diff --git a/Raylib-cs/Generator.cs b/Raylib-cs/Generator.cs
new file mode 100644
index 0000000..64e57b7
--- /dev/null
+++ b/Raylib-cs/Generator.cs
@@ -0,0 +1,46 @@
+using CppSharp;
+using CppSharp.AST;
+using CppSharp.Generators;
+
+namespace Raylibcs
+{
+ ///
+ /// Generates the bindings for raylib
+ /// ConsoleDriver.Run(new SampleLibrary());
+ ///
+ public class SampleLibrary : ILibrary
+ {
+ public void Preprocess(Driver driver, ASTContext ctx)
+ {
+
+ // ctx.SetNameOfEnumWithMatchingItem("KEY_", "Keys");
+
+ // throw new NotImplementedException();
+ }
+
+ public void Postprocess(Driver driver, ASTContext ctx)
+ {
+ //throw new NotImplementedException();
+ }
+
+ void ILibrary.Setup(Driver driver)
+ {
+ var options = driver.Options;
+ options.GeneratorKind = GeneratorKind.CSharp;
+ options.Verbose = true;
+
+ var module = options.AddModule("raylib");
+ module.IncludeDirs.Add("C:\\raylib\\raylib\\src");
+ module.Headers.Add("raylib.h");
+ module.Headers.Add("raymath.h");
+ module.LibraryDirs.Add("C:\\raylib\\raylib\\release\\libs\\win32\\msvc");
+ module.Libraries.Add("raylib.lib");
+ module.Defines.Add("KEY_SPACE");
+ }
+
+ void ILibrary.SetupPasses(Driver driver)
+ {
+ // throw new NotImplementedException();
+ }
+ }
+}
\ No newline at end of file
diff --git a/Raylib-cs/Program.cs b/Raylib-cs/Program.cs
index c9a0456..d3c1241 100644
--- a/Raylib-cs/Program.cs
+++ b/Raylib-cs/Program.cs
@@ -1,5 +1,8 @@
-using System;
-using static Raylibcs.Raylibcs;
+using CppSharp;
+using raylib;
+using static raylib.raymath;
+using static raylib.raylib;
+using System;
namespace Raylibcs
{
@@ -7,36 +10,44 @@ namespace Raylibcs
{
static void Main(string[] args)
{
- InitWindow(800, 450, "Raylibcs 0.1");
+ // ConsoleDriver.Run(new SampleLibrary());
+ Test();
+ // Console.Read();
+ }
+
+ public static void Test()
+ {
+ InitWindow(800, 450, "Raylib-cs [2.0]");
+ InitAudioDevice();
SetTargetFPS(60);
SetExitKey(256);
+
+ var sound = LoadSound("Data/alive.wav");
+ // PlaySound(sound);
- var sound = LoadSound("alive.wav");
- PlaySound(ref sound);
+ var t = LoadTexture("Data/test.png");
- var t = LoadTexture("crimbocore.png");
- //var f = LoadSpriteFont("Vera.ttf");
+ int a = 0;
+ var f = LoadFontEx("Data/Vera.ttf", 96, 0, ref a);
- var w = new Color(255, 255, 255, 255);
- var c = new Color(124, 124, 124, 255);
- var g = new Color(230, 230, 230, 255);
+ var c = new Color();
+ c.R = 255;
+ c.G = 255;
+ c.B = 255;
+ c.A = 255;
while (!WindowShouldClose())
{
- if (IsKeyPressed(257))
- {
- TakeScreenshot("test.png");
- }
-
BeginDrawing();
ClearBackground(c);
-
- DrawTexture(t, 0, 0, w);
- DrawFPS(0, 0);
- //DrawTextEx(f, "Congrats! You created your first window!", new Vector2(190, 200), 20, 0, w);
-
+ DrawTexture(t, 0, 0, c);
+ // DrawTextEx(f, "testing", new Vector2 { X = 100, Y = 100 }, 20, 10, c);
+ // DrawFPS(0, 0);
EndDrawing();
}
+
+ UnloadTexture(t);
+ CloseAudioDevice();
CloseWindow();
}
}
diff --git a/Raylib-cs/Raylib-cs.csproj b/Raylib-cs/Raylib-cs.csproj
index f09da2d..ca2d551 100644
--- a/Raylib-cs/Raylib-cs.csproj
+++ b/Raylib-cs/Raylib-cs.csproj
@@ -11,6 +11,8 @@
v4.6.1
512
true
+
+
AnyCPU
@@ -31,7 +33,49 @@
prompt
4
+
+ true
+ bin\x64\Debug\
+ DEBUG;TRACE
+ full
+ x64
+ prompt
+ MinimumRecommendedRules.ruleset
+ true
+ true
+
+
+ bin\x64\Release\
+ TRACE
+ true
+ pdbonly
+ x64
+ prompt
+ MinimumRecommendedRules.ruleset
+ true
+
+
+ packages\CppSharp.0.8.20\lib\CppSharp.dll
+
+
+ packages\CppSharp.0.8.20\lib\CppSharp.AST.dll
+
+
+ packages\CppSharp.0.8.20\lib\CppSharp.Generator.dll
+
+
+ packages\CppSharp.0.8.20\lib\CppSharp.Parser.dll
+
+
+ packages\CppSharp.0.8.20\lib\CppSharp.Parser.CLI.dll
+
+
+ packages\CppSharp.0.8.20\lib\CppSharp.Parser.CSharp.dll
+
+
+ packages\CppSharp.0.8.20\lib\CppSharp.Runtime.dll
+
@@ -42,22 +86,24 @@
-
-
+
-
+
+
+
+
-
-
-
-
-
-
-
-
+
+
+
+
+ This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
+
+
+
\ No newline at end of file
diff --git a/Raylib-cs/Raylib-cs.sln b/Raylib-cs/Raylib-cs.sln
index 751ec23..5ae2eed 100644
--- a/Raylib-cs/Raylib-cs.sln
+++ b/Raylib-cs/Raylib-cs.sln
@@ -8,13 +8,19 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
+ Debug|x64 = Debug|x64
Release|Any CPU = Release|Any CPU
+ Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|x64.ActiveCfg = Debug|x64
+ {3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|x64.Build.0 = Debug|x64
{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|Any CPU.Build.0 = Release|Any CPU
+ {3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|x64.ActiveCfg = Release|Any CPU
+ {3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|x64.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/Raylib-cs/Std.cs b/Raylib-cs/Std.cs
new file mode 100644
index 0000000..0b272fc
--- /dev/null
+++ b/Raylib-cs/Std.cs
@@ -0,0 +1,12 @@
+// ----------------------------------------------------------------------------
+//
+// This is autogenerated code by CppSharp.
+// Do not edit this file or all your changes will be lost after re-generation.
+//
+// ----------------------------------------------------------------------------
+using System;
+using System.Runtime.InteropServices;
+using System.Security;
+using System.Runtime.CompilerServices;
+[assembly:InternalsVisibleTo("raylibtest")]
+
diff --git a/Raylib-cs/packages.config b/Raylib-cs/packages.config
new file mode 100644
index 0000000..8472b34
--- /dev/null
+++ b/Raylib-cs/packages.config
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/Raylib-cs/raylib-cs.cs b/Raylib-cs/raylib-manual.cs
similarity index 86%
rename from Raylib-cs/raylib-cs.cs
rename to Raylib-cs/raylib-manual.cs
index 6d49b48..6f37b69 100644
--- a/Raylib-cs/raylib-cs.cs
+++ b/Raylib-cs/raylib-manual.cs
@@ -10,6 +10,8 @@ using System;
using System.Runtime.InteropServices;
#endregion
+// manually added bindings test
+
namespace Raylibcs
{
using Camera = Raylibcs.Camera2D;
@@ -25,7 +27,7 @@ namespace Raylibcs
private const int MAX_SHADER_LOCATIONS = 32;
private const int MAX_MATERIAL_MAPS = 12;
-
+
#endregion
#region Raylib.h
@@ -46,9 +48,9 @@ namespace Raylibcs
// Vector3 type
public struct Vector3
{
- float x;
- float y;
- float z;
+ public float x;
+ public float y;
+ public float z;
public Vector3(float x, float y, float z)
{
@@ -61,10 +63,10 @@ namespace Raylibcs
// Vector4 type
public struct Vector4
{
- float x;
- float y;
- float z;
- float w;
+ public float x;
+ public float y;
+ public float z;
+ public float w;
public Vector4(float x, float y, float z, float w)
{
@@ -147,9 +149,9 @@ namespace Raylibcs
// RenderTexture2D type, for texture rendering
public struct RenderTexture2D
{
- uint id; // OpenGL Framebuffer Object (FBO) id
- Texture2D texture; // Color buffer attachment texture
- Texture2D depth; // Depth buffer attachment texture
+ public uint id; // OpenGL Framebuffer Object (FBO) id
+ public Texture2D texture; // Color buffer attachment texture
+ public Texture2D depth; // Depth buffer attachment texture
}
// RenderTexture type, same as RenderTexture2D
@@ -167,6 +169,7 @@ namespace Raylibcs
}
// Font type, includes texture and charSet array data
+ [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct Font
{
public Texture2D texture; // Font texture
@@ -175,7 +178,7 @@ namespace Raylibcs
public CharInfo[] chars; // Characters info data
}
- // #define SpriteFont Font // SpriteFont type fallback, defaults to Font
+ // public static Color SpriteFont Font // SpriteFont type fallback, defaults to Font
// Camera type, defines a camera position/orientation in 3d space
public struct Camera3D
@@ -187,7 +190,7 @@ namespace Raylibcs
public int type; // Camera type, defines projection type: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC
}
- // #define Camera Camera3D // Camera type fallback, defaults to Camera3D
+ // public static Color Camera Camera3D // Camera type fallback, defaults to Camera3D
// Camera2D type, defines a 2d camera
public struct Camera2D
@@ -212,16 +215,16 @@ namespace Raylibcs
public int vertexCount; // Number of vertices stored in arrays
public int triangleCount; // Number of triangles stored (indexed or not)
- public float[] vertices; // Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
- public float[] texcoords; // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
- public float[] texcoords2; // Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)
- public float[] normals; // Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)
- public float[] tangents; // Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)
- public byte[] colors; // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
- public ushort[] indices;// Vertex indices (in case vertex data comes indexed)
+ public float[] vertices; // Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
+ public float[] texcoords; // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
+ public float[] texcoords2; // Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)
+ public float[] normals; // Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)
+ public float[] tangents; // Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)
+ public byte[] colors; // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
+ public ushort[] indices; // Vertex indices (in case vertex data comes indexed)
- public uint vaoId; // OpenGL Vertex Array Object id
- //public uint vboId[7]; // OpenGL Vertex Buffer Objects id (7 types of vertex data)
+ public uint vaoId; // OpenGL Vertex Array Object id
+ //public uint vboId[7]; // OpenGL Vertex Buffer Objects id (7 types of vertex data)
}
// Shader type (generic)
@@ -234,15 +237,15 @@ namespace Raylibcs
// Material texture map
public struct MaterialMap
{
- Texture2D texture; // Material map texture
- Color color; // Material map color
- float value; // Material map value
+ public Texture2D texture; // Material map texture
+ public Color color; // Material map color
+ public float value; // Material map value
}
// Material type (generic)
public struct Material
{
- Shader shader; // Material shader
+ public Shader shader; // Material shader
//MaterialMap maps[MAX_MATERIAL_MAPS]; // Material maps
//float[] params; // Material generic parameters (if required)
}
@@ -271,30 +274,31 @@ namespace Raylibcs
// Raycast hit information
public struct RayHitInfo
{
- bool hit; // Did the ray hit something?
- float distance; // Distance to nearest hit
- Vector3 position; // Position of nearest hit
- Vector3 normal; // Surface normal of hit
+ public bool hit; // Did the ray hit something?
+ public float distance; // Distance to nearest hit
+ public Vector3 position; // Position of nearest hit
+ public Vector3 normal; // Surface normal of hit
}
// Wave type, defines audio wave data
public struct Wave
{
- uint sampleCount; // Number of samples
- uint sampleRate; // Frequency (samples per second)
- uint sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
- uint channels; // Number of channels (1-mono, 2-stereo)
- IntPtr data; // Buffer data pointer
+ public uint sampleCount; // Number of samples
+ public uint sampleRate; // Frequency (samples per second)
+ public uint sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
+ public uint channels; // Number of channels (1-mono, 2-stereo)
+ public IntPtr data; // Buffer data pointer
}
// Sound source type
+ [StructLayout(LayoutKind.Sequential)]
public struct Sound
{
- IntPtr audioBuffer; // Pointer to internal data used by the audio system
+ public IntPtr audioBuffer; // Pointer to internal data used by the audio system
- uint source; // Audio source id
- uint buffer; // Audio buffer id
- int format; // Audio format specifier
+ public uint source; // Audio source id
+ public uint buffer; // Audio buffer id
+ public int format; // Audio format specifier
}
// Music type (file streaming from memory)
@@ -931,7 +935,7 @@ namespace Raylibcs
public static extern SpriteFont LoadSpriteFont(string fileName); // Load a SpriteFont image into GPU memory
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern SpriteFont LoadSpriteFontEx(string fileName, int fontSize, int numChars, IntPtr fontChars); // Load a SpriteFont from TTF font with parameters
+ public static extern SpriteFont LoadSpriteFontEx(string fileName, int fontSize, int numChars, int fontChars); // Load a SpriteFont from TTF font with parameters
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void UnloadSpriteFont(SpriteFont spriteFont); // Unload SpriteFont from GPU memory
@@ -1128,7 +1132,7 @@ namespace Raylibcs
public static extern RayHitInfo GetCollisionRayGround(Ray ray, float groundHeight); // Get collision info between ray and ground plane (Y-normal plane)
- //module: shaders (rlgl)
+ // module: shaders (rlgl)
// Shader loading/unloading functions
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
@@ -1248,7 +1252,7 @@ namespace Raylibcs
// Wave/Sound management functions
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern void PlaySound(ref Sound sound); // Play a sound
+ public static extern void PlaySound(Sound sound); // Play a sound
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void PauseSound(Sound sound); // Pause a sound
@@ -1346,38 +1350,231 @@ namespace Raylibcs
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void StopAudioStream(AudioStream stream); // Stop audio stream
-
- //colors
- // Custom raylib color palette for amazing visuals
- /*#define LIGHTGRAY (Color){ 200, 200, 200, 255 } // Light Gray
- #define GRAY (Color){ 130, 130, 130, 255 } // Gray
- #define DARKGRAY (Color){ 80, 80, 80, 255 } // Dark Gray
- #define YELLOW (Color){ 253, 249, 0, 255 } // Yellow
- #define GOLD (Color){ 255, 203, 0, 255 } // Gold
- #define ORANGE (Color){ 255, 161, 0, 255 } // Orange
- #define PINK (Color){ 255, 109, 194, 255 } // Pink
- #define RED (Color){ 230, 41, 55, 255 } // Red
- #define MAROON (Color){ 190, 33, 55, 255 } // Maroon
- #define GREEN (Color){ 0, 228, 48, 255 } // Green
- #define LIME (Color){ 0, 158, 47, 255 } // Lime
- #define DARKGREEN (Color){ 0, 117, 44, 255 } // Dark Green
- #define SKYBLUE (Color){ 102, 191, 255, 255 } // Sky Blue
- #define BLUE (Color){ 0, 121, 241, 255 } // Blue
- #define DARKBLUE (Color){ 0, 82, 172, 255 } // Dark Blue
- #define PURPLE (Color){ 200, 122, 255, 255 } // Purple
- #define VIOLET (Color){ 135, 60, 190, 255 } // Violet
- #define DARKPURPLE (Color){ 112, 31, 126, 255 } // Dark Purple
- #define BEIGE (Color){ 211, 176, 131, 255 } // Beige
- #define BROWN (Color){ 127, 106, 79, 255 } // Brown
- #define DARKBROWN (Color){ 76, 63, 47, 255 } // Dark Brown
+ #endregion
- #define WHITE (Color){ 255, 255, 255, 255 } // White
- #define BLACK (Color){ 0, 0, 0, 255 } // Black
- #define BLANK (Color){ 0, 0, 0, 0 } // Transparent
- #define MAGENTA (Color){ 255, 0, 255, 255 } // Magenta
- #define RAYWHITE (Color){ 245, 245, 245, 255 } // Ray White
+ #region Raylib# Constants
+
+ // raylib Config Flags
+ /*#define FLAG_SHOW_LOGO 1 // Set to show raylib logo at startup
+ #define FLAG_FULLSCREEN_MODE 2 // Set to run program in fullscreen
+ #define FLAG_WINDOW_RESIZABLE 4 // Set to allow resizable window
+ #define FLAG_WINDOW_UNDECORATED 8 // Set to disable window decoration (frame and buttons)
+ #define FLAG_WINDOW_TRANSPARENT 16 // Set to allow transparent window
+ #define FLAG_MSAA_4X_HINT 32 // Set to try enabling MSAA 4X
+ #define FLAG_VSYNC_HINT 64 // Set to try enabling V-Sync on GPU
*/
+
+ // Keyboard Function Keys
+ /*#define KEY_SPACE 32
+ #define KEY_ESCAPE 256
+ #define KEY_ENTER 257
+ #define KEY_TAB 258
+ #define KEY_BACKSPACE 259
+ #define KEY_INSERT 260
+ #define KEY_DELETE 261
+ #define KEY_RIGHT 262
+ #define KEY_LEFT 263
+ #define KEY_DOWN 264
+ #define KEY_UP 265
+ #define KEY_PAGE_UP 266
+ #define KEY_PAGE_DOWN 267
+ #define KEY_HOME 268
+ #define KEY_END 269
+ #define KEY_CAPS_LOCK 280
+ #define KEY_SCROLL_LOCK 281
+ #define KEY_NUM_LOCK 282
+ #define KEY_PRINT_SCREEN 283
+ #define KEY_PAUSE 284
+ #define KEY_F1 290
+ #define KEY_F2 291
+ #define KEY_F3 292
+ #define KEY_F4 293
+ #define KEY_F5 294
+ #define KEY_F6 295
+ #define KEY_F7 296
+ #define KEY_F8 297
+ #define KEY_F9 298
+ #define KEY_F10 299
+ #define KEY_F11 300
+ #define KEY_F12 301
+ #define KEY_LEFT_SHIFT 340
+ #define KEY_LEFT_CONTROL 341
+ #define KEY_LEFT_ALT 342
+ #define KEY_RIGHT_SHIFT 344
+ #define KEY_RIGHT_CONTROL 345
+ #define KEY_RIGHT_ALT 346
+ #define KEY_GRAVE 96
+ #define KEY_SLASH 47
+ #define KEY_BACKSLASH 92
+
+ // Keyboard Alpha Numeric Keys
+ #define KEY_ZERO 48
+ #define KEY_ONE 49
+ #define KEY_TWO 50
+ #define KEY_THREE 51
+ #define KEY_FOUR 52
+ #define KEY_FIVE 53
+ #define KEY_SIX 54
+ #define KEY_SEVEN 55
+ #define KEY_EIGHT 56
+ #define KEY_NINE 57
+ #define KEY_A 65
+ #define KEY_B 66
+ #define KEY_C 67
+ #define KEY_D 68
+ #define KEY_E 69
+ #define KEY_F 70
+ #define KEY_G 71
+ #define KEY_H 72
+ #define KEY_I 73
+ #define KEY_J 74
+ #define KEY_K 75
+ #define KEY_L 76
+ #define KEY_M 77
+ #define KEY_N 78
+ #define KEY_O 79
+ #define KEY_P 80
+ #define KEY_Q 81
+ #define KEY_R 82
+ #define KEY_S 83
+ #define KEY_T 84
+ #define KEY_U 85
+ #define KEY_V 86
+ #define KEY_W 87
+ #define KEY_X 88
+ #define KEY_Y 89
+ #define KEY_Z 90
+
+ // Android Physical Buttons
+ #define KEY_BACK 4
+ #define KEY_MENU 82
+ #define KEY_VOLUME_UP 24
+ #define KEY_VOLUME_DOWN 25*/
+
+ // Mouse Buttons
+ /*#define MOUSE_LEFT_BUTTON 0
+ #define MOUSE_RIGHT_BUTTON 1
+ #define MOUSE_MIDDLE_BUTTON 2
+
+ // Touch points registered
+ #define MAX_TOUCH_POINTS 2
+
+ // Gamepad Number
+ #define GAMEPAD_PLAYER1 0
+ #define GAMEPAD_PLAYER2 1
+ #define GAMEPAD_PLAYER3 2
+ #define GAMEPAD_PLAYER4 3
+
+ // Gamepad Buttons/Axis
+
+ // PS3 USB Controller Buttons
+ #define GAMEPAD_PS3_BUTTON_TRIANGLE 0
+ #define GAMEPAD_PS3_BUTTON_CIRCLE 1
+ #define GAMEPAD_PS3_BUTTON_CROSS 2
+ #define GAMEPAD_PS3_BUTTON_SQUARE 3
+ #define GAMEPAD_PS3_BUTTON_L1 6
+ #define GAMEPAD_PS3_BUTTON_R1 7
+ #define GAMEPAD_PS3_BUTTON_L2 4
+ #define GAMEPAD_PS3_BUTTON_R2 5
+ #define GAMEPAD_PS3_BUTTON_START 8
+ #define GAMEPAD_PS3_BUTTON_SELECT 9
+ #define GAMEPAD_PS3_BUTTON_UP 24
+ #define GAMEPAD_PS3_BUTTON_RIGHT 25
+ #define GAMEPAD_PS3_BUTTON_DOWN 26
+ #define GAMEPAD_PS3_BUTTON_LEFT 27
+ #define GAMEPAD_PS3_BUTTON_PS 12
+
+ // PS3 USB Controller Axis
+ #define GAMEPAD_PS3_AXIS_LEFT_X 0
+ #define GAMEPAD_PS3_AXIS_LEFT_Y 1
+ #define GAMEPAD_PS3_AXIS_RIGHT_X 2
+ #define GAMEPAD_PS3_AXIS_RIGHT_Y 5
+ #define GAMEPAD_PS3_AXIS_L2 3 // [1..-1] (pressure-level)
+ #define GAMEPAD_PS3_AXIS_R2 4 // [1..-1] (pressure-level)
+
+ // Xbox360 USB Controller Buttons
+ #define GAMEPAD_XBOX_BUTTON_A 0
+ #define GAMEPAD_XBOX_BUTTON_B 1
+ #define GAMEPAD_XBOX_BUTTON_X 2
+ #define GAMEPAD_XBOX_BUTTON_Y 3
+ #define GAMEPAD_XBOX_BUTTON_LB 4
+ #define GAMEPAD_XBOX_BUTTON_RB 5
+ #define GAMEPAD_XBOX_BUTTON_SELECT 6
+ #define GAMEPAD_XBOX_BUTTON_START 7
+ #define GAMEPAD_XBOX_BUTTON_UP 10
+ #define GAMEPAD_XBOX_BUTTON_RIGHT 11
+ #define GAMEPAD_XBOX_BUTTON_DOWN 12
+ #define GAMEPAD_XBOX_BUTTON_LEFT 13
+ #define GAMEPAD_XBOX_BUTTON_HOME 8
+
+ // Android Gamepad Controller (SNES CLASSIC)
+ #define GAMEPAD_ANDROID_DPAD_UP 19
+ #define GAMEPAD_ANDROID_DPAD_DOWN 20
+ #define GAMEPAD_ANDROID_DPAD_LEFT 21
+ #define GAMEPAD_ANDROID_DPAD_RIGHT 22
+ #define GAMEPAD_ANDROID_DPAD_CENTER 23
+
+ #define GAMEPAD_ANDROID_BUTTON_A 96
+ #define GAMEPAD_ANDROID_BUTTON_B 97
+ #define GAMEPAD_ANDROID_BUTTON_C 98
+ #define GAMEPAD_ANDROID_BUTTON_X 99
+ #define GAMEPAD_ANDROID_BUTTON_Y 100
+ #define GAMEPAD_ANDROID_BUTTON_Z 101
+ #define GAMEPAD_ANDROID_BUTTON_L1 102
+ #define GAMEPAD_ANDROID_BUTTON_R1 103
+ #define GAMEPAD_ANDROID_BUTTON_L2 104
+ #define GAMEPAD_ANDROID_BUTTON_R2 105
+
+ // Xbox360 USB Controller Axis
+ // NOTE: For Raspberry Pi, axis must be reconfigured
+ #if defined(PLATFORM_RPI)
+ #define GAMEPAD_XBOX_AXIS_LEFT_X 0 // [-1..1] (left->right)
+ #define GAMEPAD_XBOX_AXIS_LEFT_Y 1 // [-1..1] (up->down)
+ #define GAMEPAD_XBOX_AXIS_RIGHT_X 3 // [-1..1] (left->right)
+ #define GAMEPAD_XBOX_AXIS_RIGHT_Y 4 // [-1..1] (up->down)
+ #define GAMEPAD_XBOX_AXIS_LT 2 // [-1..1] (pressure-level)
+ #define GAMEPAD_XBOX_AXIS_RT 5 // [-1..1] (pressure-level)
+ #else
+ #define GAMEPAD_XBOX_AXIS_LEFT_X 0 // [-1..1] (left->right)
+ #define GAMEPAD_XBOX_AXIS_LEFT_Y 1 // [1..-1] (up->down)
+ #define GAMEPAD_XBOX_AXIS_RIGHT_X 2 // [-1..1] (left->right)
+ #define GAMEPAD_XBOX_AXIS_RIGHT_Y 3 // [1..-1] (up->down)
+ #define GAMEPAD_XBOX_AXIS_LT 4 // [-1..1] (pressure-level)
+ #define GAMEPAD_XBOX_AXIS_RT 5 // [-1..1] (pressure-level)
+ #endif*/
+
+ // colors
+
+ // Custom raylib color palette for amazing visuals
+ public static Color LIGHTGRAY = new Color(200, 200, 200, 255); // Light Gray
+ public static Color GRAY = new Color(130, 130, 130, 255); // Gray
+ public static Color DARKGRAY = new Color(80, 80, 80, 255); // Dark Gray
+ public static Color YELLOW = new Color( 253, 249, 0, 255 ); // Yellow
+ public static Color GOLD = new Color( 255, 203, 0, 255 ); // Gold
+ public static Color ORANGE = new Color( 255, 161, 0, 255 ); // Orange
+ public static Color PINK = new Color( 255, 109, 194, 255 ); // Pink
+ public static Color RED = new Color( 230, 41, 55, 255 ); // Red
+ public static Color MAROON = new Color( 190, 33, 55, 255 ); // Maroon
+ public static Color GREEN = new Color( 0, 228, 48, 255 ); // Green
+ public static Color LIME = new Color( 0, 158, 47, 255 ); // Lime
+ public static Color DARKGREEN = new Color( 0, 117, 44, 255 ); // Dark Green
+ public static Color SKYBLUE = new Color( 102, 191, 255, 255 ); // Sky Blue
+ public static Color BLUE = new Color( 0, 121, 241, 255 ); // Blue
+ public static Color DARKBLUE = new Color( 0, 82, 172, 255 ); // Dark Blue
+ public static Color PURPLE = new Color( 200, 122, 255, 255 ); // Purple
+ public static Color VIOLET = new Color( 135, 60, 190, 255 ); // Violet
+ public static Color DARKPURPLE = new Color( 112, 31, 126, 255 ); // Dark Purple
+ public static Color BEIGE = new Color( 211, 176, 131, 255 ); // Beige
+ public static Color BROWN = new Color( 127, 106, 79, 255 ); // Brown
+ public static Color DARKBROWN = new Color( 76, 63, 47, 255 ); // Dark Brown
+
+ public static Color WHITE = new Color( 255, 255, 255, 255 ); // White
+ public static Color BLACK = new Color( 0, 0, 0, 255 ); // Black
+ public static Color BLANK = new Color(0, 0, 0, 0); // Transparent
+ public static Color MAGENTA = new Color( 255, 0, 255, 255 ); // Magenta
+ public static Color RAYWHITE = new Color( 245, 245, 245, 255 ); // Ray White
+
#endregion
}
}
\ No newline at end of file
diff --git a/Raylib-cs/raylib.cs b/Raylib-cs/raylib.cs
new file mode 100644
index 0000000..deba33f
--- /dev/null
+++ b/Raylib-cs/raylib.cs
@@ -0,0 +1,9401 @@
+// ----------------------------------------------------------------------------
+//
+// This is autogenerated code by CppSharp.
