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Commit graph raylib-cs/Raylib-cs/Raymath.cs
Author SHA1 Message Date
ChrisDill
3ac0a24d78 Replacing Matrix with Matrix4x4.
- Matrix in raylib is column major whereas in numerics it is row major. The type marshals and works but it needs to be transposed before it can be used. At first I looked into keeping the matrix
type and converting between the 2 as that made sense but I think using just the on type and documenting the difference is a better tradeoff. It may be easy to create bugs by forgetting to transpose but with good documentation I think this is better than having to deal with the 2 types. I may be wrong about this so we will see how it goes.
2020-05-03 13:23:11 +01:00
ChrisDill
d401a641ce BREAKING CHANGE. Replaced Vector2, Vector3 and Vector4 with System.Numerics.
- Testing out a breaking change so we can use System.Numerics.
2020-05-02 15:13:57 +01:00
ChrisDill
06b5c218b1 Big commit. Starting the update to 3.0!!!
- Renamed the Bindings folder to Raylib-cs.
- Renamed namespace from Raylib to Raylib_cs.
- Updated functions to raylib 3.0.
- Documenting IntPtr types for reference.
- Separating modules by making the class and nativeLibName unique to the module.
- Added rlgl bindings.
2020-04-01 14:46:51 +01:00
Renamed from Bindings/Raymath.cs (Browse further)