Watch
2
0
Fork
You've already forked raylib-cs
0

Big unsafe update 1

This commit is contained in:
Rgebee 2021-11-11 12:00:42 +00:00
commit e5400d0bae
10 changed files with 97 additions and 107 deletions

View file

@ -8,12 +8,12 @@ namespace Raylib_cs
/// Bone information
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct BoneInfo
public unsafe struct BoneInfo
{
/// <summary>
/// Bone name (char[32])
/// </summary>
public IntPtr name;
public fixed sbyte name[32];
/// <summary>
/// Bone parent
@ -25,7 +25,7 @@ namespace Raylib_cs
/// Model type
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct Model
public unsafe struct Model
{
/// <summary>
/// Local transform matrix
@ -45,17 +45,17 @@ namespace Raylib_cs
/// <summary>
/// Meshes array (Mesh *)
/// </summary>
public IntPtr meshes;
public Mesh *meshes;
/// <summary>
/// Materials array (Material *)
/// </summary>
public IntPtr materials;
public Material *materials;
/// <summary>
/// Mesh material number (int *)
/// </summary>
public IntPtr meshMaterial;
public int *meshMaterial;
/// <summary>
/// Number of bones
@ -65,19 +65,19 @@ namespace Raylib_cs
/// <summary>
/// Bones information (skeleton, BoneInfo *)
/// </summary>
public IntPtr bones;
public BoneInfo *bones;
/// <summary>
/// Bones base transformation (pose, Transform *)
/// </summary>
public IntPtr bindPose;
public Transform *bindPose;
}
/// <summary>
/// Model animation
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct ModelAnimation
public unsafe struct ModelAnimation
{
/// <summary>
/// Number of bones
@ -92,11 +92,11 @@ namespace Raylib_cs
/// <summary>
/// Bones information (skeleton, BoneInfo *)
/// </summary>
public IntPtr bones;
public BoneInfo *bones;
/// <summary>
/// Poses array by frame (Transform **)
/// </summary>
public IntPtr framePoses;
public Transform *framePoses;
}
}