+// Do not edit this file or all your changes will be lost after re-generation.
+//
+// ----------------------------------------------------------------------------
+using System;
+using System.Runtime.InteropServices;
+using System.Security;
+
+namespace raylib
+{
+ [Flags]
+ public enum LogType
+ {
+ LOG_INFO = 1,
+ LOG_WARNING = 2,
+ LOG_ERROR = 4,
+ LOG_DEBUG = 8,
+ LOG_OTHER = 16
+ }
+
+ public enum ShaderLocationIndex
+ {
+ LOC_VERTEX_POSITION = 0,
+ LOC_VERTEX_TEXCOORD01 = 1,
+ LOC_VERTEX_TEXCOORD02 = 2,
+ LOC_VERTEX_NORMAL = 3,
+ LOC_VERTEX_TANGENT = 4,
+ LOC_VERTEX_COLOR = 5,
+ LOC_MATRIX_MVP = 6,
+ LOC_MATRIX_MODEL = 7,
+ LOC_MATRIX_VIEW = 8,
+ LOC_MATRIX_PROJECTION = 9,
+ LOC_VECTOR_VIEW = 10,
+ LOC_COLOR_DIFFUSE = 11,
+ LOC_COLOR_SPECULAR = 12,
+ LOC_COLOR_AMBIENT = 13,
+ LOC_MAP_ALBEDO = 14,
+ LOC_MAP_METALNESS = 15,
+ LOC_MAP_NORMAL = 16,
+ LOC_MAP_ROUGHNESS = 17,
+ LOC_MAP_OCCLUSION = 18,
+ LOC_MAP_EMISSION = 19,
+ LOC_MAP_HEIGHT = 20,
+ LOC_MAP_CUBEMAP = 21,
+ LOC_MAP_IRRADIANCE = 22,
+ LOC_MAP_PREFILTER = 23,
+ LOC_MAP_BRDF = 24
+ }
+
+ public enum TexmapIndex
+ {
+ MAP_ALBEDO = 0,
+ MAP_METALNESS = 1,
+ MAP_NORMAL = 2,
+ MAP_ROUGHNESS = 3,
+ MAP_OCCLUSION = 4,
+ MAP_EMISSION = 5,
+ MAP_HEIGHT = 6,
+ MAP_CUBEMAP = 7,
+ MAP_IRRADIANCE = 8,
+ MAP_PREFILTER = 9,
+ MAP_BRDF = 10
+ }
+
+ public enum PixelFormat
+ {
+ UNCOMPRESSED_GRAYSCALE = 1,
+ UNCOMPRESSED_GRAY_ALPHA = 2,
+ UNCOMPRESSED_R5G6B5 = 3,
+ UNCOMPRESSED_R8G8B8 = 4,
+ UNCOMPRESSED_R5G5B5A1 = 5,
+ UNCOMPRESSED_R4G4B4A4 = 6,
+ UNCOMPRESSED_R8G8B8A8 = 7,
+ UNCOMPRESSED_R32 = 8,
+ UNCOMPRESSED_R32G32B32 = 9,
+ UNCOMPRESSED_R32G32B32A32 = 10,
+ COMPRESSED_DXT1RGB = 11,
+ COMPRESSED_DXT1RGBA = 12,
+ COMPRESSED_DXT3RGBA = 13,
+ COMPRESSED_DXT5RGBA = 14,
+ COMPRESSED_ETC1RGB = 15,
+ COMPRESSED_ETC2RGB = 16,
+ COMPRESSED_ETC2EAC_RGBA = 17,
+ COMPRESSED_PVRT_RGB = 18,
+ COMPRESSED_PVRT_RGBA = 19,
+ COMPRESSED_ASTC_4x4RGBA = 20,
+ COMPRESSED_ASTC_8x8RGBA = 21
+ }
+
+ public enum TextureFilterMode
+ {
+ FILTER_POINT = 0,
+ FILTER_BILINEAR = 1,
+ FILTER_TRILINEAR = 2,
+ FILTER_ANISOTROPIC_4X = 3,
+ FILTER_ANISOTROPIC_8X = 4,
+ FILTER_ANISOTROPIC_16X = 5
+ }
+
+ public enum TextureWrapMode
+ {
+ WRAP_REPEAT = 0,
+ WRAP_CLAMP = 1,
+ WRAP_MIRROR = 2
+ }
+
+ public enum BlendMode
+ {
+ BLEND_ALPHA = 0,
+ BLEND_ADDITIVE = 1,
+ BLEND_MULTIPLIED = 2
+ }
+
+ [Flags]
+ public enum Gestures
+ {
+ GESTURE_NONE = 0,
+ GESTURE_TAP = 1,
+ GESTURE_DOUBLETAP = 2,
+ GESTURE_HOLD = 4,
+ GESTURE_DRAG = 8,
+ GESTURE_SWIPE_RIGHT = 16,
+ GESTURE_SWIPE_LEFT = 32,
+ GESTURE_SWIPE_UP = 64,
+ GESTURE_SWIPE_DOWN = 128,
+ GESTURE_PINCH_IN = 256,
+ GESTURE_PINCH_OUT = 512
+ }
+
+ public enum CameraMode
+ {
+ CAMERA_CUSTOM = 0,
+ CAMERA_FREE = 1,
+ CAMERA_ORBITAL = 2,
+ CAMERA_FIRST_PERSON = 3,
+ CAMERA_THIRD_PERSON = 4
+ }
+
+ public enum CameraType
+ {
+ CAMERA_PERSPECTIVE = 0,
+ CAMERA_ORTHOGRAPHIC = 1
+ }
+
+ public enum VrDeviceType
+ {
+ HMD_DEFAULT_DEVICE = 0,
+ HMD_OCULUS_RIFT_DK2 = 1,
+ HMD_OCULUS_RIFT_CV1 = 2,
+ HMD_OCULUS_GO = 3,
+ HMD_VALVE_HTC_VIVE = 4,
+ HMD_SONY_PSVR = 5
+ }
+
+ public unsafe partial class Vector2 : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 8)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal float x;
+
+ [FieldOffset(4)]
+ internal float y;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Vector2@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Vector2 __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Vector2(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Vector2 __CreateInstance(global::raylib.Vector2.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Vector2(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Vector2.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Vector2.__Internal));
+ *(global::raylib.Vector2.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Vector2(global::raylib.Vector2.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Vector2(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Vector2()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector2.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Vector2(global::raylib.Vector2 _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector2.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Vector2.__Internal*) __Instance) = *((global::raylib.Vector2.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Vector2 __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public float X
+ {
+ get
+ {
+ return ((global::raylib.Vector2.__Internal*) __Instance)->x;
+ }
+
+ set
+ {
+ ((global::raylib.Vector2.__Internal*)__Instance)->x = value;
+ }
+ }
+
+ public float Y
+ {
+ get
+ {
+ return ((global::raylib.Vector2.__Internal*) __Instance)->y;
+ }
+
+ set
+ {
+ ((global::raylib.Vector2.__Internal*)__Instance)->y = value;
+ }
+ }
+ }
+
+ public unsafe partial class Vector3 : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 12)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal float x;
+
+ [FieldOffset(4)]
+ internal float y;
+
+ [FieldOffset(8)]
+ internal float z;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Vector3@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Vector3 __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Vector3(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Vector3 __CreateInstance(global::raylib.Vector3.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Vector3(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Vector3.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Vector3.__Internal));
+ *(global::raylib.Vector3.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Vector3(global::raylib.Vector3.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Vector3(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Vector3()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector3.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Vector3(global::raylib.Vector3 _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector3.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Vector3.__Internal*) __Instance) = *((global::raylib.Vector3.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Vector3 __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public float X
+ {
+ get
+ {
+ return ((global::raylib.Vector3.__Internal*) __Instance)->x;
+ }
+
+ set
+ {
+ ((global::raylib.Vector3.__Internal*)__Instance)->x = value;
+ }
+ }
+
+ public float Y
+ {
+ get
+ {
+ return ((global::raylib.Vector3.__Internal*) __Instance)->y;
+ }
+
+ set
+ {
+ ((global::raylib.Vector3.__Internal*)__Instance)->y = value;
+ }
+ }
+
+ public float Z
+ {
+ get
+ {
+ return ((global::raylib.Vector3.__Internal*) __Instance)->z;
+ }
+
+ set
+ {
+ ((global::raylib.Vector3.__Internal*)__Instance)->z = value;
+ }
+ }
+ }
+
+ public unsafe partial class Vector4 : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 16)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal float x;
+
+ [FieldOffset(4)]
+ internal float y;
+
+ [FieldOffset(8)]
+ internal float z;
+
+ [FieldOffset(12)]
+ internal float w;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Vector4@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Vector4 __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Vector4(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Vector4 __CreateInstance(global::raylib.Vector4.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Vector4(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Vector4.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Vector4.__Internal));
+ *(global::raylib.Vector4.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Vector4(global::raylib.Vector4.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Vector4(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Vector4()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector4.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Vector4(global::raylib.Vector4 _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Vector4.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Vector4.__Internal*) __Instance) = *((global::raylib.Vector4.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Vector4 __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public float X
+ {
+ get
+ {
+ return ((global::raylib.Vector4.__Internal*) __Instance)->x;
+ }
+
+ set
+ {
+ ((global::raylib.Vector4.__Internal*)__Instance)->x = value;
+ }
+ }
+
+ public float Y
+ {
+ get
+ {
+ return ((global::raylib.Vector4.__Internal*) __Instance)->y;
+ }
+
+ set
+ {
+ ((global::raylib.Vector4.__Internal*)__Instance)->y = value;
+ }
+ }
+
+ public float Z
+ {
+ get
+ {
+ return ((global::raylib.Vector4.__Internal*) __Instance)->z;
+ }
+
+ set
+ {
+ ((global::raylib.Vector4.__Internal*)__Instance)->z = value;
+ }
+ }
+
+ public float W
+ {
+ get
+ {
+ return ((global::raylib.Vector4.__Internal*) __Instance)->w;
+ }
+
+ set
+ {
+ ((global::raylib.Vector4.__Internal*)__Instance)->w = value;
+ }
+ }
+ }
+
+ public unsafe partial class Matrix : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 64)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal float m0;
+
+ [FieldOffset(4)]
+ internal float m4;
+
+ [FieldOffset(8)]
+ internal float m8;
+
+ [FieldOffset(12)]
+ internal float m12;
+
+ [FieldOffset(16)]
+ internal float m1;
+
+ [FieldOffset(20)]
+ internal float m5;
+
+ [FieldOffset(24)]
+ internal float m9;
+
+ [FieldOffset(28)]
+ internal float m13;
+
+ [FieldOffset(32)]
+ internal float m2;
+
+ [FieldOffset(36)]
+ internal float m6;
+
+ [FieldOffset(40)]
+ internal float m10;
+
+ [FieldOffset(44)]
+ internal float m14;
+
+ [FieldOffset(48)]
+ internal float m3;
+
+ [FieldOffset(52)]
+ internal float m7;
+
+ [FieldOffset(56)]
+ internal float m11;
+
+ [FieldOffset(60)]
+ internal float m15;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Matrix@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Matrix __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Matrix(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Matrix __CreateInstance(global::raylib.Matrix.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Matrix(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Matrix.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Matrix.__Internal));
+ *(global::raylib.Matrix.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Matrix(global::raylib.Matrix.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Matrix(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Matrix()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Matrix.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Matrix(global::raylib.Matrix _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Matrix.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Matrix.__Internal*) __Instance) = *((global::raylib.Matrix.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Matrix __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public float M0
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m0;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m0 = value;
+ }
+ }
+
+ public float M4
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m4;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m4 = value;
+ }
+ }
+
+ public float M8
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m8;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m8 = value;
+ }
+ }
+
+ public float M12
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m12;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m12 = value;
+ }
+ }
+
+ public float M1
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m1;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m1 = value;
+ }
+ }
+
+ public float M5
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m5;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m5 = value;
+ }
+ }
+
+ public float M9
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m9;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m9 = value;
+ }
+ }
+
+ public float M13
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m13;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m13 = value;
+ }
+ }
+
+ public float M2
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m2;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m2 = value;
+ }
+ }
+
+ public float M6
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m6;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m6 = value;
+ }
+ }
+
+ public float M10
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m10;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m10 = value;
+ }
+ }
+
+ public float M14
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m14;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m14 = value;
+ }
+ }
+
+ public float M3
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m3;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m3 = value;
+ }
+ }
+
+ public float M7
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m7;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m7 = value;
+ }
+ }
+
+ public float M11
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m11;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m11 = value;
+ }
+ }
+
+ public float M15
+ {
+ get
+ {
+ return ((global::raylib.Matrix.__Internal*) __Instance)->m15;
+ }
+
+ set
+ {
+ ((global::raylib.Matrix.__Internal*)__Instance)->m15 = value;
+ }
+ }
+ }
+
+ public unsafe partial class Color : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 4)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal byte r;
+
+ [FieldOffset(1)]
+ internal byte g;
+
+ [FieldOffset(2)]
+ internal byte b;
+
+ [FieldOffset(3)]
+ internal byte a;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Color@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Color __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Color(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Color __CreateInstance(global::raylib.Color.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Color(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Color.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Color.__Internal));
+ *(global::raylib.Color.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Color(global::raylib.Color.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Color(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Color()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Color.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Color(global::raylib.Color _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Color.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Color.__Internal*) __Instance) = *((global::raylib.Color.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Color __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public byte R
+ {
+ get
+ {
+ return ((global::raylib.Color.__Internal*) __Instance)->r;
+ }
+
+ set
+ {
+ ((global::raylib.Color.__Internal*)__Instance)->r = value;
+ }
+ }
+
+ public byte G
+ {
+ get
+ {
+ return ((global::raylib.Color.__Internal*) __Instance)->g;
+ }
+
+ set
+ {
+ ((global::raylib.Color.__Internal*)__Instance)->g = value;
+ }
+ }
+
+ public byte B
+ {
+ get
+ {
+ return ((global::raylib.Color.__Internal*) __Instance)->b;
+ }
+
+ set
+ {
+ ((global::raylib.Color.__Internal*)__Instance)->b = value;
+ }
+ }
+
+ public byte A
+ {
+ get
+ {
+ return ((global::raylib.Color.__Internal*) __Instance)->a;
+ }
+
+ set
+ {
+ ((global::raylib.Color.__Internal*)__Instance)->a = value;
+ }
+ }
+ }
+
+ public unsafe partial class Rectangle : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 16)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal float x;
+
+ [FieldOffset(4)]
+ internal float y;
+
+ [FieldOffset(8)]
+ internal float width;
+
+ [FieldOffset(12)]
+ internal float height;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Rectangle@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Rectangle __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Rectangle(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Rectangle __CreateInstance(global::raylib.Rectangle.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Rectangle(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Rectangle.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Rectangle.__Internal));
+ *(global::raylib.Rectangle.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Rectangle(global::raylib.Rectangle.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Rectangle(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Rectangle()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Rectangle.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Rectangle(global::raylib.Rectangle _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Rectangle.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Rectangle.__Internal*) __Instance) = *((global::raylib.Rectangle.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Rectangle __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public float X
+ {
+ get
+ {
+ return ((global::raylib.Rectangle.__Internal*) __Instance)->x;
+ }
+
+ set
+ {
+ ((global::raylib.Rectangle.__Internal*)__Instance)->x = value;
+ }
+ }
+
+ public float Y
+ {
+ get
+ {
+ return ((global::raylib.Rectangle.__Internal*) __Instance)->y;
+ }
+
+ set
+ {
+ ((global::raylib.Rectangle.__Internal*)__Instance)->y = value;
+ }
+ }
+
+ public float Width
+ {
+ get
+ {
+ return ((global::raylib.Rectangle.__Internal*) __Instance)->width;
+ }
+
+ set
+ {
+ ((global::raylib.Rectangle.__Internal*)__Instance)->width = value;
+ }
+ }
+
+ public float Height
+ {
+ get
+ {
+ return ((global::raylib.Rectangle.__Internal*) __Instance)->height;
+ }
+
+ set
+ {
+ ((global::raylib.Rectangle.__Internal*)__Instance)->height = value;
+ }
+ }
+ }
+
+ public unsafe partial class Image : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 24)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal global::System.IntPtr data;
+
+ [FieldOffset(8)]
+ internal int width;
+
+ [FieldOffset(12)]
+ internal int height;
+
+ [FieldOffset(16)]
+ internal int mipmaps;
+
+ [FieldOffset(20)]
+ internal int format;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Image@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Image __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Image(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Image __CreateInstance(global::raylib.Image.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Image(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Image.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Image.__Internal));
+ *(global::raylib.Image.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Image(global::raylib.Image.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Image(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Image()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Image.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Image(global::raylib.Image _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Image.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Image.__Internal*) __Instance) = *((global::raylib.Image.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Image __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public global::System.IntPtr Data
+ {
+ get
+ {
+ return ((global::raylib.Image.__Internal*) __Instance)->data;
+ }
+
+ set
+ {
+ ((global::raylib.Image.__Internal*)__Instance)->data = (global::System.IntPtr) value;
+ }
+ }
+
+ public int Width
+ {
+ get
+ {
+ return ((global::raylib.Image.__Internal*) __Instance)->width;
+ }
+
+ set
+ {
+ ((global::raylib.Image.__Internal*)__Instance)->width = value;
+ }
+ }
+
+ public int Height
+ {
+ get
+ {
+ return ((global::raylib.Image.__Internal*) __Instance)->height;
+ }
+
+ set
+ {
+ ((global::raylib.Image.__Internal*)__Instance)->height = value;
+ }
+ }
+
+ public int Mipmaps
+ {
+ get
+ {
+ return ((global::raylib.Image.__Internal*) __Instance)->mipmaps;
+ }
+
+ set
+ {
+ ((global::raylib.Image.__Internal*)__Instance)->mipmaps = value;
+ }
+ }
+
+ public int Format
+ {
+ get
+ {
+ return ((global::raylib.Image.__Internal*) __Instance)->format;
+ }
+
+ set
+ {
+ ((global::raylib.Image.__Internal*)__Instance)->format = value;
+ }
+ }
+ }
+
+ public unsafe partial class Texture2D : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 20)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal uint id;
+
+ [FieldOffset(4)]
+ internal int width;
+
+ [FieldOffset(8)]
+ internal int height;
+
+ [FieldOffset(12)]
+ internal int mipmaps;
+
+ [FieldOffset(16)]
+ internal int format;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Texture2D@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Texture2D __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Texture2D(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Texture2D __CreateInstance(global::raylib.Texture2D.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Texture2D(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Texture2D.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Texture2D.__Internal));
+ *(global::raylib.Texture2D.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Texture2D(global::raylib.Texture2D.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Texture2D(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Texture2D()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Texture2D.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Texture2D(global::raylib.Texture2D _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Texture2D.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Texture2D.__Internal*) __Instance) = *((global::raylib.Texture2D.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Texture2D __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public uint Id
+ {
+ get
+ {
+ return ((global::raylib.Texture2D.__Internal*) __Instance)->id;
+ }
+
+ set
+ {
+ ((global::raylib.Texture2D.__Internal*)__Instance)->id = value;
+ }
+ }
+
+ public int Width
+ {
+ get
+ {
+ return ((global::raylib.Texture2D.__Internal*) __Instance)->width;
+ }
+
+ set
+ {
+ ((global::raylib.Texture2D.__Internal*)__Instance)->width = value;
+ }
+ }
+
+ public int Height
+ {
+ get
+ {
+ return ((global::raylib.Texture2D.__Internal*) __Instance)->height;
+ }
+
+ set
+ {
+ ((global::raylib.Texture2D.__Internal*)__Instance)->height = value;
+ }
+ }
+
+ public int Mipmaps
+ {
+ get
+ {
+ return ((global::raylib.Texture2D.__Internal*) __Instance)->mipmaps;
+ }
+
+ set
+ {
+ ((global::raylib.Texture2D.__Internal*)__Instance)->mipmaps = value;
+ }
+ }
+
+ public int Format
+ {
+ get
+ {
+ return ((global::raylib.Texture2D.__Internal*) __Instance)->format;
+ }
+
+ set
+ {
+ ((global::raylib.Texture2D.__Internal*)__Instance)->format = value;
+ }
+ }
+ }
+
+ public unsafe partial class RenderTexture2D : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 44)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal uint id;
+
+ [FieldOffset(4)]
+ internal global::raylib.Texture2D.__Internal texture;
+
+ [FieldOffset(24)]
+ internal global::raylib.Texture2D.__Internal depth;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0RenderTexture2D@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.RenderTexture2D __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.RenderTexture2D(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.RenderTexture2D __CreateInstance(global::raylib.RenderTexture2D.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.RenderTexture2D(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.RenderTexture2D.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.RenderTexture2D.__Internal));
+ *(global::raylib.RenderTexture2D.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private RenderTexture2D(global::raylib.RenderTexture2D.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected RenderTexture2D(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public RenderTexture2D()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.RenderTexture2D.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public RenderTexture2D(global::raylib.RenderTexture2D _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.RenderTexture2D.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.RenderTexture2D.__Internal*) __Instance) = *((global::raylib.RenderTexture2D.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.RenderTexture2D __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public uint Id
+ {
+ get
+ {
+ return ((global::raylib.RenderTexture2D.__Internal*) __Instance)->id;
+ }
+
+ set
+ {
+ ((global::raylib.RenderTexture2D.__Internal*)__Instance)->id = value;
+ }
+ }
+
+ public global::raylib.Texture2D Texture
+ {
+ get
+ {
+ return global::raylib.Texture2D.__CreateInstance(new global::System.IntPtr(&((global::raylib.RenderTexture2D.__Internal*) __Instance)->texture));
+ }
+
+ set
+ {
+ ((global::raylib.RenderTexture2D.__Internal*)__Instance)->texture = ReferenceEquals(value, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) value.__Instance;
+ }
+ }
+
+ public global::raylib.Texture2D Depth
+ {
+ get
+ {
+ return global::raylib.Texture2D.__CreateInstance(new global::System.IntPtr(&((global::raylib.RenderTexture2D.__Internal*) __Instance)->depth));
+ }
+
+ set
+ {
+ ((global::raylib.RenderTexture2D.__Internal*)__Instance)->depth = ReferenceEquals(value, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) value.__Instance;
+ }
+ }
+ }
+
+ public unsafe partial class CharInfo : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 40)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal int value;
+
+ [FieldOffset(4)]
+ internal global::raylib.Rectangle.__Internal rec;
+
+ [FieldOffset(20)]
+ internal int offsetX;
+
+ [FieldOffset(24)]
+ internal int offsetY;
+
+ [FieldOffset(28)]
+ internal int advanceX;
+
+ [FieldOffset(32)]
+ internal global::System.IntPtr data;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0CharInfo@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.CharInfo __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.CharInfo(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.CharInfo __CreateInstance(global::raylib.CharInfo.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.CharInfo(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.CharInfo.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.CharInfo.__Internal));
