JupiterRider
8384e36054
Update docs of some FromMemory-functions #305 ( #306 )
2025-07-28 12:27:06 +01:00
6ab7bec764
Update PixelFormat ( #292 )
2025-01-30 18:39:23 +00:00
Chadderbox
ecb5528fb2
Fix typo in Transform struct summary ( #289 )
2025-01-18 08:35:11 +00:00
JupiterRider
a3dfd57b5a
Update to raylib 5.5 ( #279 )
2024-12-21 15:00:13 +00:00
Alexander Baggett
8f2902aca0
Implement Managed Code Friendly version of CheckCollisionPointPoly ( #268 )
2024-09-13 19:56:45 +00:00
Nicky McDonald
377a32a9db
Safe UpdateMeshBuffer Method ( #262 )
2024-08-23 06:54:38 +00:00
Nicky McDonald
51925dd42d
Additional Color Constructors ( #261 )
2024-08-10 08:19:43 +00:00
383ec91e95
Fix usage of uint in bindings ( #246 )
2024-05-25 10:34:38 +01:00
5949934932
Fix ExportImageToMemory and formatting issues ( #245 )
2024-05-25 08:53:30 +01:00
JupiterRider
502a583e07
UnloadMesh needs a value, not a pointer ( #243 )
2024-05-21 19:06:11 +01:00
Nicky McDonald
b049b4f88d
AttachAudioMixedProcessor Utils for easy callback ( #215 )
2024-02-24 08:44:13 +00:00
Danil
70d86837d4
Update enum/color names to match C# naming convention ( #224 )
2024-01-18 19:00:57 +00:00
Yxure
56e9db7f20
Rectangle constructors and properties using Vector2 ( #216 )
2024-01-06 09:11:04 +00:00
MrScautHD
43f1924faa
Port to Raylib-5.0.0 ( #210 )
...
Co-authored-by: ChrisDill <chris.rj.dill@gmail.com >
2023-12-27 12:17:57 +00:00
ff85d9ae83
Fix utility typo
2023-12-26 10:10:18 +00:00
47956acdd4
Fix GenImageText bug/add utility method ( #213 )
2023-12-26 10:00:15 +00:00
4a58a07dcd
Simplify LoadModelAnimations util
2023-10-29 09:45:02 +00:00
MrScautHD
6d9505653f
Added camera methods without pointers ( #205 )
2023-10-22 14:59:43 +01:00
dc20bc46ab
Fix build
2023-09-28 18:54:49 +01:00
4597f6600f
Add Span utils to RenderBatch/fix DrawCounter
2023-09-28 18:10:59 +01:00
ee1557aca5
Review and fix RenderBatch
2023-09-28 17:52:09 +01:00
be0fcded59
Split audio types into separate files
2023-09-23 10:36:51 +01:00
Nickolas McDonald
c642be6148
Improve utils for mesh generation and processing ( #199 )
...
* Add memory allocation to Raylib.Utils for memory allocation (#179 )
* Add utils to Mesh for allocating and accessing mesh attributes (#179 )
2023-09-09 18:01:59 +01:00
696955463f
Add .editorconfig and apply formatting
2023-08-27 15:20:26 +01:00
23ed54cc24
BREAKING: Update names of methods, variables, and other elements ( #181 )
...
Breaking change to update naming across Raylib-cs to make it more consistent with C# naming conventions.
---------
Co-authored-by: MrScautHD <65916181+MrScautHD@users.noreply.github.com >
2023-08-14 21:33:48 +01:00
3f9cf16c93
Remove unused icon from tests
2023-08-12 23:04:49 +01:00
Nickolas McDonald
d067c6c0aa
[ Fix #184 ] Seperate UTF8 from Ansi ( #185 )
2023-08-12 22:59:46 +01:00
MrScautHD
083a776aee
Adding a string method for OpenURL
and SetGamepadMappings
( #180 )
2023-08-04 23:04:42 +01:00
Nickolas McDonald
28bca27917
Add managed methods for updating textures ( #177 )
2023-07-26 20:55:00 +01:00
Ben Parsons
e6ac656838
Use StringToHGlobalAnsi for UTF8Buffer ( #173 )
...
Rather then StringToCoTaskMemUTF8.
Tested on Windows 11 (x64) & Arch Linux (x64).
Should fix #172
2023-07-24 13:48:37 +01:00
MrScautHD
a545ce3506
Fix Transform.rotation use Vector4 instead of Quaternion ( #158 )
2023-06-29 18:17:02 +01:00
019b7f2ced
Document/credit logging approach
2023-06-29 18:07:21 +01:00
ccf31c38e1
Update FromMemory utils to use fixed instead
2023-06-09 20:12:30 +01:00
b0cab0d257
Remove Text util methods
2023-06-04 18:00:18 +01:00
7cbb1bef64
Add additional LoadXFromMemory utility functions
2023-05-27 15:48:05 +01:00
99b121616a
Fix typo in GetCodepoint util
2023-05-21 07:47:11 +01:00
af1c85ab04
Add ref util for ImageBlurGaussian
2023-05-21 07:32:40 +01:00
7e50d25e71
Review Camera3D functions and fix bool usage
2023-04-15 10:39:48 +01:00
d3e225a286
Update to raylib 4.5 ( #149 )
...
* Update bindings to raylib 4.5
* Review naming, comments and formatting
2023-03-30 20:01:55 +01:00
Fall
21c010438b
Created CBool's ctors, fixed casting issue ( #142 )
2022-12-27 17:26:32 +00:00
f13f278f88
Fix bug in AudioStream struct ( #133 )
2022-10-01 18:26:59 +01:00
0d994b0992
Update to raylib 4.2 ( #117 )
...
Update bindings to use raylib 4.2.0. Review comments and utils.
2022-10-01 12:27:25 +01:00
f9284d4505
Point release 4.0.0.2 ( #122 )
2022-09-03 23:13:16 +10:00
Diogo Gomes
0ea640acaa
Fixed LoadImageAnim frames argument. ( #119 )
2022-08-24 17:50:30 +01:00
Fall
737062763d
Updated CBool to have a greater utility, closer to how C++'s booleans operate ( #110 )
2022-06-01 11:53:13 +01:00
JupiterRider
f54b9146e3
Make the color palette readonly fields ( #109 )
2022-05-28 18:02:51 +01:00
22a47c63b0
Remove initializer for default callback
2022-03-01 21:35:10 +00:00
1db5428786
Review font functions
2022-02-15 19:59:26 +00:00
f5e3c38887
Test module initializer instead of static constructor
2022-02-15 08:55:01 +00:00
5a41d48706
Fix outdated comment
2022-02-14 19:04:42 +00:00