases () Ben Parsons 2021-10-02 21:21:11 +10:00
  • c81b1537a2
    Merge pull request from JarrodDoyle/master Chris 2021-09-27 07:05:40 +01:00
  • 0821d9d5f9 Fixes Jarrod Doyle 2021-09-26 21:55:32 +01:00
  • d0318795e1 Remove GetMouseCursor ChrisDill 2021-09-25 07:49:14 +01:00
  • 4ebb829423 Fix missing argument in GetMonitorPosition ChrisDill 2021-09-24 21:55:32 +01:00
  • e50b30e870 Add new-issue-template and update README.md ChrisDill 2021-08-29 08:01:37 +01:00
  • bbb425b5bb Fix ShaderLocationIndex order and add missing normal location ChrisDill 2021-07-02 22:47:33 +01:00
  • 65d1ca11fe Remove linux-x86 folder from runtimes - Dropping support for 32 bit on linux. ChrisDill 2021-05-19 15:45:29 +01:00
  • 79ba46896e Fix typo with Raygui-cs 3.7.0 Chris 2021-05-12 10:00:01 +01:00
  • 4f4296adaf Merge pull request from ChrisDill/3.7-dev Chris 2021-05-12 10:00:01 +01:00
  • 207ba0ab1a Review minor project details - Disable warning for missing doc comments for now. - Specify specific version or System.Numerics.Vectors. - Format fixes. ChrisDill 2021-05-12 09:38:02 +01:00
  • 3c2f2b4064 Fix enum naming - Add missing prefixes to enums to match raylib. - Add aliases for a few enum types ChrisDill 2021-05-11 08:18:53 +01:00
  • d342e5427f Add summary tags to improve documentation - Helps with intelisense and documentation generators. More details can be added in the future as needed. - Include documentation in package ChrisDill 2021-05-08 11:38:27 +01:00
  • 094c4e7789 Update project details and experimental libs - Unsure on experimental lib at the moment. Need to test pinvoke overhead. Might move to examples repo. - Update README.md. - Update Raylib-cs.csproj. - Remove GenMeshDefault. ChrisDill 2021-04-26 11:50:09 +01:00
  • 3224a58371 Initial 3.7 update - Many breaking changes in this update. This is a work in progress and needs testing. ChrisDill 2021-04-22 10:46:24 +01:00
  • b6cf094a34 Minor bugfixes - Fix issue with github actions randomly failing on windows. - Remove default arguments from Camera3D constructor. - GetGamepadName was using Ansi when it should of been UTF8. - Fix issue where charsPadding was not public. ChrisDill 2021-04-10 23:43:32 +01:00
  • 918e33cb9f
    Merge pull request from lazaroblanc/master Chris 2021-03-26 17:46:02 +00:00
  • b2ef3c1bab
    Update Raylib.cs Lázaro Blanc 2021-03-26 16:00:51 +01:00
  • e49ca5b92c Review bindings - All raylib structs are now blittable. - Fixing some incorrect functions(types, naming etc). - Remove netfx.props. ChrisDill 2021-03-25 20:32:31 +00:00
  • fb37faaeec
    Merge pull request from nailuj29gaming/patch-1 Chris 2021-03-18 12:10:46 +00:00
  • 1dbd15e13e
    Use vanity URL in discord link nailuj29gaming 2021-03-15 10:44:05 -04:00
  • 3aa1491fe1
    Merge pull request from benbeshara/master Chris 2021-02-08 23:22:08 +00:00
  • aa940e3d48 Fixed capitalisation on Framebuffer externs Ben Beshara 2021-02-09 09:53:07 +11:00
  • b679edc778 Adjust dependency versions in Raylib-cs.Tests - Update Microsoft.NET.Test.Sdk to 16.7.1 - Update xunit.runner.visualstudio to 2.4.3. - Revert coverlet.collector to 1.3.0. ChrisDill 2021-01-27 14:10:10 +00:00
  • 3096e3b683 Remove old LICENSE notes from Physac and Raygui ChrisDill 2021-01-27 13:56:35 +00:00
  • 4d5c5c913f
    Update README.md Chris 2021-01-25 12:55:03 +00:00
  • 17be194afc Add UnloadFileData - Add missing UnloadFileData function. Frees memory allocated by LoadFileData. ChrisDill 2021-01-25 12:23:10 +00:00
  • 05a1133e4a Fix bug with LoadFileData and LoadFontData - Changed return of LoadFileData from byte[] to IntPtr as it cannot Marshal as a byte[]. - Adding missing dataSize argument to LoadFontData. ChrisDill 2021-01-25 12:05:08 +00:00
  • c1f25cc135 Initial set of UTF8 fixes - Working on issue . Testing the MarshalAs fix with window and text drawing functions. ChrisDill 2021-01-22 13:31:59 +00:00
  • 93da59ac1b Update test dependencies - Issue with test dependencies in github actions for windows. Updating first to see if that fixes it. ChrisDill 2021-01-16 11:39:42 +00:00
  • fcf8ba1258