+ *(global::raylib.CharInfo.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private CharInfo(global::raylib.CharInfo.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected CharInfo(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public CharInfo()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.CharInfo.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public CharInfo(global::raylib.CharInfo _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.CharInfo.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.CharInfo.__Internal*) __Instance) = *((global::raylib.CharInfo.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.CharInfo __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public int Value
+ {
+ get
+ {
+ return ((global::raylib.CharInfo.__Internal*) __Instance)->value;
+ }
+
+ set
+ {
+ ((global::raylib.CharInfo.__Internal*)__Instance)->value = value;
+ }
+ }
+
+ public global::raylib.Rectangle Rec
+ {
+ get
+ {
+ return global::raylib.Rectangle.__CreateInstance(new global::System.IntPtr(&((global::raylib.CharInfo.__Internal*) __Instance)->rec));
+ }
+
+ set
+ {
+ ((global::raylib.CharInfo.__Internal*)__Instance)->rec = ReferenceEquals(value, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) value.__Instance;
+ }
+ }
+
+ public int OffsetX
+ {
+ get
+ {
+ return ((global::raylib.CharInfo.__Internal*) __Instance)->offsetX;
+ }
+
+ set
+ {
+ ((global::raylib.CharInfo.__Internal*)__Instance)->offsetX = value;
+ }
+ }
+
+ public int OffsetY
+ {
+ get
+ {
+ return ((global::raylib.CharInfo.__Internal*) __Instance)->offsetY;
+ }
+
+ set
+ {
+ ((global::raylib.CharInfo.__Internal*)__Instance)->offsetY = value;
+ }
+ }
+
+ public int AdvanceX
+ {
+ get
+ {
+ return ((global::raylib.CharInfo.__Internal*) __Instance)->advanceX;
+ }
+
+ set
+ {
+ ((global::raylib.CharInfo.__Internal*)__Instance)->advanceX = value;
+ }
+ }
+
+ public byte* Data
+ {
+ get
+ {
+ return (byte*) ((global::raylib.CharInfo.__Internal*) __Instance)->data;
+ }
+
+ set
+ {
+ ((global::raylib.CharInfo.__Internal*)__Instance)->data = (global::System.IntPtr) value;
+ }
+ }
+ }
+
+ public unsafe partial class Font : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 40)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal global::raylib.Texture2D.__Internal texture;
+
+ [FieldOffset(20)]
+ internal int baseSize;
+
+ [FieldOffset(24)]
+ internal int charsCount;
+
+ [FieldOffset(32)]
+ internal global::System.IntPtr chars;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Font@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Font __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Font(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Font __CreateInstance(global::raylib.Font.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Font(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Font.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Font.__Internal));
+ *(global::raylib.Font.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Font(global::raylib.Font.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Font(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Font()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Font.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Font(global::raylib.Font _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Font.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Font.__Internal*) __Instance) = *((global::raylib.Font.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Font __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public global::raylib.Texture2D Texture
+ {
+ get
+ {
+ return global::raylib.Texture2D.__CreateInstance(new global::System.IntPtr(&((global::raylib.Font.__Internal*) __Instance)->texture));
+ }
+
+ set
+ {
+ ((global::raylib.Font.__Internal*)__Instance)->texture = ReferenceEquals(value, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) value.__Instance;
+ }
+ }
+
+ public int BaseSize
+ {
+ get
+ {
+ return ((global::raylib.Font.__Internal*) __Instance)->baseSize;
+ }
+
+ set
+ {
+ ((global::raylib.Font.__Internal*)__Instance)->baseSize = value;
+ }
+ }
+
+ public int CharsCount
+ {
+ get
+ {
+ return ((global::raylib.Font.__Internal*) __Instance)->charsCount;
+ }
+
+ set
+ {
+ ((global::raylib.Font.__Internal*)__Instance)->charsCount = value;
+ }
+ }
+
+ public global::raylib.CharInfo Chars
+ {
+ get
+ {
+ global::raylib.CharInfo __result0;
+ if (((global::raylib.Font.__Internal*) __Instance)->chars == IntPtr.Zero) __result0 = null;
+ else if (global::raylib.CharInfo.NativeToManagedMap.ContainsKey(((global::raylib.Font.__Internal*) __Instance)->chars))
+ __result0 = (global::raylib.CharInfo) global::raylib.CharInfo.NativeToManagedMap[((global::raylib.Font.__Internal*) __Instance)->chars];
+ else __result0 = global::raylib.CharInfo.__CreateInstance(((global::raylib.Font.__Internal*) __Instance)->chars);
+ return __result0;
+ }
+
+ set
+ {
+ ((global::raylib.Font.__Internal*)__Instance)->chars = ReferenceEquals(value, null) ? global::System.IntPtr.Zero : value.__Instance;
+ }
+ }
+ }
+
+ public unsafe partial class Camera3D : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 44)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal global::raylib.Vector3.__Internal position;
+
+ [FieldOffset(12)]
+ internal global::raylib.Vector3.__Internal target;
+
+ [FieldOffset(24)]
+ internal global::raylib.Vector3.__Internal up;
+
+ [FieldOffset(36)]
+ internal float fovy;
+
+ [FieldOffset(40)]
+ internal int type;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Camera3D@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Camera3D __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Camera3D(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Camera3D __CreateInstance(global::raylib.Camera3D.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Camera3D(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Camera3D.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Camera3D.__Internal));
+ *(global::raylib.Camera3D.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Camera3D(global::raylib.Camera3D.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Camera3D(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Camera3D()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Camera3D.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Camera3D(global::raylib.Camera3D _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Camera3D.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Camera3D.__Internal*) __Instance) = *((global::raylib.Camera3D.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Camera3D __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public global::raylib.Vector3 Position
+ {
+ get
+ {
+ return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.Camera3D.__Internal*) __Instance)->position));
+ }
+
+ set
+ {
+ ((global::raylib.Camera3D.__Internal*)__Instance)->position = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance;
+ }
+ }
+
+ public global::raylib.Vector3 Target
+ {
+ get
+ {
+ return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.Camera3D.__Internal*) __Instance)->target));
+ }
+
+ set
+ {
+ ((global::raylib.Camera3D.__Internal*)__Instance)->target = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance;
+ }
+ }
+
+ public global::raylib.Vector3 Up
+ {
+ get
+ {
+ return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.Camera3D.__Internal*) __Instance)->up));
+ }
+
+ set
+ {
+ ((global::raylib.Camera3D.__Internal*)__Instance)->up = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance;
+ }
+ }
+
+ public float Fovy
+ {
+ get
+ {
+ return ((global::raylib.Camera3D.__Internal*) __Instance)->fovy;
+ }
+
+ set
+ {
+ ((global::raylib.Camera3D.__Internal*)__Instance)->fovy = value;
+ }
+ }
+
+ public int Type
+ {
+ get
+ {
+ return ((global::raylib.Camera3D.__Internal*) __Instance)->type;
+ }
+
+ set
+ {
+ ((global::raylib.Camera3D.__Internal*)__Instance)->type = value;
+ }
+ }
+ }
+
+ public unsafe partial class Camera2D : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 24)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal global::raylib.Vector2.__Internal offset;
+
+ [FieldOffset(8)]
+ internal global::raylib.Vector2.__Internal target;
+
+ [FieldOffset(16)]
+ internal float rotation;
+
+ [FieldOffset(20)]
+ internal float zoom;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Camera2D@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Camera2D __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Camera2D(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Camera2D __CreateInstance(global::raylib.Camera2D.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Camera2D(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Camera2D.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Camera2D.__Internal));
+ *(global::raylib.Camera2D.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Camera2D(global::raylib.Camera2D.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Camera2D(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Camera2D()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Camera2D.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Camera2D(global::raylib.Camera2D _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Camera2D.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Camera2D.__Internal*) __Instance) = *((global::raylib.Camera2D.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Camera2D __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public global::raylib.Vector2 Offset
+ {
+ get
+ {
+ return global::raylib.Vector2.__CreateInstance(new global::System.IntPtr(&((global::raylib.Camera2D.__Internal*) __Instance)->offset));
+ }
+
+ set
+ {
+ ((global::raylib.Camera2D.__Internal*)__Instance)->offset = ReferenceEquals(value, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) value.__Instance;
+ }
+ }
+
+ public global::raylib.Vector2 Target
+ {
+ get
+ {
+ return global::raylib.Vector2.__CreateInstance(new global::System.IntPtr(&((global::raylib.Camera2D.__Internal*) __Instance)->target));
+ }
+
+ set
+ {
+ ((global::raylib.Camera2D.__Internal*)__Instance)->target = ReferenceEquals(value, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) value.__Instance;
+ }
+ }
+
+ public float Rotation
+ {
+ get
+ {
+ return ((global::raylib.Camera2D.__Internal*) __Instance)->rotation;
+ }
+
+ set
+ {
+ ((global::raylib.Camera2D.__Internal*)__Instance)->rotation = value;
+ }
+ }
+
+ public float Zoom
+ {
+ get
+ {
+ return ((global::raylib.Camera2D.__Internal*) __Instance)->zoom;
+ }
+
+ set
+ {
+ ((global::raylib.Camera2D.__Internal*)__Instance)->zoom = value;
+ }
+ }
+ }
+
+ public unsafe partial class BoundingBox : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 24)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal global::raylib.Vector3.__Internal min;
+
+ [FieldOffset(12)]
+ internal global::raylib.Vector3.__Internal max;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0BoundingBox@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.BoundingBox __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.BoundingBox(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.BoundingBox __CreateInstance(global::raylib.BoundingBox.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.BoundingBox(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.BoundingBox.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.BoundingBox.__Internal));
+ *(global::raylib.BoundingBox.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private BoundingBox(global::raylib.BoundingBox.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected BoundingBox(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public BoundingBox()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.BoundingBox.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public BoundingBox(global::raylib.BoundingBox _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.BoundingBox.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.BoundingBox.__Internal*) __Instance) = *((global::raylib.BoundingBox.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.BoundingBox __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public global::raylib.Vector3 Min
+ {
+ get
+ {
+ return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.BoundingBox.__Internal*) __Instance)->min));
+ }
+
+ set
+ {
+ ((global::raylib.BoundingBox.__Internal*)__Instance)->min = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance;
+ }
+ }
+
+ public global::raylib.Vector3 Max
+ {
+ get
+ {
+ return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.BoundingBox.__Internal*) __Instance)->max));
+ }
+
+ set
+ {
+ ((global::raylib.BoundingBox.__Internal*)__Instance)->max = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance;
+ }
+ }
+ }
+
+ public unsafe partial class Mesh : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 96)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal int vertexCount;
+
+ [FieldOffset(4)]
+ internal int triangleCount;
+
+ [FieldOffset(8)]
+ internal global::System.IntPtr vertices;
+
+ [FieldOffset(16)]
+ internal global::System.IntPtr texcoords;
+
+ [FieldOffset(24)]
+ internal global::System.IntPtr texcoords2;
+
+ [FieldOffset(32)]
+ internal global::System.IntPtr normals;
+
+ [FieldOffset(40)]
+ internal global::System.IntPtr tangents;
+
+ [FieldOffset(48)]
+ internal global::System.IntPtr colors;
+
+ [FieldOffset(56)]
+ internal global::System.IntPtr indices;
+
+ [FieldOffset(64)]
+ internal uint vaoId;
+
+ [FieldOffset(68)]
+ internal fixed uint vboId[7];
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Mesh@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Mesh __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Mesh(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Mesh __CreateInstance(global::raylib.Mesh.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Mesh(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Mesh.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Mesh.__Internal));
+ *(global::raylib.Mesh.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Mesh(global::raylib.Mesh.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Mesh(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Mesh()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Mesh.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Mesh(global::raylib.Mesh _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Mesh.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Mesh.__Internal*) __Instance) = *((global::raylib.Mesh.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Mesh __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public int VertexCount
+ {
+ get
+ {
+ return ((global::raylib.Mesh.__Internal*) __Instance)->vertexCount;
+ }
+
+ set
+ {
+ ((global::raylib.Mesh.__Internal*)__Instance)->vertexCount = value;
+ }
+ }
+
+ public int TriangleCount
+ {
+ get
+ {
+ return ((global::raylib.Mesh.__Internal*) __Instance)->triangleCount;
+ }
+
+ set
+ {
+ ((global::raylib.Mesh.__Internal*)__Instance)->triangleCount = value;
+ }
+ }
+
+ public float* Vertices
+ {
+ get
+ {
+ return (float*) ((global::raylib.Mesh.__Internal*) __Instance)->vertices;
+ }
+
+ set
+ {
+ ((global::raylib.Mesh.__Internal*)__Instance)->vertices = (global::System.IntPtr) value;
+ }
+ }
+
+ public float* Texcoords
+ {
+ get
+ {
+ return (float*) ((global::raylib.Mesh.__Internal*) __Instance)->texcoords;
+ }
+
+ set
+ {
+ ((global::raylib.Mesh.__Internal*)__Instance)->texcoords = (global::System.IntPtr) value;
+ }
+ }
+
+ public float* Texcoords2
+ {
+ get
+ {
+ return (float*) ((global::raylib.Mesh.__Internal*) __Instance)->texcoords2;
+ }
+
+ set
+ {
+ ((global::raylib.Mesh.__Internal*)__Instance)->texcoords2 = (global::System.IntPtr) value;
+ }
+ }
+
+ public float* Normals
+ {
+ get
+ {
+ return (float*) ((global::raylib.Mesh.__Internal*) __Instance)->normals;
+ }
+
+ set
+ {
+ ((global::raylib.Mesh.__Internal*)__Instance)->normals = (global::System.IntPtr) value;
+ }
+ }
+
+ public float* Tangents
+ {
+ get
+ {
+ return (float*) ((global::raylib.Mesh.__Internal*) __Instance)->tangents;
+ }
+
+ set
+ {
+ ((global::raylib.Mesh.__Internal*)__Instance)->tangents = (global::System.IntPtr) value;
+ }
+ }
+
+ public byte* Colors
+ {
+ get
+ {
+ return (byte*) ((global::raylib.Mesh.__Internal*) __Instance)->colors;
+ }
+
+ set
+ {
+ ((global::raylib.Mesh.__Internal*)__Instance)->colors = (global::System.IntPtr) value;
+ }
+ }
+
+ public ushort* Indices
+ {
+ get
+ {
+ return (ushort*) ((global::raylib.Mesh.__Internal*) __Instance)->indices;
+ }
+
+ set
+ {
+ ((global::raylib.Mesh.__Internal*)__Instance)->indices = (global::System.IntPtr) value;
+ }
+ }
+
+ public uint VaoId
+ {
+ get
+ {
+ return ((global::raylib.Mesh.__Internal*) __Instance)->vaoId;
+ }
+
+ set
+ {
+ ((global::raylib.Mesh.__Internal*)__Instance)->vaoId = value;
+ }
+ }
+
+ public uint[] VboId
+ {
+ get
+ {
+ uint[] __value = null;
+ if (((global::raylib.Mesh.__Internal*) __Instance)->vboId != null)
+ {
+ __value = new uint[7];
+ for (int i = 0; i < 7; i++)
+ __value[i] = ((global::raylib.Mesh.__Internal*) __Instance)->vboId[i];
+ }
+ return __value;
+ }
+
+ set
+ {
+ if (value != null)
+ {
+ for (int i = 0; i < 7; i++)
+ ((global::raylib.Mesh.__Internal*)__Instance)->vboId[i] = value[i];
+ }
+ }
+ }
+ }
+
+ public unsafe partial class Shader : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 132)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal uint id;
+
+ [FieldOffset(4)]
+ internal fixed int locs[32];
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Shader@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Shader __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Shader(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Shader __CreateInstance(global::raylib.Shader.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Shader(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Shader.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Shader.__Internal));
+ *(global::raylib.Shader.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Shader(global::raylib.Shader.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Shader(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Shader()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Shader.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Shader(global::raylib.Shader _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Shader.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Shader.__Internal*) __Instance) = *((global::raylib.Shader.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Shader __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public uint Id
+ {
+ get
+ {
+ return ((global::raylib.Shader.__Internal*) __Instance)->id;
+ }
+
+ set
+ {
+ ((global::raylib.Shader.__Internal*)__Instance)->id = value;
+ }
+ }
+
+ public int[] Locs
+ {
+ get
+ {
+ int[] __value = null;
+ if (((global::raylib.Shader.__Internal*) __Instance)->locs != null)
+ {
+ __value = new int[32];
+ for (int i = 0; i < 32; i++)
+ __value[i] = ((global::raylib.Shader.__Internal*) __Instance)->locs[i];
+ }
+ return __value;
+ }
+
+ set
+ {
+ if (value != null)
+ {
+ for (int i = 0; i < 32; i++)
+ ((global::raylib.Shader.__Internal*)__Instance)->locs[i] = value[i];
+ }
+ }
+ }
+ }
+
+ public unsafe partial class MaterialMap : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 28)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal global::raylib.Texture2D.__Internal texture;
+
+ [FieldOffset(20)]
+ internal global::raylib.Color.__Internal color;
+
+ [FieldOffset(24)]
+ internal float value;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0MaterialMap@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.MaterialMap __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.MaterialMap(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.MaterialMap __CreateInstance(global::raylib.MaterialMap.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.MaterialMap(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.MaterialMap.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.MaterialMap.__Internal));
+ *(global::raylib.MaterialMap.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private MaterialMap(global::raylib.MaterialMap.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected MaterialMap(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public MaterialMap()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.MaterialMap.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public MaterialMap(global::raylib.MaterialMap _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.MaterialMap.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.MaterialMap.__Internal*) __Instance) = *((global::raylib.MaterialMap.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.MaterialMap __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public global::raylib.Texture2D Texture
+ {
+ get
+ {
+ return global::raylib.Texture2D.__CreateInstance(new global::System.IntPtr(&((global::raylib.MaterialMap.__Internal*) __Instance)->texture));
+ }
+
+ set
+ {
+ ((global::raylib.MaterialMap.__Internal*)__Instance)->texture = ReferenceEquals(value, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) value.__Instance;
+ }
+ }
+
+ public global::raylib.Color Color
+ {
+ get
+ {
+ return global::raylib.Color.__CreateInstance(new global::System.IntPtr(&((global::raylib.MaterialMap.__Internal*) __Instance)->color));
+ }
+
+ set
+ {
+ ((global::raylib.MaterialMap.__Internal*)__Instance)->color = ReferenceEquals(value, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) value.__Instance;
+ }
+ }
+
+ public float Value
+ {
+ get
+ {
+ return ((global::raylib.MaterialMap.__Internal*) __Instance)->value;
+ }
+
+ set
+ {
+ ((global::raylib.MaterialMap.__Internal*)__Instance)->value = value;
+ }
+ }
+ }
+
+ public unsafe partial class Material : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 480)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal global::raylib.Shader.__Internal shader;
+
+ [FieldOffset(132)]
+ internal fixed byte maps[336];
+
+ [FieldOffset(472)]
+ internal global::System.IntPtr @params;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Material@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Material __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Material(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Material __CreateInstance(global::raylib.Material.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Material(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Material.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Material.__Internal));
+ *(global::raylib.Material.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Material(global::raylib.Material.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Material(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Material()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Material.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Material(global::raylib.Material _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Material.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Material.__Internal*) __Instance) = *((global::raylib.Material.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Material __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public global::raylib.Shader Shader
+ {
+ get
+ {
+ return global::raylib.Shader.__CreateInstance(new global::System.IntPtr(&((global::raylib.Material.__Internal*) __Instance)->shader));
+ }
+
+ set
+ {
+ ((global::raylib.Material.__Internal*)__Instance)->shader = ReferenceEquals(value, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) value.__Instance;
+ }
+ }
+
+ public global::raylib.MaterialMap[] Maps
+ {
+ get
+ {
+ global::raylib.MaterialMap[] __value = null;
+ if (((global::raylib.Material.__Internal*) __Instance)->maps != null)
+ {
+ __value = new global::raylib.MaterialMap[12];
+ for (int i = 0; i < 12; i++)
+ __value[i] = global::raylib.MaterialMap.__CreateInstance(*((global::raylib.MaterialMap.__Internal*)&(((global::raylib.Material.__Internal*) __Instance)->maps[i * sizeof(global::raylib.MaterialMap.__Internal)])));
+ }
+ return __value;
+ }
+
+ set
+ {
+ if (value != null)
+ {
+ if (value.Length != 12)
+ throw new ArgumentOutOfRangeException("value", "The dimensions of the provided array don't match the required size.");
+ for (int i = 0; i < 12; i++)
+ *(global::raylib.MaterialMap.__Internal*) &((global::raylib.Material.__Internal*)__Instance)->maps[i * sizeof(global::raylib.MaterialMap.__Internal)] = *(global::raylib.MaterialMap.__Internal*)value[i].__Instance;
+ }
+ }
+ }
+
+ public float* Params
+ {
+ get
+ {
+ return (float*) ((global::raylib.Material.__Internal*) __Instance)->@params;
+ }
+
+ set
+ {
+ ((global::raylib.Material.__Internal*)__Instance)->@params = (global::System.IntPtr) value;
+ }
+ }
+ }
+
+ public unsafe partial class Model : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 640)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal global::raylib.Mesh.__Internal mesh;
+
+ [FieldOffset(96)]
+ internal global::raylib.Matrix.__Internal transform;
+
+ [FieldOffset(160)]
+ internal global::raylib.Material.__Internal material;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Model@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Model __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Model(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Model __CreateInstance(global::raylib.Model.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Model(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Model.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Model.__Internal));
+ *(global::raylib.Model.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Model(global::raylib.Model.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Model(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Model()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Model.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Model(global::raylib.Model _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Model.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Model.__Internal*) __Instance) = *((global::raylib.Model.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Model __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public global::raylib.Mesh Mesh
+ {
+ get
