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Remove ref from raylib bindings
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@@ -101,7 +101,7 @@ namespace Raylib_cs
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void rlMultMatrixf(float* matf);
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/// <inheritdoc cref="rlMultMatrixf"/>
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/// <inheritdoc cref="rlMultMatrixf(float*)"/>
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public static void rlMultMatrixf(Matrix4x4 matf)
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{
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float16 f = Raymath.MatrixToFloatV(matf);
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