    Merge pull request from ChrisDill/physac-raygui-readme-clarification Chris 2021-01-16 11:33:58 +00:00
  • 40e8933f45 Update README.md Ben Parsons 2021-01-16 22:14:58 +11:00
  • 9c7436ff00 Update nuget version in README.md ChrisDill 2021-01-15 16:23:16 +00:00
  • 927af656ab Update build.yml to run tests ChrisDill 2021-01-15 10:44:55 +00:00
  • 7351c663fa Update GetMonitorName and GetClipboardText to return UTF8 ChrisDill 2021-01-15 10:08:06 +00:00
  • 8fa8d74156 Update TraceLogCallback and INTERNAL_GetGamepadName - Change TraceLogCallback calling convention to Cdecl. - Change INTERNAL_GetGamePadName to private. ChrisDill 2021-01-14 23:54:08 +00:00
  • f17aa05cef Minor update to experimental modules - Fixed return type in Physac.cs - Update Raygui.cs 3.5.0 ChrisDill 2021-01-10 15:00:25 +00:00
  • 79e326da27 Remove Raylib-cs.targets ChrisDill 2021-01-06 10:30:32 +00:00
  • 12c9887788 Review Raylib-cs.csproj - Updated version to 3.5.0. Plan to keep this in sync with future raylib releases to reduce confusion about versioning. - Since netstandard2.1 includes System.Numerics, we no longer need to reference it here. - Testing possible fixes for packing/using runtimes. ChrisDill 2021-01-05 11:53:02 +00:00
  • 33944c52df Update LICENSE ChrisDill 2021-01-03 16:14:57 +00:00
  • 5c2d41f585 Update README.md - Update badge link and improved the layout. ChrisDill 2021-01-02 16:00:17 +00:00
  • 2c7d2a6358 Rename dotnetcore.yml to build.yml ChrisDill 2021-01-02 15:53:42 +00:00
  • 5aebfc3e66 Update Raylib-cs.Tests and added tests to github actions - RenderTexture2D is now Blittable since the depthTexture bool was removed. - Music is no longer Blittable. ChrisDill 2021-01-02 11:36:17 +00:00
  • 4f0fdc3880 Removed unused tags from project files - Don't need to specify Platforms and Configurations for libraries or tests. ChrisDill 2020-12-31 16:32:43 +00:00
  • b1f46d3307 Fix pinvoke crashes when returning strings for GetMonitorName, GetClipboardText and GetGamepadName - These functions return native memory to strings. However it was trying to free the native memory. - I changed it so they return IntPtr internally and the public versions use Marshal.PtrToStringAnsi to copy it into a string which fixes this issue. ChrisDill 2020-12-29 18:32:54 +00:00
  • 701434ef99 Remove file management functions in favour of System.IO alternatives - These functions have a similar api to System.IO functions in C#. For example 'DirectoryExists' can be replaced with 'Directory.Exists'. - I considered wrapping them to use System.IO internally however that is less flexible than using it directly. ChrisDill 2020-12-29 16:19:08 +00:00
  • 60973394ad Add Fade function for compatibility with previous versions - Recommended you use ColorAlpha instead but this makes it easier for users to update to 3.5.0. Fixes . ChrisDill 2020-12-28 18:13:45 +00:00
  • 545084b3f2 Update README.md ChrisDill 2020-12-28 10:56:29 +00:00
  • 1279502344 Minor improvements and formatting - Replaced Rlgl format usage with PixelFormat enum and update constants. - Added new enums used with framebuffers. - Added missing functions and fixed function naming. ChrisDill 2020-12-28 08:55:47 +00:00
  • da81033670
    Merge pull request from ChrisDill/3.5.0-dev Chris 2020-12-27 17:17:36 +00:00
  • b87362fd28 Update workflow and README.md ready to merge into master - Should be able to run workflow manually and pushes will only run it if they are on master. - Update README.md with new version + note about the nuget package being out of date. ChrisDill 2020-12-27 17:10:30 +00:00
  • 1e362c5e64 Add GetShaderLocationAttrib function - Used by the example shaders_rlgl_mesh_instanced. ChrisDill 2020-12-27 15:47:01 +00:00
  • 5d266806eb Add missing ConfigFlag flag argument to ClearWindowState ChrisDill 2020-12-27 15:31:43 +00:00
  • 71610bc8e5 Add missing format argument to GenTetxureCubemap ChrisDill 2020-12-27 12:49:13 +00:00
  • 75a4d9bf27 Update Rlgl.cs to 3.5.0 and rename GetExtension to GetFileExtension ChrisDill 2020-12-26 15:44:19 +00:00
  • 2e0b2d93eb Update Raylib.cs audio functions to 3.5.0 ChrisDill 2020-12-26 15:18:59 +00:00