+ {
+ return global::raylib.Mesh.__CreateInstance(new global::System.IntPtr(&((global::raylib.Model.__Internal*) __Instance)->mesh));
+ }
+
+ set
+ {
+ ((global::raylib.Model.__Internal*)__Instance)->mesh = ReferenceEquals(value, null) ? new global::raylib.Mesh.__Internal() : *(global::raylib.Mesh.__Internal*) value.__Instance;
+ }
+ }
+
+ public global::raylib.Matrix Transform
+ {
+ get
+ {
+ return global::raylib.Matrix.__CreateInstance(new global::System.IntPtr(&((global::raylib.Model.__Internal*) __Instance)->transform));
+ }
+
+ set
+ {
+ ((global::raylib.Model.__Internal*)__Instance)->transform = ReferenceEquals(value, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) value.__Instance;
+ }
+ }
+
+ public global::raylib.Material Material
+ {
+ get
+ {
+ return global::raylib.Material.__CreateInstance(new global::System.IntPtr(&((global::raylib.Model.__Internal*) __Instance)->material));
+ }
+
+ set
+ {
+ ((global::raylib.Model.__Internal*)__Instance)->material = ReferenceEquals(value, null) ? new global::raylib.Material.__Internal() : *(global::raylib.Material.__Internal*) value.__Instance;
+ }
+ }
+ }
+
+ public unsafe partial class Ray : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 24)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal global::raylib.Vector3.__Internal position;
+
+ [FieldOffset(12)]
+ internal global::raylib.Vector3.__Internal direction;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Ray@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Ray __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Ray(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Ray __CreateInstance(global::raylib.Ray.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Ray(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Ray.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Ray.__Internal));
+ *(global::raylib.Ray.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Ray(global::raylib.Ray.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Ray(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Ray()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Ray.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Ray(global::raylib.Ray _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Ray.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Ray.__Internal*) __Instance) = *((global::raylib.Ray.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Ray __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public global::raylib.Vector3 Position
+ {
+ get
+ {
+ return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.Ray.__Internal*) __Instance)->position));
+ }
+
+ set
+ {
+ ((global::raylib.Ray.__Internal*)__Instance)->position = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance;
+ }
+ }
+
+ public global::raylib.Vector3 Direction
+ {
+ get
+ {
+ return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.Ray.__Internal*) __Instance)->direction));
+ }
+
+ set
+ {
+ ((global::raylib.Ray.__Internal*)__Instance)->direction = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance;
+ }
+ }
+ }
+
+ public unsafe partial class RayHitInfo : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 32)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal byte hit;
+
+ [FieldOffset(4)]
+ internal float distance;
+
+ [FieldOffset(8)]
+ internal global::raylib.Vector3.__Internal position;
+
+ [FieldOffset(20)]
+ internal global::raylib.Vector3.__Internal normal;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0RayHitInfo@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.RayHitInfo __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.RayHitInfo(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.RayHitInfo __CreateInstance(global::raylib.RayHitInfo.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.RayHitInfo(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.RayHitInfo.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.RayHitInfo.__Internal));
+ *(global::raylib.RayHitInfo.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private RayHitInfo(global::raylib.RayHitInfo.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected RayHitInfo(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public RayHitInfo()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.RayHitInfo.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public RayHitInfo(global::raylib.RayHitInfo _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.RayHitInfo.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.RayHitInfo.__Internal*) __Instance) = *((global::raylib.RayHitInfo.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.RayHitInfo __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public bool Hit
+ {
+ get
+ {
+ return ((global::raylib.RayHitInfo.__Internal*) __Instance)->hit != 0;
+ }
+
+ set
+ {
+ ((global::raylib.RayHitInfo.__Internal*)__Instance)->hit = (byte) (value ? 1 : 0);
+ }
+ }
+
+ public float Distance
+ {
+ get
+ {
+ return ((global::raylib.RayHitInfo.__Internal*) __Instance)->distance;
+ }
+
+ set
+ {
+ ((global::raylib.RayHitInfo.__Internal*)__Instance)->distance = value;
+ }
+ }
+
+ public global::raylib.Vector3 Position
+ {
+ get
+ {
+ return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.RayHitInfo.__Internal*) __Instance)->position));
+ }
+
+ set
+ {
+ ((global::raylib.RayHitInfo.__Internal*)__Instance)->position = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance;
+ }
+ }
+
+ public global::raylib.Vector3 Normal
+ {
+ get
+ {
+ return global::raylib.Vector3.__CreateInstance(new global::System.IntPtr(&((global::raylib.RayHitInfo.__Internal*) __Instance)->normal));
+ }
+
+ set
+ {
+ ((global::raylib.RayHitInfo.__Internal*)__Instance)->normal = ReferenceEquals(value, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) value.__Instance;
+ }
+ }
+ }
+
+ public unsafe partial class Wave : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 24)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal uint sampleCount;
+
+ [FieldOffset(4)]
+ internal uint sampleRate;
+
+ [FieldOffset(8)]
+ internal uint sampleSize;
+
+ [FieldOffset(12)]
+ internal uint channels;
+
+ [FieldOffset(16)]
+ internal global::System.IntPtr data;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Wave@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Wave __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Wave(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Wave __CreateInstance(global::raylib.Wave.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Wave(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Wave.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Wave.__Internal));
+ *(global::raylib.Wave.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Wave(global::raylib.Wave.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Wave(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Wave()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Wave.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Wave(global::raylib.Wave _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Wave.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Wave.__Internal*) __Instance) = *((global::raylib.Wave.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Wave __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public uint SampleCount
+ {
+ get
+ {
+ return ((global::raylib.Wave.__Internal*) __Instance)->sampleCount;
+ }
+
+ set
+ {
+ ((global::raylib.Wave.__Internal*)__Instance)->sampleCount = value;
+ }
+ }
+
+ public uint SampleRate
+ {
+ get
+ {
+ return ((global::raylib.Wave.__Internal*) __Instance)->sampleRate;
+ }
+
+ set
+ {
+ ((global::raylib.Wave.__Internal*)__Instance)->sampleRate = value;
+ }
+ }
+
+ public uint SampleSize
+ {
+ get
+ {
+ return ((global::raylib.Wave.__Internal*) __Instance)->sampleSize;
+ }
+
+ set
+ {
+ ((global::raylib.Wave.__Internal*)__Instance)->sampleSize = value;
+ }
+ }
+
+ public uint Channels
+ {
+ get
+ {
+ return ((global::raylib.Wave.__Internal*) __Instance)->channels;
+ }
+
+ set
+ {
+ ((global::raylib.Wave.__Internal*)__Instance)->channels = value;
+ }
+ }
+
+ public global::System.IntPtr Data
+ {
+ get
+ {
+ return ((global::raylib.Wave.__Internal*) __Instance)->data;
+ }
+
+ set
+ {
+ ((global::raylib.Wave.__Internal*)__Instance)->data = (global::System.IntPtr) value;
+ }
+ }
+ }
+
+ public unsafe partial class Sound : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 24)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal global::System.IntPtr audioBuffer;
+
+ [FieldOffset(8)]
+ internal uint source;
+
+ [FieldOffset(12)]
+ internal uint buffer;
+
+ [FieldOffset(16)]
+ internal int format;
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0Sound@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Sound __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Sound(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Sound __CreateInstance(global::raylib.Sound.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Sound(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Sound.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Sound.__Internal));
+ *(global::raylib.Sound.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Sound(global::raylib.Sound.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Sound(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Sound()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Sound.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Sound(global::raylib.Sound _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Sound.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Sound.__Internal*) __Instance) = *((global::raylib.Sound.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Sound __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public global::System.IntPtr AudioBuffer
+ {
+ get
+ {
+ return ((global::raylib.Sound.__Internal*) __Instance)->audioBuffer;
+ }
+
+ set
+ {
+ ((global::raylib.Sound.__Internal*)__Instance)->audioBuffer = (global::System.IntPtr) value;
+ }
+ }
+
+ public uint Source
+ {
+ get
+ {
+ return ((global::raylib.Sound.__Internal*) __Instance)->source;
+ }
+
+ set
+ {
+ ((global::raylib.Sound.__Internal*)__Instance)->source = value;
+ }
+ }
+
+ public uint Buffer
+ {
+ get
+ {
+ return ((global::raylib.Sound.__Internal*) __Instance)->buffer;
+ }
+
+ set
+ {
+ ((global::raylib.Sound.__Internal*)__Instance)->buffer = value;
+ }
+ }
+
+ public int Format
+ {
+ get
+ {
+ return ((global::raylib.Sound.__Internal*) __Instance)->format;
+ }
+
+ set
+ {
+ ((global::raylib.Sound.__Internal*)__Instance)->format = value;
+ }
+ }
+ }
+
+ public unsafe partial class MusicData
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 0)]
+ public partial struct __Internal
+ {
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.MusicData __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.MusicData(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.MusicData __CreateInstance(global::raylib.MusicData.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.MusicData(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.MusicData.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.MusicData.__Internal));
+ *(global::raylib.MusicData.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private MusicData(global::raylib.MusicData.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected MusicData(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+ }
+
+ public unsafe partial class AudioStream : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 40)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal uint sampleRate;
+
+ [FieldOffset(4)]
+ internal uint sampleSize;
+
+ [FieldOffset(8)]
+ internal uint channels;
+
+ [FieldOffset(16)]
+ internal global::System.IntPtr audioBuffer;
+
+ [FieldOffset(24)]
+ internal int format;
+
+ [FieldOffset(28)]
+ internal uint source;
+
+ [FieldOffset(32)]
+ internal fixed uint buffers[2];
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0AudioStream@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.AudioStream __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.AudioStream(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.AudioStream __CreateInstance(global::raylib.AudioStream.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.AudioStream(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.AudioStream.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.AudioStream.__Internal));
+ *(global::raylib.AudioStream.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private AudioStream(global::raylib.AudioStream.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected AudioStream(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public AudioStream()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.AudioStream.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public AudioStream(global::raylib.AudioStream _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.AudioStream.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.AudioStream.__Internal*) __Instance) = *((global::raylib.AudioStream.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.AudioStream __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public uint SampleRate
+ {
+ get
+ {
+ return ((global::raylib.AudioStream.__Internal*) __Instance)->sampleRate;
+ }
+
+ set
+ {
+ ((global::raylib.AudioStream.__Internal*)__Instance)->sampleRate = value;
+ }
+ }
+
+ public uint SampleSize
+ {
+ get
+ {
+ return ((global::raylib.AudioStream.__Internal*) __Instance)->sampleSize;
+ }
+
+ set
+ {
+ ((global::raylib.AudioStream.__Internal*)__Instance)->sampleSize = value;
+ }
+ }
+
+ public uint Channels
+ {
+ get
+ {
+ return ((global::raylib.AudioStream.__Internal*) __Instance)->channels;
+ }
+
+ set
+ {
+ ((global::raylib.AudioStream.__Internal*)__Instance)->channels = value;
+ }
+ }
+
+ public global::System.IntPtr AudioBuffer
+ {
+ get
+ {
+ return ((global::raylib.AudioStream.__Internal*) __Instance)->audioBuffer;
+ }
+
+ set
+ {
+ ((global::raylib.AudioStream.__Internal*)__Instance)->audioBuffer = (global::System.IntPtr) value;
+ }
+ }
+
+ public int Format
+ {
+ get
+ {
+ return ((global::raylib.AudioStream.__Internal*) __Instance)->format;
+ }
+
+ set
+ {
+ ((global::raylib.AudioStream.__Internal*)__Instance)->format = value;
+ }
+ }
+
+ public uint Source
+ {
+ get
+ {
+ return ((global::raylib.AudioStream.__Internal*) __Instance)->source;
+ }
+
+ set
+ {
+ ((global::raylib.AudioStream.__Internal*)__Instance)->source = value;
+ }
+ }
+
+ public uint[] Buffers
+ {
+ get
+ {
+ uint[] __value = null;
+ if (((global::raylib.AudioStream.__Internal*) __Instance)->buffers != null)
+ {
+ __value = new uint[2];
+ for (int i = 0; i < 2; i++)
+ __value[i] = ((global::raylib.AudioStream.__Internal*) __Instance)->buffers[i];
+ }
+ return __value;
+ }
+
+ set
+ {
+ if (value != null)
+ {
+ for (int i = 0; i < 2; i++)
+ ((global::raylib.AudioStream.__Internal*)__Instance)->buffers[i] = value[i];
+ }
+ }
+ }
+ }
+
+ public unsafe partial class VrDeviceInfo : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 64)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal int hResolution;
+
+ [FieldOffset(4)]
+ internal int vResolution;
+
+ [FieldOffset(8)]
+ internal float hScreenSize;
+
+ [FieldOffset(12)]
+ internal float vScreenSize;
+
+ [FieldOffset(16)]
+ internal float vScreenCenter;
+
+ [FieldOffset(20)]
+ internal float eyeToScreenDistance;
+
+ [FieldOffset(24)]
+ internal float lensSeparationDistance;
+
+ [FieldOffset(28)]
+ internal float interpupillaryDistance;
+
+ [FieldOffset(32)]
+ internal fixed float lensDistortionValues[4];
+
+ [FieldOffset(48)]
+ internal fixed float chromaAbCorrection[4];
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0VrDeviceInfo@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.VrDeviceInfo __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.VrDeviceInfo(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.VrDeviceInfo __CreateInstance(global::raylib.VrDeviceInfo.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.VrDeviceInfo(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.VrDeviceInfo.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.VrDeviceInfo.__Internal));
+ *(global::raylib.VrDeviceInfo.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private VrDeviceInfo(global::raylib.VrDeviceInfo.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected VrDeviceInfo(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public VrDeviceInfo()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.VrDeviceInfo.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public VrDeviceInfo(global::raylib.VrDeviceInfo _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.VrDeviceInfo.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.VrDeviceInfo.__Internal*) __Instance) = *((global::raylib.VrDeviceInfo.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.VrDeviceInfo __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public int HResolution
+ {
+ get
+ {
+ return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->hResolution;
+ }
+
+ set
+ {
+ ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->hResolution = value;
+ }
+ }
+
+ public int VResolution
+ {
+ get
+ {
+ return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->vResolution;
+ }
+
+ set
+ {
+ ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->vResolution = value;
+ }
+ }
+
+ public float HScreenSize
+ {
+ get
+ {
+ return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->hScreenSize;
+ }
+
+ set
+ {
+ ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->hScreenSize = value;
+ }
+ }
+
+ public float VScreenSize
+ {
+ get
+ {
+ return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->vScreenSize;
+ }
+
+ set
+ {
+ ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->vScreenSize = value;
+ }
+ }
+
+ public float VScreenCenter
+ {
+ get
+ {
+ return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->vScreenCenter;
+ }
+
+ set
+ {
+ ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->vScreenCenter = value;
+ }
+ }
+
+ public float EyeToScreenDistance
+ {
+ get
+ {
+ return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->eyeToScreenDistance;
+ }
+
+ set
+ {
+ ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->eyeToScreenDistance = value;
+ }
+ }
+
+ public float LensSeparationDistance
+ {
+ get
+ {
+ return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->lensSeparationDistance;
+ }
+
+ set
+ {
+ ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->lensSeparationDistance = value;
+ }
+ }
+
+ public float InterpupillaryDistance
+ {
+ get
+ {
+ return ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->interpupillaryDistance;
+ }
+
+ set
+ {
+ ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->interpupillaryDistance = value;
+ }
+ }
+
+ public float[] LensDistortionValues
+ {
+ get
+ {
+ float[] __value = null;
+ if (((global::raylib.VrDeviceInfo.__Internal*) __Instance)->lensDistortionValues != null)
+ {
+ __value = new float[4];
+ for (int i = 0; i < 4; i++)
+ __value[i] = ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->lensDistortionValues[i];
+ }
+ return __value;
+ }
+
+ set
+ {
+ if (value != null)
+ {
+ for (int i = 0; i < 4; i++)
+ ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->lensDistortionValues[i] = value[i];
+ }
+ }
+ }
+
+ public float[] ChromaAbCorrection
+ {
+ get
+ {
+ float[] __value = null;
+ if (((global::raylib.VrDeviceInfo.__Internal*) __Instance)->chromaAbCorrection != null)
+ {
+ __value = new float[4];
+ for (int i = 0; i < 4; i++)
+ __value[i] = ((global::raylib.VrDeviceInfo.__Internal*) __Instance)->chromaAbCorrection[i];
+ }
+ return __value;
+ }
+
+ set
+ {
+ if (value != null)
+ {
+ for (int i = 0; i < 4; i++)
+ ((global::raylib.VrDeviceInfo.__Internal*)__Instance)->chromaAbCorrection[i] = value[i];
+ }
+ }
+ }
+ }
+
+ public unsafe partial class raylib
+ {
+ public partial struct __Internal
+ {
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="InitWindow")]
+ internal static extern void InitWindow(int width, int height, [MarshalAs(UnmanagedType.LPStr)] string title);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CloseWindow")]
+ internal static extern void CloseWindow();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsWindowReady")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsWindowReady();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="WindowShouldClose")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool WindowShouldClose();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsWindowMinimized")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsWindowMinimized();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ToggleFullscreen")]
+ internal static extern void ToggleFullscreen();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetWindowIcon")]
+ internal static extern void SetWindowIcon(global::raylib.Image.__Internal image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetWindowTitle")]
+ internal static extern void SetWindowTitle([MarshalAs(UnmanagedType.LPStr)] string title);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetWindowPosition")]
+ internal static extern void SetWindowPosition(int x, int y);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetWindowMonitor")]
+ internal static extern void SetWindowMonitor(int monitor);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetWindowMinSize")]
+ internal static extern void SetWindowMinSize(int width, int height);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetWindowSize")]
+ internal static extern void SetWindowSize(int width, int height);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetScreenWidth")]
+ internal static extern int GetScreenWidth();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetScreenHeight")]
+ internal static extern int GetScreenHeight();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ShowCursor")]
+ internal static extern void ShowCursor();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="HideCursor")]
+ internal static extern void HideCursor();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsCursorHidden")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsCursorHidden();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="EnableCursor")]
+ internal static extern void EnableCursor();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DisableCursor")]
+ internal static extern void DisableCursor();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ClearBackground")]
+ internal static extern void ClearBackground(global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="BeginDrawing")]
+ internal static extern void BeginDrawing();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="EndDrawing")]
+ internal static extern void EndDrawing();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="BeginMode2D")]
+ internal static extern void BeginMode2D(global::raylib.Camera2D.__Internal camera);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="EndMode2D")]
+ internal static extern void EndMode2D();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="BeginMode3D")]
+ internal static extern void BeginMode3D(global::raylib.Camera3D.__Internal camera);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="EndMode3D")]
+ internal static extern void EndMode3D();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="BeginTextureMode")]
+ internal static extern void BeginTextureMode(global::raylib.RenderTexture2D.__Internal target);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="EndTextureMode")]
+ internal static extern void EndTextureMode();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetMouseRay")]
+ internal static extern void GetMouseRay(global::System.IntPtr @return, global::raylib.Vector2.__Internal mousePosition, global::raylib.Camera3D.__Internal camera);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetWorldToScreen")]
+ internal static extern global::raylib.Vector2.__Internal GetWorldToScreen(global::raylib.Vector3.__Internal position, global::raylib.Camera3D.__Internal camera);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetCameraMatrix")]
+ internal static extern void GetCameraMatrix(global::System.IntPtr @return, global::raylib.Camera3D.__Internal camera);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetTargetFPS")]
+ internal static extern void SetTargetFPS(int fps);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetFPS")]
+ internal static extern int GetFPS();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetFrameTime")]
+ internal static extern float GetFrameTime();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetTime")]
+ internal static extern double GetTime();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ColorToInt")]
+ internal static extern int ColorToInt(global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ColorNormalize")]
+ internal static extern void ColorNormalize(global::System.IntPtr @return, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ColorToHSV")]
+ internal static extern void ColorToHSV(global::System.IntPtr @return, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetColor")]
+ internal static extern global::raylib.Color.__Internal GetColor(int hexValue);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="Fade")]
+ internal static extern global::raylib.Color.__Internal Fade(global::raylib.Color.__Internal color, float alpha);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ShowLogo")]
+ internal static extern void ShowLogo();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetConfigFlags")]
+ internal static extern void SetConfigFlags(byte flags);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetTraceLog")]
+ internal static extern void SetTraceLog(byte types);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="TraceLog")]
+ internal static extern void TraceLog(int logType, [MarshalAs(UnmanagedType.LPStr)] string text);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="TakeScreenshot")]
+ internal static extern void TakeScreenshot([MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetRandomValue")]
