* Updated target to Raylib 6 + synced invoke called with the changes in C. [WARNING: Breaking changes!]
* Added severial examples. Corrected towards the correct return type and add utilities to prevent working with pointers
* Additional resources from the Raylib repo.
* Fixed additional pinvokes to match with the new raylib bindings. [Warning breaking changes!]
* Fixing the QOL utils
* Fixing the Mesh struct
* Applying changes after review. Merged resources.LICENSE + raylib-cs.Native.csproj only targets dotnet8
* Updated README to reflect .NET 10 and Raylib 6 compatibility changes.
* Updated shader colors, adjusted car model scale, disabled HDR in SkyboxDemo, and fixed camera mode assignment. Removed unused `Capacity` field in FilePathList struct.
* Improved XML comments for consistency, fixed spacing and formatting across examples, added new resources to `resources.LICENSE`.
* Updated XML comment for `GetDirectoryFileCountEx` to clarify behavior and filtering options.
* Updated and clarified XML comments for methods and parameters, improved naming consistency, and refined shader-related functions. Renamed enums in `Shader.cs` for so it is inline with the upstream.
* Improved XML comments for clarity and consistency in `Model.cs` and `Mesh.cs`, updated method and variable names for better readability, and adjusted logic in span creation methods.
* Corrected XML comment capitalization in `Model.cs`.
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Co-authored-by: Meatcorps <info@meatcorps.nl>