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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-06-30 19:03:42 -04:00

Review bindings

- All raylib structs are now blittable.
- Fixing some incorrect functions(types, naming etc).
- Remove netfx.props.
This commit is contained in:
2021-03-25 20:32:31 +00:00
parent fb37faaeec
commit e49ca5b92c
6 changed files with 64 additions and 108 deletions

View File

@ -24,18 +24,18 @@ namespace Raylib_cs.Tests
Assert.True(BlittableHelper.IsBlittable<MaterialMap>());
Assert.True(BlittableHelper.IsBlittable<Material>());
Assert.True(BlittableHelper.IsBlittable<Transform>());
// Assert.True(BlittableHelper.IsBlittable<BoneInfo>());
Assert.True(BlittableHelper.IsBlittable<BoneInfo>());
Assert.True(BlittableHelper.IsBlittable<Model>());
Assert.True(BlittableHelper.IsBlittable<Model>());
Assert.True(BlittableHelper.IsBlittable<ModelAnimation>());
Assert.True(BlittableHelper.IsBlittable<Ray>());
// Assert.True(BlittableHelper.IsBlittable<RayHitInfo>());
Assert.True(BlittableHelper.IsBlittable<RayHitInfo>());
Assert.True(BlittableHelper.IsBlittable<BoundingBox>());
Assert.True(BlittableHelper.IsBlittable<Wave>());
Assert.True(BlittableHelper.IsBlittable<AudioStream>());
Assert.True(BlittableHelper.IsBlittable<Sound>());
// Assert.True(BlittableHelper.IsBlittable<Music>());
// Assert.True(BlittableHelper.IsBlittable<VrDeviceInfo>());
Assert.True(BlittableHelper.IsBlittable<Music>());
Assert.True(BlittableHelper.IsBlittable<VrDeviceInfo>());
}
}
}