+ internal static extern int GetRandomValue(int min, int max);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsFileExtension")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsFileExtension([MarshalAs(UnmanagedType.LPStr)] string fileName, [MarshalAs(UnmanagedType.LPStr)] string ext);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetExtension")]
+ internal static extern global::System.IntPtr GetExtension([MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetFileName")]
+ internal static extern global::System.IntPtr GetFileName([MarshalAs(UnmanagedType.LPStr)] string filePath);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetDirectoryPath")]
+ internal static extern global::System.IntPtr GetDirectoryPath([MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetWorkingDirectory")]
+ internal static extern global::System.IntPtr GetWorkingDirectory();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ChangeDirectory")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool ChangeDirectory([MarshalAs(UnmanagedType.LPStr)] string dir);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsFileDropped")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsFileDropped();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetDroppedFiles")]
+ internal static extern sbyte** GetDroppedFiles(int* count);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ClearDroppedFiles")]
+ internal static extern void ClearDroppedFiles();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="StorageSaveValue")]
+ internal static extern void StorageSaveValue(int position, int value);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="StorageLoadValue")]
+ internal static extern int StorageLoadValue(int position);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsKeyPressed")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsKeyPressed(int key);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsKeyDown")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsKeyDown(int key);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsKeyReleased")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsKeyReleased(int key);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsKeyUp")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsKeyUp(int key);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetKeyPressed")]
+ internal static extern int GetKeyPressed();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetExitKey")]
+ internal static extern void SetExitKey(int key);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsGamepadAvailable")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsGamepadAvailable(int gamepad);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsGamepadName")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsGamepadName(int gamepad, [MarshalAs(UnmanagedType.LPStr)] string name);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetGamepadName")]
+ internal static extern global::System.IntPtr GetGamepadName(int gamepad);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsGamepadButtonPressed")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsGamepadButtonPressed(int gamepad, int button);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsGamepadButtonDown")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsGamepadButtonDown(int gamepad, int button);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsGamepadButtonReleased")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsGamepadButtonReleased(int gamepad, int button);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsGamepadButtonUp")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsGamepadButtonUp(int gamepad, int button);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetGamepadButtonPressed")]
+ internal static extern int GetGamepadButtonPressed();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetGamepadAxisCount")]
+ internal static extern int GetGamepadAxisCount(int gamepad);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetGamepadAxisMovement")]
+ internal static extern float GetGamepadAxisMovement(int gamepad, int axis);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsMouseButtonPressed")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsMouseButtonPressed(int button);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsMouseButtonDown")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsMouseButtonDown(int button);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsMouseButtonReleased")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsMouseButtonReleased(int button);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsMouseButtonUp")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsMouseButtonUp(int button);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetMouseX")]
+ internal static extern int GetMouseX();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetMouseY")]
+ internal static extern int GetMouseY();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetMousePosition")]
+ internal static extern global::raylib.Vector2.__Internal GetMousePosition();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetMousePosition")]
+ internal static extern void SetMousePosition(global::raylib.Vector2.__Internal position);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetMouseScale")]
+ internal static extern void SetMouseScale(float scale);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetMouseWheelMove")]
+ internal static extern int GetMouseWheelMove();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetTouchX")]
+ internal static extern int GetTouchX();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetTouchY")]
+ internal static extern int GetTouchY();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetTouchPosition")]
+ internal static extern global::raylib.Vector2.__Internal GetTouchPosition(int index);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetGesturesEnabled")]
+ internal static extern void SetGesturesEnabled(uint gestureFlags);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsGestureDetected")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsGestureDetected(int gesture);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetGestureDetected")]
+ internal static extern int GetGestureDetected();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetTouchPointsCount")]
+ internal static extern int GetTouchPointsCount();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetGestureHoldDuration")]
+ internal static extern float GetGestureHoldDuration();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetGestureDragVector")]
+ internal static extern global::raylib.Vector2.__Internal GetGestureDragVector();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetGestureDragAngle")]
+ internal static extern float GetGestureDragAngle();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetGesturePinchVector")]
+ internal static extern global::raylib.Vector2.__Internal GetGesturePinchVector();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetGesturePinchAngle")]
+ internal static extern float GetGesturePinchAngle();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetCameraMode")]
+ internal static extern void SetCameraMode(global::raylib.Camera3D.__Internal camera, int mode);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UpdateCamera")]
+ internal static extern void UpdateCamera(global::System.IntPtr camera);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetCameraPanControl")]
+ internal static extern void SetCameraPanControl(int panKey);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetCameraAltControl")]
+ internal static extern void SetCameraAltControl(int altKey);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetCameraSmoothZoomControl")]
+ internal static extern void SetCameraSmoothZoomControl(int szKey);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetCameraMoveControls")]
+ internal static extern void SetCameraMoveControls(int frontKey, int backKey, int rightKey, int leftKey, int upKey, int downKey);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawPixel")]
+ internal static extern void DrawPixel(int posX, int posY, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawPixelV")]
+ internal static extern void DrawPixelV(global::raylib.Vector2.__Internal position, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawLine")]
+ internal static extern void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawLineV")]
+ internal static extern void DrawLineV(global::raylib.Vector2.__Internal startPos, global::raylib.Vector2.__Internal endPos, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawLineEx")]
+ internal static extern void DrawLineEx(global::raylib.Vector2.__Internal startPos, global::raylib.Vector2.__Internal endPos, float thick, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawLineBezier")]
+ internal static extern void DrawLineBezier(global::raylib.Vector2.__Internal startPos, global::raylib.Vector2.__Internal endPos, float thick, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawCircle")]
+ internal static extern void DrawCircle(int centerX, int centerY, float radius, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawCircleGradient")]
+ internal static extern void DrawCircleGradient(int centerX, int centerY, float radius, global::raylib.Color.__Internal color1, global::raylib.Color.__Internal color2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawCircleV")]
+ internal static extern void DrawCircleV(global::raylib.Vector2.__Internal center, float radius, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawCircleLines")]
+ internal static extern void DrawCircleLines(int centerX, int centerY, float radius, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawRectangle")]
+ internal static extern void DrawRectangle(int posX, int posY, int width, int height, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawRectangleV")]
+ internal static extern void DrawRectangleV(global::raylib.Vector2.__Internal position, global::raylib.Vector2.__Internal size, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawRectangleRec")]
+ internal static extern void DrawRectangleRec(global::raylib.Rectangle.__Internal rec, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawRectanglePro")]
+ internal static extern void DrawRectanglePro(global::raylib.Rectangle.__Internal rec, global::raylib.Vector2.__Internal origin, float rotation, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawRectangleGradientV")]
+ internal static extern void DrawRectangleGradientV(int posX, int posY, int width, int height, global::raylib.Color.__Internal color1, global::raylib.Color.__Internal color2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawRectangleGradientH")]
+ internal static extern void DrawRectangleGradientH(int posX, int posY, int width, int height, global::raylib.Color.__Internal color1, global::raylib.Color.__Internal color2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawRectangleGradientEx")]
+ internal static extern void DrawRectangleGradientEx(global::raylib.Rectangle.__Internal rec, global::raylib.Color.__Internal col1, global::raylib.Color.__Internal col2, global::raylib.Color.__Internal col3, global::raylib.Color.__Internal col4);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawRectangleLines")]
+ internal static extern void DrawRectangleLines(int posX, int posY, int width, int height, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawRectangleLinesEx")]
+ internal static extern void DrawRectangleLinesEx(global::raylib.Rectangle.__Internal rec, int lineThick, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawTriangle")]
+ internal static extern void DrawTriangle(global::raylib.Vector2.__Internal v1, global::raylib.Vector2.__Internal v2, global::raylib.Vector2.__Internal v3, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawTriangleLines")]
+ internal static extern void DrawTriangleLines(global::raylib.Vector2.__Internal v1, global::raylib.Vector2.__Internal v2, global::raylib.Vector2.__Internal v3, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawPoly")]
+ internal static extern void DrawPoly(global::raylib.Vector2.__Internal center, int sides, float radius, float rotation, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawPolyEx")]
+ internal static extern void DrawPolyEx(global::System.IntPtr points, int numPoints, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawPolyExLines")]
+ internal static extern void DrawPolyExLines(global::System.IntPtr points, int numPoints, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionRecs")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionRecs(global::raylib.Rectangle.__Internal rec1, global::raylib.Rectangle.__Internal rec2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionCircles")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionCircles(global::raylib.Vector2.__Internal center1, float radius1, global::raylib.Vector2.__Internal center2, float radius2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionCircleRec")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionCircleRec(global::raylib.Vector2.__Internal center, float radius, global::raylib.Rectangle.__Internal rec);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetCollisionRec")]
+ internal static extern void GetCollisionRec(global::System.IntPtr @return, global::raylib.Rectangle.__Internal rec1, global::raylib.Rectangle.__Internal rec2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionPointRec")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionPointRec(global::raylib.Vector2.__Internal point, global::raylib.Rectangle.__Internal rec);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionPointCircle")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionPointCircle(global::raylib.Vector2.__Internal point, global::raylib.Vector2.__Internal center, float radius);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionPointTriangle")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionPointTriangle(global::raylib.Vector2.__Internal point, global::raylib.Vector2.__Internal p1, global::raylib.Vector2.__Internal p2, global::raylib.Vector2.__Internal p3);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadImage")]
+ internal static extern void LoadImage(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadImageEx")]
+ internal static extern void LoadImageEx(global::System.IntPtr @return, global::System.IntPtr pixels, int width, int height);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadImagePro")]
+ internal static extern void LoadImagePro(global::System.IntPtr @return, global::System.IntPtr data, int width, int height, int format);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadImageRaw")]
+ internal static extern void LoadImageRaw(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName, int width, int height, int format, int headerSize);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ExportImage")]
+ internal static extern void ExportImage([MarshalAs(UnmanagedType.LPStr)] string fileName, global::raylib.Image.__Internal image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadTexture")]
+ internal static extern void LoadTexture(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadTextureFromImage")]
+ internal static extern void LoadTextureFromImage(global::System.IntPtr @return, global::raylib.Image.__Internal image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadRenderTexture")]
+ internal static extern void LoadRenderTexture(global::System.IntPtr @return, int width, int height);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UnloadImage")]
+ internal static extern void UnloadImage(global::raylib.Image.__Internal image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UnloadTexture")]
+ internal static extern void UnloadTexture(global::raylib.Texture2D.__Internal texture);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UnloadRenderTexture")]
+ internal static extern void UnloadRenderTexture(global::raylib.RenderTexture2D.__Internal target);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetImageData")]
+ internal static extern global::System.IntPtr GetImageData(global::raylib.Image.__Internal image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetImageDataNormalized")]
+ internal static extern global::System.IntPtr GetImageDataNormalized(global::raylib.Image.__Internal image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetPixelDataSize")]
+ internal static extern int GetPixelDataSize(int width, int height, int format);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetTextureData")]
+ internal static extern void GetTextureData(global::System.IntPtr @return, global::raylib.Texture2D.__Internal texture);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UpdateTexture")]
+ internal static extern void UpdateTexture(global::raylib.Texture2D.__Internal texture, global::System.IntPtr pixels);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageCopy")]
+ internal static extern void ImageCopy(global::System.IntPtr @return, global::raylib.Image.__Internal image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageToPOT")]
+ internal static extern void ImageToPOT(global::System.IntPtr image, global::raylib.Color.__Internal fillColor);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageFormat")]
+ internal static extern void ImageFormat(global::System.IntPtr image, int newFormat);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageAlphaMask")]
+ internal static extern void ImageAlphaMask(global::System.IntPtr image, global::raylib.Image.__Internal alphaMask);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageAlphaClear")]
+ internal static extern void ImageAlphaClear(global::System.IntPtr image, global::raylib.Color.__Internal color, float threshold);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageAlphaCrop")]
+ internal static extern void ImageAlphaCrop(global::System.IntPtr image, float threshold);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageAlphaPremultiply")]
+ internal static extern void ImageAlphaPremultiply(global::System.IntPtr image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageCrop")]
+ internal static extern void ImageCrop(global::System.IntPtr image, global::raylib.Rectangle.__Internal crop);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageResize")]
+ internal static extern void ImageResize(global::System.IntPtr image, int newWidth, int newHeight);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageResizeNN")]
+ internal static extern void ImageResizeNN(global::System.IntPtr image, int newWidth, int newHeight);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageResizeCanvas")]
+ internal static extern void ImageResizeCanvas(global::System.IntPtr image, int newWidth, int newHeight, int offsetX, int offsetY, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageMipmaps")]
+ internal static extern void ImageMipmaps(global::System.IntPtr image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageDither")]
+ internal static extern void ImageDither(global::System.IntPtr image, int rBpp, int gBpp, int bBpp, int aBpp);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageText")]
+ internal static extern void ImageText(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string text, int fontSize, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageTextEx")]
+ internal static extern void ImageTextEx(global::System.IntPtr @return, global::raylib.Font.__Internal font, [MarshalAs(UnmanagedType.LPStr)] string text, float fontSize, float spacing, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageDraw")]
+ internal static extern void ImageDraw(global::System.IntPtr dst, global::raylib.Image.__Internal src, global::raylib.Rectangle.__Internal srcRec, global::raylib.Rectangle.__Internal dstRec);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageDrawRectangle")]
+ internal static extern void ImageDrawRectangle(global::System.IntPtr dst, global::raylib.Vector2.__Internal position, global::raylib.Rectangle.__Internal rec, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageDrawText")]
+ internal static extern void ImageDrawText(global::System.IntPtr dst, global::raylib.Vector2.__Internal position, [MarshalAs(UnmanagedType.LPStr)] string text, int fontSize, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageDrawTextEx")]
+ internal static extern void ImageDrawTextEx(global::System.IntPtr dst, global::raylib.Vector2.__Internal position, global::raylib.Font.__Internal font, [MarshalAs(UnmanagedType.LPStr)] string text, float fontSize, float spacing, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageFlipVertical")]
+ internal static extern void ImageFlipVertical(global::System.IntPtr image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageFlipHorizontal")]
+ internal static extern void ImageFlipHorizontal(global::System.IntPtr image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageRotateCW")]
+ internal static extern void ImageRotateCW(global::System.IntPtr image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageRotateCCW")]
+ internal static extern void ImageRotateCCW(global::System.IntPtr image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageColorTint")]
+ internal static extern void ImageColorTint(global::System.IntPtr image, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageColorInvert")]
+ internal static extern void ImageColorInvert(global::System.IntPtr image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageColorGrayscale")]
+ internal static extern void ImageColorGrayscale(global::System.IntPtr image);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageColorContrast")]
+ internal static extern void ImageColorContrast(global::System.IntPtr image, float contrast);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageColorBrightness")]
+ internal static extern void ImageColorBrightness(global::System.IntPtr image, int brightness);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ImageColorReplace")]
+ internal static extern void ImageColorReplace(global::System.IntPtr image, global::raylib.Color.__Internal color, global::raylib.Color.__Internal replace);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenImageColor")]
+ internal static extern void GenImageColor(global::System.IntPtr @return, int width, int height, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenImageGradientV")]
+ internal static extern void GenImageGradientV(global::System.IntPtr @return, int width, int height, global::raylib.Color.__Internal top, global::raylib.Color.__Internal bottom);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenImageGradientH")]
+ internal static extern void GenImageGradientH(global::System.IntPtr @return, int width, int height, global::raylib.Color.__Internal left, global::raylib.Color.__Internal right);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenImageGradientRadial")]
+ internal static extern void GenImageGradientRadial(global::System.IntPtr @return, int width, int height, float density, global::raylib.Color.__Internal inner, global::raylib.Color.__Internal outer);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenImageChecked")]
+ internal static extern void GenImageChecked(global::System.IntPtr @return, int width, int height, int checksX, int checksY, global::raylib.Color.__Internal col1, global::raylib.Color.__Internal col2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenImageWhiteNoise")]
+ internal static extern void GenImageWhiteNoise(global::System.IntPtr @return, int width, int height, float factor);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenImagePerlinNoise")]
+ internal static extern void GenImagePerlinNoise(global::System.IntPtr @return, int width, int height, int offsetX, int offsetY, float scale);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenImageCellular")]
+ internal static extern void GenImageCellular(global::System.IntPtr @return, int width, int height, int tileSize);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenTextureMipmaps")]
+ internal static extern void GenTextureMipmaps(global::System.IntPtr texture);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetTextureFilter")]
+ internal static extern void SetTextureFilter(global::raylib.Texture2D.__Internal texture, int filterMode);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetTextureWrap")]
+ internal static extern void SetTextureWrap(global::raylib.Texture2D.__Internal texture, int wrapMode);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawTexture")]
+ internal static extern void DrawTexture(global::raylib.Texture2D.__Internal texture, int posX, int posY, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawTextureV")]
+ internal static extern void DrawTextureV(global::raylib.Texture2D.__Internal texture, global::raylib.Vector2.__Internal position, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawTextureEx")]
+ internal static extern void DrawTextureEx(global::raylib.Texture2D.__Internal texture, global::raylib.Vector2.__Internal position, float rotation, float scale, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawTextureRec")]
+ internal static extern void DrawTextureRec(global::raylib.Texture2D.__Internal texture, global::raylib.Rectangle.__Internal sourceRec, global::raylib.Vector2.__Internal position, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawTexturePro")]
+ internal static extern void DrawTexturePro(global::raylib.Texture2D.__Internal texture, global::raylib.Rectangle.__Internal sourceRec, global::raylib.Rectangle.__Internal destRec, global::raylib.Vector2.__Internal origin, float rotation, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetFontDefault")]
+ internal static extern void GetFontDefault(global::System.IntPtr @return);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadFont")]
+ internal static extern void LoadFont(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadFontEx")]
+ internal static extern void LoadFontEx(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName, int fontSize, int charsCount, int* fontChars);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadFontData")]
+ internal static extern global::System.IntPtr LoadFontData([MarshalAs(UnmanagedType.LPStr)] string fileName, int fontSize, int* fontChars, int charsCount, bool sdf);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenImageFontAtlas")]
