mirror of
https://github.com/raylib-cs/raylib-cs
synced 2025-09-09 03:01:41 -04:00
Small fixes 1
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@@ -3,7 +3,9 @@ using System.Runtime.InteropServices;
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namespace Raylib_cs
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{
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/// <summary>Wave type, defines audio wave data</summary>
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/// <summary>
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/// Wave type, defines audio wave data
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct Wave
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{
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@@ -33,8 +35,10 @@ namespace Raylib_cs
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public IntPtr data;
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}
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/// <summary>Audio stream type
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/// NOTE: Useful to create custom audio streams not bound to a specific file</summary>
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/// <summary>
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/// Audio stream type
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/// NOTE: Useful to create custom audio streams not bound to a specific file
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct AudioStream
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{
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@@ -59,7 +63,9 @@ namespace Raylib_cs
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public uint channels;
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}
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/// <summary>Sound source type</summary>
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/// <summary>
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/// Sound source type
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct Sound
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{
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@@ -74,8 +80,10 @@ namespace Raylib_cs
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public uint frameCount;
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}
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/// <summary>Music stream type (audio file streaming from memory)
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/// NOTE: Anything longer than ~10 seconds should be streamed</summary>
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/// <summary>
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/// Music stream type (audio file streaming from memory)
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/// NOTE: Anything longer than ~10 seconds should be streamed
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct Music
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{
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