+ internal static extern void GenImageFontAtlas(global::System.IntPtr @return, global::System.IntPtr chars, int fontSize, int charsCount, int padding, int packMethod);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UnloadFont")]
+ internal static extern void UnloadFont(global::raylib.Font.__Internal font);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawFPS")]
+ internal static extern void DrawFPS(int posX, int posY);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawText")]
+ internal static extern void DrawText([MarshalAs(UnmanagedType.LPStr)] string text, int posX, int posY, int fontSize, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawTextEx")]
+ internal static extern void DrawTextEx(global::raylib.Font.__Internal font, [MarshalAs(UnmanagedType.LPStr)] string text, global::raylib.Vector2.__Internal position, float fontSize, float spacing, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="MeasureText")]
+ internal static extern int MeasureText([MarshalAs(UnmanagedType.LPStr)] string text, int fontSize);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="MeasureTextEx")]
+ internal static extern global::raylib.Vector2.__Internal MeasureTextEx(global::raylib.Font.__Internal font, [MarshalAs(UnmanagedType.LPStr)] string text, float fontSize, float spacing);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="FormatText")]
+ internal static extern global::System.IntPtr FormatText([MarshalAs(UnmanagedType.LPStr)] string text);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SubText")]
+ internal static extern global::System.IntPtr SubText([MarshalAs(UnmanagedType.LPStr)] string text, int position, int length);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetGlyphIndex")]
+ internal static extern int GetGlyphIndex(global::raylib.Font.__Internal font, int character);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawLine3D")]
+ internal static extern void DrawLine3D(global::raylib.Vector3.__Internal startPos, global::raylib.Vector3.__Internal endPos, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawCircle3D")]
+ internal static extern void DrawCircle3D(global::raylib.Vector3.__Internal center, float radius, global::raylib.Vector3.__Internal rotationAxis, float rotationAngle, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawCube")]
+ internal static extern void DrawCube(global::raylib.Vector3.__Internal position, float width, float height, float length, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawCubeV")]
+ internal static extern void DrawCubeV(global::raylib.Vector3.__Internal position, global::raylib.Vector3.__Internal size, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawCubeWires")]
+ internal static extern void DrawCubeWires(global::raylib.Vector3.__Internal position, float width, float height, float length, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawCubeTexture")]
+ internal static extern void DrawCubeTexture(global::raylib.Texture2D.__Internal texture, global::raylib.Vector3.__Internal position, float width, float height, float length, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawSphere")]
+ internal static extern void DrawSphere(global::raylib.Vector3.__Internal centerPos, float radius, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawSphereEx")]
+ internal static extern void DrawSphereEx(global::raylib.Vector3.__Internal centerPos, float radius, int rings, int slices, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawSphereWires")]
+ internal static extern void DrawSphereWires(global::raylib.Vector3.__Internal centerPos, float radius, int rings, int slices, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawCylinder")]
+ internal static extern void DrawCylinder(global::raylib.Vector3.__Internal position, float radiusTop, float radiusBottom, float height, int slices, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawCylinderWires")]
+ internal static extern void DrawCylinderWires(global::raylib.Vector3.__Internal position, float radiusTop, float radiusBottom, float height, int slices, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawPlane")]
+ internal static extern void DrawPlane(global::raylib.Vector3.__Internal centerPos, global::raylib.Vector2.__Internal size, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawRay")]
+ internal static extern void DrawRay(global::raylib.Ray.__Internal ray, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawGrid")]
+ internal static extern void DrawGrid(int slices, float spacing);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawGizmo")]
+ internal static extern void DrawGizmo(global::raylib.Vector3.__Internal position);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadModel")]
+ internal static extern void LoadModel(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadModelFromMesh")]
+ internal static extern void LoadModelFromMesh(global::System.IntPtr @return, global::raylib.Mesh.__Internal mesh);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UnloadModel")]
+ internal static extern void UnloadModel(global::raylib.Model.__Internal model);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadMesh")]
+ internal static extern void LoadMesh(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UnloadMesh")]
+ internal static extern void UnloadMesh(global::System.IntPtr mesh);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ExportMesh")]
+ internal static extern void ExportMesh([MarshalAs(UnmanagedType.LPStr)] string fileName, global::raylib.Mesh.__Internal mesh);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="MeshBoundingBox")]
+ internal static extern void MeshBoundingBox(global::System.IntPtr @return, global::raylib.Mesh.__Internal mesh);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="MeshTangents")]
+ internal static extern void MeshTangents(global::System.IntPtr mesh);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="MeshBinormals")]
+ internal static extern void MeshBinormals(global::System.IntPtr mesh);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenMeshPlane")]
+ internal static extern void GenMeshPlane(global::System.IntPtr @return, float width, float length, int resX, int resZ);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenMeshCube")]
+ internal static extern void GenMeshCube(global::System.IntPtr @return, float width, float height, float length);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenMeshSphere")]
+ internal static extern void GenMeshSphere(global::System.IntPtr @return, float radius, int rings, int slices);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenMeshHemiSphere")]
+ internal static extern void GenMeshHemiSphere(global::System.IntPtr @return, float radius, int rings, int slices);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenMeshCylinder")]
+ internal static extern void GenMeshCylinder(global::System.IntPtr @return, float radius, float height, int slices);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenMeshTorus")]
+ internal static extern void GenMeshTorus(global::System.IntPtr @return, float radius, float size, int radSeg, int sides);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenMeshKnot")]
+ internal static extern void GenMeshKnot(global::System.IntPtr @return, float radius, float size, int radSeg, int sides);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenMeshHeightmap")]
+ internal static extern void GenMeshHeightmap(global::System.IntPtr @return, global::raylib.Image.__Internal heightmap, global::raylib.Vector3.__Internal size);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenMeshCubicmap")]
+ internal static extern void GenMeshCubicmap(global::System.IntPtr @return, global::raylib.Image.__Internal cubicmap, global::raylib.Vector3.__Internal cubeSize);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadMaterial")]
+ internal static extern void LoadMaterial(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadMaterialDefault")]
+ internal static extern void LoadMaterialDefault(global::System.IntPtr @return);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UnloadMaterial")]
+ internal static extern void UnloadMaterial(global::raylib.Material.__Internal material);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawModel")]
+ internal static extern void DrawModel(global::raylib.Model.__Internal model, global::raylib.Vector3.__Internal position, float scale, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawModelEx")]
+ internal static extern void DrawModelEx(global::raylib.Model.__Internal model, global::raylib.Vector3.__Internal position, global::raylib.Vector3.__Internal rotationAxis, float rotationAngle, global::raylib.Vector3.__Internal scale, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawModelWires")]
+ internal static extern void DrawModelWires(global::raylib.Model.__Internal model, global::raylib.Vector3.__Internal position, float scale, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawModelWiresEx")]
+ internal static extern void DrawModelWiresEx(global::raylib.Model.__Internal model, global::raylib.Vector3.__Internal position, global::raylib.Vector3.__Internal rotationAxis, float rotationAngle, global::raylib.Vector3.__Internal scale, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawBoundingBox")]
+ internal static extern void DrawBoundingBox(global::raylib.BoundingBox.__Internal box, global::raylib.Color.__Internal color);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawBillboard")]
+ internal static extern void DrawBillboard(global::raylib.Camera3D.__Internal camera, global::raylib.Texture2D.__Internal texture, global::raylib.Vector3.__Internal center, float size, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="DrawBillboardRec")]
+ internal static extern void DrawBillboardRec(global::raylib.Camera3D.__Internal camera, global::raylib.Texture2D.__Internal texture, global::raylib.Rectangle.__Internal sourceRec, global::raylib.Vector3.__Internal center, float size, global::raylib.Color.__Internal tint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionSpheres")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionSpheres(global::raylib.Vector3.__Internal centerA, float radiusA, global::raylib.Vector3.__Internal centerB, float radiusB);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionBoxes")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionBoxes(global::raylib.BoundingBox.__Internal box1, global::raylib.BoundingBox.__Internal box2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionBoxSphere")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionBoxSphere(global::raylib.BoundingBox.__Internal box, global::raylib.Vector3.__Internal centerSphere, float radiusSphere);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionRaySphere")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionRaySphere(global::raylib.Ray.__Internal ray, global::raylib.Vector3.__Internal spherePosition, float sphereRadius);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionRaySphereEx")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionRaySphereEx(global::raylib.Ray.__Internal ray, global::raylib.Vector3.__Internal spherePosition, float sphereRadius, global::System.IntPtr collisionPoint);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CheckCollisionRayBox")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool CheckCollisionRayBox(global::raylib.Ray.__Internal ray, global::raylib.BoundingBox.__Internal box);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetCollisionRayModel")]
+ internal static extern void GetCollisionRayModel(global::System.IntPtr @return, global::raylib.Ray.__Internal ray, global::System.IntPtr model);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetCollisionRayTriangle")]
+ internal static extern void GetCollisionRayTriangle(global::System.IntPtr @return, global::raylib.Ray.__Internal ray, global::raylib.Vector3.__Internal p1, global::raylib.Vector3.__Internal p2, global::raylib.Vector3.__Internal p3);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetCollisionRayGround")]
+ internal static extern void GetCollisionRayGround(global::System.IntPtr @return, global::raylib.Ray.__Internal ray, float groundHeight);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadText")]
+ internal static extern sbyte* LoadText([MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadShader")]
+ internal static extern void LoadShader(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string vsFileName, [MarshalAs(UnmanagedType.LPStr)] string fsFileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadShaderCode")]
+ internal static extern void LoadShaderCode(global::System.IntPtr @return, sbyte* vsCode, sbyte* fsCode);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UnloadShader")]
+ internal static extern void UnloadShader(global::raylib.Shader.__Internal shader);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetShaderDefault")]
+ internal static extern void GetShaderDefault(global::System.IntPtr @return);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetTextureDefault")]
+ internal static extern void GetTextureDefault(global::System.IntPtr @return);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetShaderLocation")]
+ internal static extern int GetShaderLocation(global::raylib.Shader.__Internal shader, [MarshalAs(UnmanagedType.LPStr)] string uniformName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetShaderValue")]
+ internal static extern void SetShaderValue(global::raylib.Shader.__Internal shader, int uniformLoc, float* value, int size);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetShaderValuei")]
+ internal static extern void SetShaderValuei(global::raylib.Shader.__Internal shader, int uniformLoc, int* value, int size);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetShaderValueMatrix")]
+ internal static extern void SetShaderValueMatrix(global::raylib.Shader.__Internal shader, int uniformLoc, global::raylib.Matrix.__Internal mat);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetMatrixProjection")]
+ internal static extern void SetMatrixProjection(global::raylib.Matrix.__Internal proj);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetMatrixModelview")]
+ internal static extern void SetMatrixModelview(global::raylib.Matrix.__Internal view);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetMatrixModelview")]
+ internal static extern void GetMatrixModelview(global::System.IntPtr @return);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenTextureCubemap")]
+ internal static extern void GenTextureCubemap(global::System.IntPtr @return, global::raylib.Shader.__Internal shader, global::raylib.Texture2D.__Internal skyHDR, int size);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenTextureIrradiance")]
+ internal static extern void GenTextureIrradiance(global::System.IntPtr @return, global::raylib.Shader.__Internal shader, global::raylib.Texture2D.__Internal cubemap, int size);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenTexturePrefilter")]
+ internal static extern void GenTexturePrefilter(global::System.IntPtr @return, global::raylib.Shader.__Internal shader, global::raylib.Texture2D.__Internal cubemap, int size);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GenTextureBRDF")]
+ internal static extern void GenTextureBRDF(global::System.IntPtr @return, global::raylib.Shader.__Internal shader, global::raylib.Texture2D.__Internal cubemap, int size);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="BeginShaderMode")]
+ internal static extern void BeginShaderMode(global::raylib.Shader.__Internal shader);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="EndShaderMode")]
+ internal static extern void EndShaderMode();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="BeginBlendMode")]
+ internal static extern void BeginBlendMode(int mode);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="EndBlendMode")]
+ internal static extern void EndBlendMode();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetVrDeviceInfo")]
+ internal static extern void GetVrDeviceInfo(global::System.IntPtr @return, int vrDeviceType);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="InitVrSimulator")]
+ internal static extern void InitVrSimulator(global::raylib.VrDeviceInfo.__Internal info);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CloseVrSimulator")]
+ internal static extern void CloseVrSimulator();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsVrSimulatorReady")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsVrSimulatorReady();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetVrDistortionShader")]
+ internal static extern void SetVrDistortionShader(global::raylib.Shader.__Internal shader);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UpdateVrTracking")]
+ internal static extern void UpdateVrTracking(global::System.IntPtr camera);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ToggleVrMode")]
+ internal static extern void ToggleVrMode();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="BeginVrDrawing")]
+ internal static extern void BeginVrDrawing();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="EndVrDrawing")]
+ internal static extern void EndVrDrawing();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="InitAudioDevice")]
+ internal static extern void InitAudioDevice();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CloseAudioDevice")]
+ internal static extern void CloseAudioDevice();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsAudioDeviceReady")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsAudioDeviceReady();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetMasterVolume")]
+ internal static extern void SetMasterVolume(float volume);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadWave")]
+ internal static extern void LoadWave(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadWaveEx")]
+ internal static extern void LoadWaveEx(global::System.IntPtr @return, global::System.IntPtr data, int sampleCount, int sampleRate, int sampleSize, int channels);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadSound")]
+ internal static extern void LoadSound(global::System.IntPtr @return, [MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadSoundFromWave")]
+ internal static extern void LoadSoundFromWave(global::System.IntPtr @return, global::raylib.Wave.__Internal wave);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UpdateSound")]
+ internal static extern void UpdateSound(global::raylib.Sound.__Internal sound, global::System.IntPtr data, int samplesCount);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UnloadWave")]
+ internal static extern void UnloadWave(global::raylib.Wave.__Internal wave);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UnloadSound")]
+ internal static extern void UnloadSound(global::raylib.Sound.__Internal sound);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="PlaySound")]
+ internal static extern void PlaySound(global::raylib.Sound.__Internal sound);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="PauseSound")]
+ internal static extern void PauseSound(global::raylib.Sound.__Internal sound);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ResumeSound")]
+ internal static extern void ResumeSound(global::raylib.Sound.__Internal sound);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="StopSound")]
+ internal static extern void StopSound(global::raylib.Sound.__Internal sound);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsSoundPlaying")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsSoundPlaying(global::raylib.Sound.__Internal sound);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetSoundVolume")]
+ internal static extern void SetSoundVolume(global::raylib.Sound.__Internal sound, float volume);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetSoundPitch")]
+ internal static extern void SetSoundPitch(global::raylib.Sound.__Internal sound, float pitch);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="WaveFormat")]
+ internal static extern void WaveFormat(global::System.IntPtr wave, int sampleRate, int sampleSize, int channels);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="WaveCopy")]
+ internal static extern void WaveCopy(global::System.IntPtr @return, global::raylib.Wave.__Internal wave);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="WaveCrop")]
+ internal static extern void WaveCrop(global::System.IntPtr wave, int initSample, int finalSample);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetWaveData")]
+ internal static extern float* GetWaveData(global::raylib.Wave.__Internal wave);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="LoadMusicStream")]
+ internal static extern global::System.IntPtr LoadMusicStream([MarshalAs(UnmanagedType.LPStr)] string fileName);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UnloadMusicStream")]
+ internal static extern void UnloadMusicStream(global::System.IntPtr music);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="PlayMusicStream")]
+ internal static extern void PlayMusicStream(global::System.IntPtr music);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UpdateMusicStream")]
+ internal static extern void UpdateMusicStream(global::System.IntPtr music);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="StopMusicStream")]
+ internal static extern void StopMusicStream(global::System.IntPtr music);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="PauseMusicStream")]
+ internal static extern void PauseMusicStream(global::System.IntPtr music);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ResumeMusicStream")]
+ internal static extern void ResumeMusicStream(global::System.IntPtr music);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsMusicPlaying")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsMusicPlaying(global::System.IntPtr music);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetMusicVolume")]
+ internal static extern void SetMusicVolume(global::System.IntPtr music, float volume);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetMusicPitch")]
+ internal static extern void SetMusicPitch(global::System.IntPtr music, float pitch);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetMusicLoopCount")]
+ internal static extern void SetMusicLoopCount(global::System.IntPtr music, int count);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetMusicTimeLength")]
+ internal static extern float GetMusicTimeLength(global::System.IntPtr music);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="GetMusicTimePlayed")]
+ internal static extern float GetMusicTimePlayed(global::System.IntPtr music);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="InitAudioStream")]
+ internal static extern void InitAudioStream(global::System.IntPtr @return, uint sampleRate, uint sampleSize, uint channels);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="UpdateAudioStream")]
+ internal static extern void UpdateAudioStream(global::raylib.AudioStream.__Internal stream, global::System.IntPtr data, int samplesCount);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="CloseAudioStream")]
+ internal static extern void CloseAudioStream(global::raylib.AudioStream.__Internal stream);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsAudioBufferProcessed")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsAudioBufferProcessed(global::raylib.AudioStream.__Internal stream);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="PlayAudioStream")]
+ internal static extern void PlayAudioStream(global::raylib.AudioStream.__Internal stream);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="PauseAudioStream")]
+ internal static extern void PauseAudioStream(global::raylib.AudioStream.__Internal stream);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="ResumeAudioStream")]
+ internal static extern void ResumeAudioStream(global::raylib.AudioStream.__Internal stream);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="IsAudioStreamPlaying")]
+ [return: MarshalAs(UnmanagedType.I1)]
+ internal static extern bool IsAudioStreamPlaying(global::raylib.AudioStream.__Internal stream);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="StopAudioStream")]
+ internal static extern void StopAudioStream(global::raylib.AudioStream.__Internal stream);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetAudioStreamVolume")]
+ internal static extern void SetAudioStreamVolume(global::raylib.AudioStream.__Internal stream, float volume);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="SetAudioStreamPitch")]
+ internal static extern void SetAudioStreamPitch(global::raylib.AudioStream.__Internal stream, float pitch);
+ }
+
+ public static void InitWindow(int width, int height, string title)
+ {
+ __Internal.InitWindow(width, height, title);
+ }
+
+ public static void CloseWindow()
+ {
+ __Internal.CloseWindow();
+ }
+
+ public static bool IsWindowReady()
+ {
+ var __ret = __Internal.IsWindowReady();
+ return __ret;
+ }
+
+ public static bool WindowShouldClose()
+ {
+ var __ret = __Internal.WindowShouldClose();
+ return __ret;
+ }
+
+ public static bool IsWindowMinimized()
+ {
+ var __ret = __Internal.IsWindowMinimized();
+ return __ret;
+ }
+
+ public static void ToggleFullscreen()
+ {
+ __Internal.ToggleFullscreen();
+ }
+
+ public static void SetWindowIcon(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance;
+ __Internal.SetWindowIcon(__arg0);
+ }
+
+ public static void SetWindowTitle(string title)
+ {
+ __Internal.SetWindowTitle(title);
+ }
+
+ public static void SetWindowPosition(int x, int y)
+ {
+ __Internal.SetWindowPosition(x, y);
+ }
+
+ public static void SetWindowMonitor(int monitor)
+ {
+ __Internal.SetWindowMonitor(monitor);
+ }
+
+ public static void SetWindowMinSize(int width, int height)
+ {
+ __Internal.SetWindowMinSize(width, height);
+ }
+
+ public static void SetWindowSize(int width, int height)
+ {
+ __Internal.SetWindowSize(width, height);
+ }
+
+ public static int GetScreenWidth()
+ {
+ var __ret = __Internal.GetScreenWidth();
+ return __ret;
+ }
+
+ public static int GetScreenHeight()
+ {
+ var __ret = __Internal.GetScreenHeight();
+ return __ret;
+ }
+
+ public static void ShowCursor()
+ {
+ __Internal.ShowCursor();
+ }
+
+ public static void HideCursor()
+ {
+ __Internal.HideCursor();
+ }
+
+ public static bool IsCursorHidden()
+ {
+ var __ret = __Internal.IsCursorHidden();
+ return __ret;
+ }
+
+ public static void EnableCursor()
+ {
+ __Internal.EnableCursor();
+ }
+
+ public static void DisableCursor()
+ {
+ __Internal.DisableCursor();
+ }
+
+ public static void ClearBackground(global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.ClearBackground(__arg0);
+ }
+
+ public static void BeginDrawing()
+ {
+ __Internal.BeginDrawing();
+ }
+
+ public static void EndDrawing()
+ {
+ __Internal.EndDrawing();
+ }
+
+ public static void BeginMode2D(global::raylib.Camera2D camera)
+ {
+ var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera2D.__Internal() : *(global::raylib.Camera2D.__Internal*) camera.__Instance;
+ __Internal.BeginMode2D(__arg0);
+ }
+
+ public static void EndMode2D()
+ {
+ __Internal.EndMode2D();
+ }
+
+ public static void BeginMode3D(global::raylib.Camera3D camera)
+ {
+ var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance;
+ __Internal.BeginMode3D(__arg0);
+ }
+
+ public static void EndMode3D()
+ {
+ __Internal.EndMode3D();
+ }
+
+ public static void BeginTextureMode(global::raylib.RenderTexture2D target)
+ {
+ var __arg0 = ReferenceEquals(target, null) ? new global::raylib.RenderTexture2D.__Internal() : *(global::raylib.RenderTexture2D.__Internal*) target.__Instance;
+ __Internal.BeginTextureMode(__arg0);
+ }
+
+ public static void EndTextureMode()
+ {
+ __Internal.EndTextureMode();
+ }
+
+ public static global::raylib.Ray GetMouseRay(global::raylib.Vector2 mousePosition, global::raylib.Camera3D camera)
+ {
+ var __arg0 = ReferenceEquals(mousePosition, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) mousePosition.__Instance;
+ var __arg1 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance;
+ var __ret = new global::raylib.Ray.__Internal();
+ __Internal.GetMouseRay(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Ray.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector2 GetWorldToScreen(global::raylib.Vector3 position, global::raylib.Camera3D camera)
+ {
+ var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ var __arg1 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance;
+ var __ret = __Internal.GetWorldToScreen(__arg0, __arg1);
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix GetCameraMatrix(global::raylib.Camera3D camera)
+ {
+ var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance;
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.GetCameraMatrix(new IntPtr(&__ret), __arg0);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static void SetTargetFPS(int fps)
+ {
+ __Internal.SetTargetFPS(fps);
+ }
+
+ public static int GetFPS()
+ {
+ var __ret = __Internal.GetFPS();
+ return __ret;
+ }
+
+ public static float GetFrameTime()
+ {
+ var __ret = __Internal.GetFrameTime();
+ return __ret;
+ }
+
+ public static double GetTime()
+ {
+ var __ret = __Internal.GetTime();
+ return __ret;
+ }
+
+ public static int ColorToInt(global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ var __ret = __Internal.ColorToInt(__arg0);
+ return __ret;
+ }
+
+ public static global::raylib.Vector4 ColorNormalize(global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.ColorNormalize(new IntPtr(&__ret), __arg0);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 ColorToHSV(global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.ColorToHSV(new IntPtr(&__ret), __arg0);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Color GetColor(int hexValue)
+ {
+ var __ret = __Internal.GetColor(hexValue);
+ return global::raylib.Color.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Color Fade(global::raylib.Color color, float alpha)
+ {
+ var __arg0 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ var __ret = __Internal.Fade(__arg0, alpha);
+ return global::raylib.Color.__CreateInstance(__ret);
+ }
+
+ public static void ShowLogo()
+ {
+ __Internal.ShowLogo();
+ }
+
+ public static void SetConfigFlags(byte flags)
+ {
+ __Internal.SetConfigFlags(flags);
+ }
+
+ public static void SetTraceLog(byte types)
+ {
+ __Internal.SetTraceLog(types);
+ }
+
+ public static void TraceLog(int logType, string text)
+ {
+ __Internal.TraceLog(logType, text);
+ }
+
+ public static void TakeScreenshot(string fileName)
+ {
+ __Internal.TakeScreenshot(fileName);
+ }
+
+ public static int GetRandomValue(int min, int max)
+ {
+ var __ret = __Internal.GetRandomValue(min, max);
+ return __ret;
+ }
+
+ public static bool IsFileExtension(string fileName, string ext)
+ {
+ var __ret = __Internal.IsFileExtension(fileName, ext);
+ return __ret;
+ }
+
+ public static string GetExtension(string fileName)
+ {
+ var __ret = __Internal.GetExtension(fileName);
+ return Marshal.PtrToStringAnsi(__ret);
+ }
+
+ public static string GetFileName(string filePath)
+ {
+ var __ret = __Internal.GetFileName(filePath);
+ return Marshal.PtrToStringAnsi(__ret);
+ }
+
+ public static string GetDirectoryPath(string fileName)
+ {
+ var __ret = __Internal.GetDirectoryPath(fileName);
+ return Marshal.PtrToStringAnsi(__ret);
+ }
+
+ public static string GetWorkingDirectory()
+ {
+ var __ret = __Internal.GetWorkingDirectory();
+ return Marshal.PtrToStringAnsi(__ret);
+ }
+
+ public static bool ChangeDirectory(string dir)
+ {
+ var __ret = __Internal.ChangeDirectory(dir);
+ return __ret;
+ }
+
+ public static bool IsFileDropped()
+ {
+ var __ret = __Internal.IsFileDropped();
+ return __ret;
+ }
+
+ public static sbyte** GetDroppedFiles(ref int count)
+ {
+ fixed (int* __refParamPtr0 = &count)
+ {
+ var __arg0 = __refParamPtr0;
+ var __ret = __Internal.GetDroppedFiles(__arg0);
+ return __ret;
+ }
+ }
+
+ public static void ClearDroppedFiles()
+ {
+ __Internal.ClearDroppedFiles();
+ }
+
+ public static void StorageSaveValue(int position, int value)
+ {
+ __Internal.StorageSaveValue(position, value);
+ }
+
+ public static int StorageLoadValue(int position)
+ {
+ var __ret = __Internal.StorageLoadValue(position);
+ return __ret;
+ }
+
+ public static bool IsKeyPressed(int key)
+ {
+ var __ret = __Internal.IsKeyPressed(key);
+ return __ret;
+ }
+
+ public static bool IsKeyDown(int key)
+ {
+ var __ret = __Internal.IsKeyDown(key);
+ return __ret;
+ }
+
+ public static bool IsKeyReleased(int key)
+ {
+ var __ret = __Internal.IsKeyReleased(key);
+ return __ret;
+ }
+
+ public static bool IsKeyUp(int key)
+ {
+ var __ret = __Internal.IsKeyUp(key);
+ return __ret;
+ }
+
+ public static int GetKeyPressed()
+ {
+ var __ret = __Internal.GetKeyPressed();
+ return __ret;
+ }
+
+ public static void SetExitKey(int key)
+ {
+ __Internal.SetExitKey(key);
+ }
+
+ public static bool IsGamepadAvailable(int gamepad)
+ {
+ var __ret = __Internal.IsGamepadAvailable(gamepad);
+ return __ret;
+ }
+
+ public static bool IsGamepadName(int gamepad, string name)
+ {
+ var __ret = __Internal.IsGamepadName(gamepad, name);
+ return __ret;
+ }
+
+ public static string GetGamepadName(int gamepad)
+ {
+ var __ret = __Internal.GetGamepadName(gamepad);
+ return Marshal.PtrToStringAnsi(__ret);
+ }
+
+ public static bool IsGamepadButtonPressed(int gamepad, int button)
+ {
+ var __ret = __Internal.IsGamepadButtonPressed(gamepad, button);
+ return __ret;
+ }
+
+ public static bool IsGamepadButtonDown(int gamepad, int button)
+ {
+ var __ret = __Internal.IsGamepadButtonDown(gamepad, button);
+ return __ret;
+ }
+
+ public static bool IsGamepadButtonReleased(int gamepad, int button)
+ {
+ var __ret = __Internal.IsGamepadButtonReleased(gamepad, button);
+ return __ret;
+ }
+
+ public static bool IsGamepadButtonUp(int gamepad, int button)
+ {
+ var __ret = __Internal.IsGamepadButtonUp(gamepad, button);
+ return __ret;
+ }
+
+ public static int GetGamepadButtonPressed()
+ {
+ var __ret = __Internal.GetGamepadButtonPressed();
+ return __ret;
+ }
+
+ public static int GetGamepadAxisCount(int gamepad)
+ {
+ var __ret = __Internal.GetGamepadAxisCount(gamepad);
+ return __ret;
+ }
+
+ public static float GetGamepadAxisMovement(int gamepad, int axis)
+ {
+ var __ret = __Internal.GetGamepadAxisMovement(gamepad, axis);
+ return __ret;
+ }
+
+ public static bool IsMouseButtonPressed(int button)
+ {
+ var __ret = __Internal.IsMouseButtonPressed(button);
+ return __ret;
+ }
+
+ public static bool IsMouseButtonDown(int button)
+ {
+ var __ret = __Internal.IsMouseButtonDown(button);
+ return __ret;
+ }
+
+ public static bool IsMouseButtonReleased(int button)
+ {
+ var __ret = __Internal.IsMouseButtonReleased(button);
+ return __ret;
+ }
+
+ public static bool IsMouseButtonUp(int button)
+ {
+ var __ret = __Internal.IsMouseButtonUp(button);
+ return __ret;
+ }
+
+ public static int GetMouseX()
+ {
+ var __ret = __Internal.GetMouseX();
+ return __ret;
+ }
+
+ public static int GetMouseY()
+ {
+ var __ret = __Internal.GetMouseY();
+ return __ret;
+ }
+
+ public static global::raylib.Vector2 GetMousePosition()
+ {
+ var __ret = __Internal.GetMousePosition();
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static void SetMousePosition(global::raylib.Vector2 position)
+ {
+ var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance;
+ __Internal.SetMousePosition(__arg0);
+ }
+
+ public static void SetMouseScale(float scale)
+ {
+ __Internal.SetMouseScale(scale);
+ }
+
+ public static int GetMouseWheelMove()
+ {
+ var __ret = __Internal.GetMouseWheelMove();
+ return __ret;
+ }
+
+ public static int GetTouchX()
+ {
+ var __ret = __Internal.GetTouchX();
+ return __ret;
+ }
+
+ public static int GetTouchY()
+ {
+ var __ret = __Internal.GetTouchY();
+ return __ret;
+ }
+
+ public static global::raylib.Vector2 GetTouchPosition(int index)
+ {
+ var __ret = __Internal.GetTouchPosition(index);
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static void SetGesturesEnabled(uint gestureFlags)
+ {
+ __Internal.SetGesturesEnabled(gestureFlags);
+ }
+
+ public static bool IsGestureDetected(int gesture)
+ {
+ var __ret = __Internal.IsGestureDetected(gesture);
+ return __ret;
+ }
+
+ public static int GetGestureDetected()
+ {
+ var __ret = __Internal.GetGestureDetected();
+ return __ret;
+ }
+
+ public static int GetTouchPointsCount()
+ {
+ var __ret = __Internal.GetTouchPointsCount();
+ return __ret;
+ }
+
+ public static float GetGestureHoldDuration()
+ {
+ var __ret = __Internal.GetGestureHoldDuration();
+ return __ret;
+ }
+
+ public static global::raylib.Vector2 GetGestureDragVector()
+ {
+ var __ret = __Internal.GetGestureDragVector();
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static float GetGestureDragAngle()
+ {
+ var __ret = __Internal.GetGestureDragAngle();
+ return __ret;
+ }
+
+ public static global::raylib.Vector2 GetGesturePinchVector()
+ {
+ var __ret = __Internal.GetGesturePinchVector();
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static float GetGesturePinchAngle()
+ {
+ var __ret = __Internal.GetGesturePinchAngle();
+ return __ret;
+ }
+
+ public static void SetCameraMode(global::raylib.Camera3D camera, int mode)
+ {
+ var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance;
+ __Internal.SetCameraMode(__arg0, mode);
+ }
+
+ public static void UpdateCamera(global::raylib.Camera3D camera)
+ {
+ var __arg0 = ReferenceEquals(camera, null) ? global::System.IntPtr.Zero : camera.__Instance;
+ __Internal.UpdateCamera(__arg0);
+ }
+
+ public static void SetCameraPanControl(int panKey)
+ {
+ __Internal.SetCameraPanControl(panKey);
+ }
+
+ public static void SetCameraAltControl(int altKey)
+ {
+ __Internal.SetCameraAltControl(altKey);
+ }
+
+ public static void SetCameraSmoothZoomControl(int szKey)
+ {
+ __Internal.SetCameraSmoothZoomControl(szKey);
+ }
+
+ public static void SetCameraMoveControls(int frontKey, int backKey, int rightKey, int leftKey, int upKey, int downKey)
+ {
+ __Internal.SetCameraMoveControls(frontKey, backKey, rightKey, leftKey, upKey, downKey);
+ }
+
+ public static void DrawPixel(int posX, int posY, global::raylib.Color color)
+ {
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawPixel(posX, posY, __arg2);
+ }
+
+ public static void DrawPixelV(global::raylib.Vector2 position, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance;
+ var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawPixelV(__arg0, __arg1);
+ }
+
+ public static void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, global::raylib.Color color)
+ {
+ var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawLine(startPosX, startPosY, endPosX, endPosY, __arg4);
+ }
+
+ public static void DrawLineV(global::raylib.Vector2 startPos, global::raylib.Vector2 endPos, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(startPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) startPos.__Instance;
+ var __arg1 = ReferenceEquals(endPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) endPos.__Instance;
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawLineV(__arg0, __arg1, __arg2);
+ }
+
+ public static void DrawLineEx(global::raylib.Vector2 startPos, global::raylib.Vector2 endPos, float thick, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(startPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) startPos.__Instance;
+ var __arg1 = ReferenceEquals(endPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) endPos.__Instance;
+ var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawLineEx(__arg0, __arg1, thick, __arg3);
+ }
+
+ public static void DrawLineBezier(global::raylib.Vector2 startPos, global::raylib.Vector2 endPos, float thick, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(startPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) startPos.__Instance;
+ var __arg1 = ReferenceEquals(endPos, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) endPos.__Instance;
+ var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawLineBezier(__arg0, __arg1, thick, __arg3);
+ }
+
+ public static void DrawCircle(int centerX, int centerY, float radius, global::raylib.Color color)
+ {
+ var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawCircle(centerX, centerY, radius, __arg3);
+ }
+
+ public static void DrawCircleGradient(int centerX, int centerY, float radius, global::raylib.Color color1, global::raylib.Color color2)
+ {
+ var __arg3 = ReferenceEquals(color1, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color1.__Instance;
+ var __arg4 = ReferenceEquals(color2, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color2.__Instance;
+ __Internal.DrawCircleGradient(centerX, centerY, radius, __arg3, __arg4);
+ }
+
+ public static void DrawCircleV(global::raylib.Vector2 center, float radius, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(center, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center.__Instance;
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawCircleV(__arg0, radius, __arg2);
+ }
+
+ public static void DrawCircleLines(int centerX, int centerY, float radius, global::raylib.Color color)
+ {
+ var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawCircleLines(centerX, centerY, radius, __arg3);
+ }
+
+ public static void DrawRectangle(int posX, int posY, int width, int height, global::raylib.Color color)
+ {
+ var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawRectangle(posX, posY, width, height, __arg4);
+ }
+
+ public static void DrawRectangleV(global::raylib.Vector2 position, global::raylib.Vector2 size, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance;
+ var __arg1 = ReferenceEquals(size, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) size.__Instance;
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawRectangleV(__arg0, __arg1, __arg2);
+ }
+
+ public static void DrawRectangleRec(global::raylib.Rectangle rec, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance;
+ var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawRectangleRec(__arg0, __arg1);
+ }
+
+ public static void DrawRectanglePro(global::raylib.Rectangle rec, global::raylib.Vector2 origin, float rotation, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance;
+ var __arg1 = ReferenceEquals(origin, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) origin.__Instance;
+ var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawRectanglePro(__arg0, __arg1, rotation, __arg3);
+ }
+
+ public static void DrawRectangleGradientV(int posX, int posY, int width, int height, global::raylib.Color color1, global::raylib.Color color2)
+ {
+ var __arg4 = ReferenceEquals(color1, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color1.__Instance;
+ var __arg5 = ReferenceEquals(color2, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color2.__Instance;
+ __Internal.DrawRectangleGradientV(posX, posY, width, height, __arg4, __arg5);
+ }
+
+ public static void DrawRectangleGradientH(int posX, int posY, int width, int height, global::raylib.Color color1, global::raylib.Color color2)
+ {
+ var __arg4 = ReferenceEquals(color1, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color1.__Instance;
+ var __arg5 = ReferenceEquals(color2, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color2.__Instance;
+ __Internal.DrawRectangleGradientH(posX, posY, width, height, __arg4, __arg5);
+ }
+
+ public static void DrawRectangleGradientEx(global::raylib.Rectangle rec, global::raylib.Color col1, global::raylib.Color col2, global::raylib.Color col3, global::raylib.Color col4)
+ {
+ var __arg0 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance;
+ var __arg1 = ReferenceEquals(col1, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col1.__Instance;
+ var __arg2 = ReferenceEquals(col2, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col2.__Instance;
+ var __arg3 = ReferenceEquals(col3, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col3.__Instance;
+ var __arg4 = ReferenceEquals(col4, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col4.__Instance;
+ __Internal.DrawRectangleGradientEx(__arg0, __arg1, __arg2, __arg3, __arg4);
+ }
+
+ public static void DrawRectangleLines(int posX, int posY, int width, int height, global::raylib.Color color)
+ {
+ var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawRectangleLines(posX, posY, width, height, __arg4);
+ }
+
+ public static void DrawRectangleLinesEx(global::raylib.Rectangle rec, int lineThick, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance;
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawRectangleLinesEx(__arg0, lineThick, __arg2);
+ }
+
+ public static void DrawTriangle(global::raylib.Vector2 v1, global::raylib.Vector2 v2, global::raylib.Vector2 v3, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v2.__Instance;
+ var __arg2 = ReferenceEquals(v3, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v3.__Instance;
+ var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawTriangle(__arg0, __arg1, __arg2, __arg3);
+ }
+
+ public static void DrawTriangleLines(global::raylib.Vector2 v1, global::raylib.Vector2 v2, global::raylib.Vector2 v3, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v2.__Instance;
+ var __arg2 = ReferenceEquals(v3, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v3.__Instance;
+ var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawTriangleLines(__arg0, __arg1, __arg2, __arg3);
+ }
+
+ public static void DrawPoly(global::raylib.Vector2 center, int sides, float radius, float rotation, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(center, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center.__Instance;
+ var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawPoly(__arg0, sides, radius, rotation, __arg4);
+ }
+
+ public static void DrawPolyEx(global::raylib.Vector2 points, int numPoints, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(points, null) ? global::System.IntPtr.Zero : points.__Instance;
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawPolyEx(__arg0, numPoints, __arg2);
+ }
+
+ public static void DrawPolyExLines(global::raylib.Vector2 points, int numPoints, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(points, null) ? global::System.IntPtr.Zero : points.__Instance;
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawPolyExLines(__arg0, numPoints, __arg2);
+ }
+
+ public static bool CheckCollisionRecs(global::raylib.Rectangle rec1, global::raylib.Rectangle rec2)
+ {
+ var __arg0 = ReferenceEquals(rec1, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec1.__Instance;
+ var __arg1 = ReferenceEquals(rec2, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec2.__Instance;
+ var __ret = __Internal.CheckCollisionRecs(__arg0, __arg1);
+ return __ret;
+ }
+
+ public static bool CheckCollisionCircles(global::raylib.Vector2 center1, float radius1, global::raylib.Vector2 center2, float radius2)
+ {
+ var __arg0 = ReferenceEquals(center1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center1.__Instance;
+ var __arg2 = ReferenceEquals(center2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center2.__Instance;
+ var __ret = __Internal.CheckCollisionCircles(__arg0, radius1, __arg2, radius2);
+ return __ret;
+ }
+
+ public static bool CheckCollisionCircleRec(global::raylib.Vector2 center, float radius, global::raylib.Rectangle rec)
+ {
+ var __arg0 = ReferenceEquals(center, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center.__Instance;
+ var __arg2 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance;
+ var __ret = __Internal.CheckCollisionCircleRec(__arg0, radius, __arg2);
+ return __ret;
+ }
+
+ public static global::raylib.Rectangle GetCollisionRec(global::raylib.Rectangle rec1, global::raylib.Rectangle rec2)
+ {
+ var __arg0 = ReferenceEquals(rec1, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec1.__Instance;
+ var __arg1 = ReferenceEquals(rec2, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec2.__Instance;
+ var __ret = new global::raylib.Rectangle.__Internal();
+ __Internal.GetCollisionRec(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Rectangle.__CreateInstance(__ret);
+ }
+
+ public static bool CheckCollisionPointRec(global::raylib.Vector2 point, global::raylib.Rectangle rec)
+ {
+ var __arg0 = ReferenceEquals(point, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) point.__Instance;
+ var __arg1 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance;
+ var __ret = __Internal.CheckCollisionPointRec(__arg0, __arg1);
+ return __ret;
+ }
+
+ public static bool CheckCollisionPointCircle(global::raylib.Vector2 point, global::raylib.Vector2 center, float radius)
+ {
+ var __arg0 = ReferenceEquals(point, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) point.__Instance;
+ var __arg1 = ReferenceEquals(center, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) center.__Instance;
+ var __ret = __Internal.CheckCollisionPointCircle(__arg0, __arg1, radius);
+ return __ret;
+ }
+
+ public static bool CheckCollisionPointTriangle(global::raylib.Vector2 point, global::raylib.Vector2 p1, global::raylib.Vector2 p2, global::raylib.Vector2 p3)
+ {
+ var __arg0 = ReferenceEquals(point, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) point.__Instance;
+ var __arg1 = ReferenceEquals(p1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) p1.__Instance;
+ var __arg2 = ReferenceEquals(p2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) p2.__Instance;
+ var __arg3 = ReferenceEquals(p3, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) p3.__Instance;
+ var __ret = __Internal.CheckCollisionPointTriangle(__arg0, __arg1, __arg2, __arg3);
+ return __ret;
+ }
+
+ public static global::raylib.Image LoadImage(string fileName)
+ {
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.LoadImage(new IntPtr(&__ret), fileName);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Image LoadImageEx(global::raylib.Color pixels, int width, int height)
+ {
+ var __arg0 = ReferenceEquals(pixels, null) ? global::System.IntPtr.Zero : pixels.__Instance;
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.LoadImageEx(new IntPtr(&__ret), __arg0, width, height);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Image LoadImagePro(global::System.IntPtr data, int width, int height, int format)
+ {
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.LoadImagePro(new IntPtr(&__ret), data, width, height, format);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Image LoadImageRaw(string fileName, int width, int height, int format, int headerSize)
+ {
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.LoadImageRaw(new IntPtr(&__ret), fileName, width, height, format, headerSize);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static void ExportImage(string fileName, global::raylib.Image image)
+ {
+ var __arg1 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance;
+ __Internal.ExportImage(fileName, __arg1);
+ }
+
+ public static global::raylib.Texture2D LoadTexture(string fileName)
+ {
+ var __ret = new global::raylib.Texture2D.__Internal();
+ __Internal.LoadTexture(new IntPtr(&__ret), fileName);
+ return global::raylib.Texture2D.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Texture2D LoadTextureFromImage(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance;
+ var __ret = new global::raylib.Texture2D.__Internal();
+ __Internal.LoadTextureFromImage(new IntPtr(&__ret), __arg0);
+ return global::raylib.Texture2D.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.RenderTexture2D LoadRenderTexture(int width, int height)
+ {
+ var __ret = new global::raylib.RenderTexture2D.__Internal();
+ __Internal.LoadRenderTexture(new IntPtr(&__ret), width, height);
+ return global::raylib.RenderTexture2D.__CreateInstance(__ret);
+ }
+
+ public static void UnloadImage(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance;
+ __Internal.UnloadImage(__arg0);
+ }
+
+ public static void UnloadTexture(global::raylib.Texture2D texture)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ __Internal.UnloadTexture(__arg0);
+ }
+
+ public static void UnloadRenderTexture(global::raylib.RenderTexture2D target)
+ {
+ var __arg0 = ReferenceEquals(target, null) ? new global::raylib.RenderTexture2D.__Internal() : *(global::raylib.RenderTexture2D.__Internal*) target.__Instance;
+ __Internal.UnloadRenderTexture(__arg0);
+ }
+
+ public static global::raylib.Color GetImageData(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance;
+ var __ret = __Internal.GetImageData(__arg0);
+ global::raylib.Color __result0;
+ if (__ret == IntPtr.Zero) __result0 = null;
+ else if (global::raylib.Color.NativeToManagedMap.ContainsKey(__ret))
+ __result0 = (global::raylib.Color) global::raylib.Color.NativeToManagedMap[__ret];
+ else __result0 = global::raylib.Color.__CreateInstance(__ret);
+ return __result0;
+ }
+
+ public static global::raylib.Vector4 GetImageDataNormalized(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance;
+ var __ret = __Internal.GetImageDataNormalized(__arg0);
+ global::raylib.Vector4 __result0;
+ if (__ret == IntPtr.Zero) __result0 = null;
+ else if (global::raylib.Vector4.NativeToManagedMap.ContainsKey(__ret))
+ __result0 = (global::raylib.Vector4) global::raylib.Vector4.NativeToManagedMap[__ret];
+ else __result0 = global::raylib.Vector4.__CreateInstance(__ret);
+ return __result0;
+ }
+
+ public static int GetPixelDataSize(int width, int height, int format)
+ {
+ var __ret = __Internal.GetPixelDataSize(width, height, format);
+ return __ret;
+ }
+
+ public static global::raylib.Image GetTextureData(global::raylib.Texture2D texture)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.GetTextureData(new IntPtr(&__ret), __arg0);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static void UpdateTexture(global::raylib.Texture2D texture, global::System.IntPtr pixels)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ __Internal.UpdateTexture(__arg0, pixels);
+ }
+
+ public static global::raylib.Image ImageCopy(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) image.__Instance;
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.ImageCopy(new IntPtr(&__ret), __arg0);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static void ImageToPOT(global::raylib.Image image, global::raylib.Color fillColor)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ var __arg1 = ReferenceEquals(fillColor, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) fillColor.__Instance;
+ __Internal.ImageToPOT(__arg0, __arg1);
+ }
+
+ public static void ImageFormat(global::raylib.Image image, int newFormat)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageFormat(__arg0, newFormat);
+ }
+
+ public static void ImageAlphaMask(global::raylib.Image image, global::raylib.Image alphaMask)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ var __arg1 = ReferenceEquals(alphaMask, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) alphaMask.__Instance;
+ __Internal.ImageAlphaMask(__arg0, __arg1);
+ }
+
+ public static void ImageAlphaClear(global::raylib.Image image, global::raylib.Color color, float threshold)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.ImageAlphaClear(__arg0, __arg1, threshold);
+ }
+
+ public static void ImageAlphaCrop(global::raylib.Image image, float threshold)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageAlphaCrop(__arg0, threshold);
+ }
+
+ public static void ImageAlphaPremultiply(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageAlphaPremultiply(__arg0);
+ }
+
+ public static void ImageCrop(global::raylib.Image image, global::raylib.Rectangle crop)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ var __arg1 = ReferenceEquals(crop, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) crop.__Instance;
+ __Internal.ImageCrop(__arg0, __arg1);
+ }
+
+ public static void ImageResize(global::raylib.Image image, int newWidth, int newHeight)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageResize(__arg0, newWidth, newHeight);
+ }
+
+ public static void ImageResizeNN(global::raylib.Image image, int newWidth, int newHeight)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageResizeNN(__arg0, newWidth, newHeight);
+ }
+
+ public static void ImageResizeCanvas(global::raylib.Image image, int newWidth, int newHeight, int offsetX, int offsetY, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ var __arg5 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.ImageResizeCanvas(__arg0, newWidth, newHeight, offsetX, offsetY, __arg5);
+ }
+
+ public static void ImageMipmaps(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageMipmaps(__arg0);
+ }
+
+ public static void ImageDither(global::raylib.Image image, int rBpp, int gBpp, int bBpp, int aBpp)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageDither(__arg0, rBpp, gBpp, bBpp, aBpp);
+ }
+
+ public static global::raylib.Image ImageText(string text, int fontSize, global::raylib.Color color)
+ {
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.ImageText(new IntPtr(&__ret), text, fontSize, __arg2);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Image ImageTextEx(global::raylib.Font font, string text, float fontSize, float spacing, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance;
+ var __arg4 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.ImageTextEx(new IntPtr(&__ret), __arg0, text, fontSize, spacing, __arg4);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static void ImageDraw(global::raylib.Image dst, global::raylib.Image src, global::raylib.Rectangle srcRec, global::raylib.Rectangle dstRec)
+ {
+ var __arg0 = ReferenceEquals(dst, null) ? global::System.IntPtr.Zero : dst.__Instance;
+ var __arg1 = ReferenceEquals(src, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) src.__Instance;
+ var __arg2 = ReferenceEquals(srcRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) srcRec.__Instance;
+ var __arg3 = ReferenceEquals(dstRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) dstRec.__Instance;
+ __Internal.ImageDraw(__arg0, __arg1, __arg2, __arg3);
+ }
+
+ public static void ImageDrawRectangle(global::raylib.Image dst, global::raylib.Vector2 position, global::raylib.Rectangle rec, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(dst, null) ? global::System.IntPtr.Zero : dst.__Instance;
+ var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance;
+ var __arg2 = ReferenceEquals(rec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) rec.__Instance;
+ var __arg3 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.ImageDrawRectangle(__arg0, __arg1, __arg2, __arg3);
+ }
+
+ public static void ImageDrawText(global::raylib.Image dst, global::raylib.Vector2 position, string text, int fontSize, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(dst, null) ? global::System.IntPtr.Zero : dst.__Instance;
+ var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance;
+ var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.ImageDrawText(__arg0, __arg1, text, fontSize, __arg4);
+ }
+
+ public static void ImageDrawTextEx(global::raylib.Image dst, global::raylib.Vector2 position, global::raylib.Font font, string text, float fontSize, float spacing, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(dst, null) ? global::System.IntPtr.Zero : dst.__Instance;
+ var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance;
+ var __arg2 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance;
+ var __arg6 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.ImageDrawTextEx(__arg0, __arg1, __arg2, text, fontSize, spacing, __arg6);
+ }
+
+ public static void ImageFlipVertical(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageFlipVertical(__arg0);
+ }
+
+ public static void ImageFlipHorizontal(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageFlipHorizontal(__arg0);
+ }
+
+ public static void ImageRotateCW(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageRotateCW(__arg0);
+ }
+
+ public static void ImageRotateCCW(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageRotateCCW(__arg0);
+ }
+
+ public static void ImageColorTint(global::raylib.Image image, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.ImageColorTint(__arg0, __arg1);
+ }
+
+ public static void ImageColorInvert(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageColorInvert(__arg0);
+ }
+
+ public static void ImageColorGrayscale(global::raylib.Image image)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageColorGrayscale(__arg0);
+ }
+
+ public static void ImageColorContrast(global::raylib.Image image, float contrast)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageColorContrast(__arg0, contrast);
+ }
+
+ public static void ImageColorBrightness(global::raylib.Image image, int brightness)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ __Internal.ImageColorBrightness(__arg0, brightness);
+ }
+
+ public static void ImageColorReplace(global::raylib.Image image, global::raylib.Color color, global::raylib.Color replace)
+ {
+ var __arg0 = ReferenceEquals(image, null) ? global::System.IntPtr.Zero : image.__Instance;
+ var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ var __arg2 = ReferenceEquals(replace, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) replace.__Instance;
+ __Internal.ImageColorReplace(__arg0, __arg1, __arg2);
+ }
+
+ public static global::raylib.Image GenImageColor(int width, int height, global::raylib.Color color)
+ {
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.GenImageColor(new IntPtr(&__ret), width, height, __arg2);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Image GenImageGradientV(int width, int height, global::raylib.Color top, global::raylib.Color bottom)
+ {
+ var __arg2 = ReferenceEquals(top, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) top.__Instance;
+ var __arg3 = ReferenceEquals(bottom, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) bottom.__Instance;
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.GenImageGradientV(new IntPtr(&__ret), width, height, __arg2, __arg3);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Image GenImageGradientH(int width, int height, global::raylib.Color left, global::raylib.Color right)
+ {
+ var __arg2 = ReferenceEquals(left, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) left.__Instance;
+ var __arg3 = ReferenceEquals(right, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) right.__Instance;
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.GenImageGradientH(new IntPtr(&__ret), width, height, __arg2, __arg3);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Image GenImageGradientRadial(int width, int height, float density, global::raylib.Color inner, global::raylib.Color outer)
+ {
+ var __arg3 = ReferenceEquals(inner, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) inner.__Instance;
+ var __arg4 = ReferenceEquals(outer, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) outer.__Instance;
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.GenImageGradientRadial(new IntPtr(&__ret), width, height, density, __arg3, __arg4);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Image GenImageChecked(int width, int height, int checksX, int checksY, global::raylib.Color col1, global::raylib.Color col2)
+ {
+ var __arg4 = ReferenceEquals(col1, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col1.__Instance;
+ var __arg5 = ReferenceEquals(col2, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) col2.__Instance;
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.GenImageChecked(new IntPtr(&__ret), width, height, checksX, checksY, __arg4, __arg5);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Image GenImageWhiteNoise(int width, int height, float factor)
+ {
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.GenImageWhiteNoise(new IntPtr(&__ret), width, height, factor);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)
+ {
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.GenImagePerlinNoise(new IntPtr(&__ret), width, height, offsetX, offsetY, scale);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Image GenImageCellular(int width, int height, int tileSize)
+ {
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.GenImageCellular(new IntPtr(&__ret), width, height, tileSize);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static void GenTextureMipmaps(global::raylib.Texture2D texture)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? global::System.IntPtr.Zero : texture.__Instance;
+ __Internal.GenTextureMipmaps(__arg0);
+ }
+
+ public static void SetTextureFilter(global::raylib.Texture2D texture, int filterMode)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ __Internal.SetTextureFilter(__arg0, filterMode);
+ }
+
+ public static void SetTextureWrap(global::raylib.Texture2D texture, int wrapMode)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ __Internal.SetTextureWrap(__arg0, wrapMode);
+ }
+
+ public static void DrawTexture(global::raylib.Texture2D texture, int posX, int posY, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ var __arg3 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawTexture(__arg0, posX, posY, __arg3);
+ }
+
+ public static void DrawTextureV(global::raylib.Texture2D texture, global::raylib.Vector2 position, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance;
+ var __arg2 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawTextureV(__arg0, __arg1, __arg2);
+ }
+
+ public static void DrawTextureEx(global::raylib.Texture2D texture, global::raylib.Vector2 position, float rotation, float scale, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance;
+ var __arg4 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawTextureEx(__arg0, __arg1, rotation, scale, __arg4);
+ }
+
+ public static void DrawTextureRec(global::raylib.Texture2D texture, global::raylib.Rectangle sourceRec, global::raylib.Vector2 position, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ var __arg1 = ReferenceEquals(sourceRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) sourceRec.__Instance;
+ var __arg2 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance;
+ var __arg3 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawTextureRec(__arg0, __arg1, __arg2, __arg3);
+ }
+
+ public static void DrawTexturePro(global::raylib.Texture2D texture, global::raylib.Rectangle sourceRec, global::raylib.Rectangle destRec, global::raylib.Vector2 origin, float rotation, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ var __arg1 = ReferenceEquals(sourceRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) sourceRec.__Instance;
+ var __arg2 = ReferenceEquals(destRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) destRec.__Instance;
+ var __arg3 = ReferenceEquals(origin, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) origin.__Instance;
+ var __arg5 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawTexturePro(__arg0, __arg1, __arg2, __arg3, rotation, __arg5);
+ }
+
+ public static global::raylib.Font GetFontDefault()
+ {
+ var __ret = new global::raylib.Font.__Internal();
+ __Internal.GetFontDefault(new IntPtr(&__ret));
+ return global::raylib.Font.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Font LoadFont(string fileName)
+ {
+ var __ret = new global::raylib.Font.__Internal();
+ __Internal.LoadFont(new IntPtr(&__ret), fileName);
+ return global::raylib.Font.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Font LoadFontEx(string fileName, int fontSize, int charsCount, ref int fontChars)
+ {
+ fixed (int* __refParamPtr3 = &fontChars)
+ {
+ var __arg3 = __refParamPtr3;
+ var __ret = new global::raylib.Font.__Internal();
+ __Internal.LoadFontEx(new IntPtr(&__ret), fileName, fontSize, charsCount, __arg3);
+ return global::raylib.Font.__CreateInstance(__ret);
+ }
+ }
+
+ public static global::raylib.CharInfo LoadFontData(string fileName, int fontSize, ref int fontChars, int charsCount, bool sdf)
+ {
+ fixed (int* __refParamPtr2 = &fontChars)
+ {
+ var __arg2 = __refParamPtr2;
+ var __ret = __Internal.LoadFontData(fileName, fontSize, __arg2, charsCount, sdf);
+ global::raylib.CharInfo __result0;
+ if (__ret == IntPtr.Zero) __result0 = null;
+ else if (global::raylib.CharInfo.NativeToManagedMap.ContainsKey(__ret))
+ __result0 = (global::raylib.CharInfo) global::raylib.CharInfo.NativeToManagedMap[__ret];
+ else __result0 = global::raylib.CharInfo.__CreateInstance(__ret);
+ return __result0;
+ }
+ }
+
+ public static global::raylib.Image GenImageFontAtlas(global::raylib.CharInfo chars, int fontSize, int charsCount, int padding, int packMethod)
+ {
+ var __arg0 = ReferenceEquals(chars, null) ? global::System.IntPtr.Zero : chars.__Instance;
+ var __ret = new global::raylib.Image.__Internal();
+ __Internal.GenImageFontAtlas(new IntPtr(&__ret), __arg0, fontSize, charsCount, padding, packMethod);
+ return global::raylib.Image.__CreateInstance(__ret);
+ }
+
+ public static void UnloadFont(global::raylib.Font font)
+ {
+ var __arg0 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance;
+ __Internal.UnloadFont(__arg0);
+ }
+
+ public static void DrawFPS(int posX, int posY)
+ {
+ __Internal.DrawFPS(posX, posY);
+ }
+
+ public static void DrawText(string text, int posX, int posY, int fontSize, global::raylib.Color color)
+ {
+ var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawText(text, posX, posY, fontSize, __arg4);
+ }
+
+ public static void DrawTextEx(global::raylib.Font font, string text, global::raylib.Vector2 position, float fontSize, float spacing, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance;
+ var __arg2 = ReferenceEquals(position, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) position.__Instance;
+ var __arg5 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawTextEx(__arg0, text, __arg2, fontSize, spacing, __arg5);
+ }
+
+ public static int MeasureText(string text, int fontSize)
+ {
+ var __ret = __Internal.MeasureText(text, fontSize);
+ return __ret;
+ }
+
+ public static global::raylib.Vector2 MeasureTextEx(global::raylib.Font font, string text, float fontSize, float spacing)
+ {
+ var __arg0 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance;
+ var __ret = __Internal.MeasureTextEx(__arg0, text, fontSize, spacing);
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static string FormatText(string text)
+ {
+ var __ret = __Internal.FormatText(text);
+ return Marshal.PtrToStringAnsi(__ret);
+ }
+
+ public static string SubText(string text, int position, int length)
+ {
+ var __ret = __Internal.SubText(text, position, length);
+ return Marshal.PtrToStringAnsi(__ret);
+ }
+
+ public static int GetGlyphIndex(global::raylib.Font font, int character)
+ {
+ var __arg0 = ReferenceEquals(font, null) ? new global::raylib.Font.__Internal() : *(global::raylib.Font.__Internal*) font.__Instance;
+ var __ret = __Internal.GetGlyphIndex(__arg0, character);
+ return __ret;
+ }
+
+ public static void DrawLine3D(global::raylib.Vector3 startPos, global::raylib.Vector3 endPos, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(startPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) startPos.__Instance;
+ var __arg1 = ReferenceEquals(endPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) endPos.__Instance;
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawLine3D(__arg0, __arg1, __arg2);
+ }
+
+ public static void DrawCircle3D(global::raylib.Vector3 center, float radius, global::raylib.Vector3 rotationAxis, float rotationAngle, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(center, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) center.__Instance;
+ var __arg2 = ReferenceEquals(rotationAxis, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) rotationAxis.__Instance;
+ var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawCircle3D(__arg0, radius, __arg2, rotationAngle, __arg4);
+ }
+
+ public static void DrawCube(global::raylib.Vector3 position, float width, float height, float length, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawCube(__arg0, width, height, length, __arg4);
+ }
+
+ public static void DrawCubeV(global::raylib.Vector3 position, global::raylib.Vector3 size, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ var __arg1 = ReferenceEquals(size, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) size.__Instance;
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawCubeV(__arg0, __arg1, __arg2);
+ }
+
+ public static void DrawCubeWires(global::raylib.Vector3 position, float width, float height, float length, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawCubeWires(__arg0, width, height, length, __arg4);
+ }
+
+ public static void DrawCubeTexture(global::raylib.Texture2D texture, global::raylib.Vector3 position, float width, float height, float length, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ var __arg5 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawCubeTexture(__arg0, __arg1, width, height, length, __arg5);
+ }
+
+ public static void DrawSphere(global::raylib.Vector3 centerPos, float radius, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(centerPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerPos.__Instance;
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawSphere(__arg0, radius, __arg2);
+ }
+
+ public static void DrawSphereEx(global::raylib.Vector3 centerPos, float radius, int rings, int slices, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(centerPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerPos.__Instance;
+ var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawSphereEx(__arg0, radius, rings, slices, __arg4);
+ }
+
+ public static void DrawSphereWires(global::raylib.Vector3 centerPos, float radius, int rings, int slices, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(centerPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerPos.__Instance;
+ var __arg4 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawSphereWires(__arg0, radius, rings, slices, __arg4);
+ }
+
+ public static void DrawCylinder(global::raylib.Vector3 position, float radiusTop, float radiusBottom, float height, int slices, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ var __arg5 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawCylinder(__arg0, radiusTop, radiusBottom, height, slices, __arg5);
+ }
+
+ public static void DrawCylinderWires(global::raylib.Vector3 position, float radiusTop, float radiusBottom, float height, int slices, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ var __arg5 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawCylinderWires(__arg0, radiusTop, radiusBottom, height, slices, __arg5);
+ }
+
+ public static void DrawPlane(global::raylib.Vector3 centerPos, global::raylib.Vector2 size, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(centerPos, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerPos.__Instance;
+ var __arg1 = ReferenceEquals(size, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) size.__Instance;
+ var __arg2 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawPlane(__arg0, __arg1, __arg2);
+ }
+
+ public static void DrawRay(global::raylib.Ray ray, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance;
+ var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawRay(__arg0, __arg1);
+ }
+
+ public static void DrawGrid(int slices, float spacing)
+ {
+ __Internal.DrawGrid(slices, spacing);
+ }
+
+ public static void DrawGizmo(global::raylib.Vector3 position)
+ {
+ var __arg0 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ __Internal.DrawGizmo(__arg0);
+ }
+
+ public static global::raylib.Model LoadModel(string fileName)
+ {
+ var __ret = new global::raylib.Model.__Internal();
+ __Internal.LoadModel(new IntPtr(&__ret), fileName);
+ return global::raylib.Model.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Model LoadModelFromMesh(global::raylib.Mesh mesh)
+ {
+ var __arg0 = ReferenceEquals(mesh, null) ? new global::raylib.Mesh.__Internal() : *(global::raylib.Mesh.__Internal*) mesh.__Instance;
+ var __ret = new global::raylib.Model.__Internal();
+ __Internal.LoadModelFromMesh(new IntPtr(&__ret), __arg0);
+ return global::raylib.Model.__CreateInstance(__ret);
+ }
+
+ public static void UnloadModel(global::raylib.Model model)
+ {
+ var __arg0 = ReferenceEquals(model, null) ? new global::raylib.Model.__Internal() : *(global::raylib.Model.__Internal*) model.__Instance;
+ __Internal.UnloadModel(__arg0);
+ }
+
+ public static global::raylib.Mesh LoadMesh(string fileName)
+ {
+ var __ret = new global::raylib.Mesh.__Internal();
+ __Internal.LoadMesh(new IntPtr(&__ret), fileName);
+ return global::raylib.Mesh.__CreateInstance(__ret);
+ }
+
+ public static void UnloadMesh(global::raylib.Mesh mesh)
+ {
+ var __arg0 = ReferenceEquals(mesh, null) ? global::System.IntPtr.Zero : mesh.__Instance;
+ __Internal.UnloadMesh(__arg0);
+ }
+
+ public static void ExportMesh(string fileName, global::raylib.Mesh mesh)
+ {
+ var __arg1 = ReferenceEquals(mesh, null) ? new global::raylib.Mesh.__Internal() : *(global::raylib.Mesh.__Internal*) mesh.__Instance;
+ __Internal.ExportMesh(fileName, __arg1);
+ }
+
+ public static global::raylib.BoundingBox MeshBoundingBox(global::raylib.Mesh mesh)
+ {
+ var __arg0 = ReferenceEquals(mesh, null) ? new global::raylib.Mesh.__Internal() : *(global::raylib.Mesh.__Internal*) mesh.__Instance;
+ var __ret = new global::raylib.BoundingBox.__Internal();
+ __Internal.MeshBoundingBox(new IntPtr(&__ret), __arg0);
+ return global::raylib.BoundingBox.__CreateInstance(__ret);
+ }
+
+ public static void MeshTangents(global::raylib.Mesh mesh)
+ {
+ var __arg0 = ReferenceEquals(mesh, null) ? global::System.IntPtr.Zero : mesh.__Instance;
+ __Internal.MeshTangents(__arg0);
+ }
+
+ public static void MeshBinormals(global::raylib.Mesh mesh)
+ {
+ var __arg0 = ReferenceEquals(mesh, null) ? global::System.IntPtr.Zero : mesh.__Instance;
+ __Internal.MeshBinormals(__arg0);
+ }
+
+ public static global::raylib.Mesh GenMeshPlane(float width, float length, int resX, int resZ)
+ {
+ var __ret = new global::raylib.Mesh.__Internal();
+ __Internal.GenMeshPlane(new IntPtr(&__ret), width, length, resX, resZ);
+ return global::raylib.Mesh.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Mesh GenMeshCube(float width, float height, float length)
+ {
+ var __ret = new global::raylib.Mesh.__Internal();
+ __Internal.GenMeshCube(new IntPtr(&__ret), width, height, length);
+ return global::raylib.Mesh.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Mesh GenMeshSphere(float radius, int rings, int slices)
+ {
+ var __ret = new global::raylib.Mesh.__Internal();
+ __Internal.GenMeshSphere(new IntPtr(&__ret), radius, rings, slices);
+ return global::raylib.Mesh.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Mesh GenMeshHemiSphere(float radius, int rings, int slices)
+ {
+ var __ret = new global::raylib.Mesh.__Internal();
+ __Internal.GenMeshHemiSphere(new IntPtr(&__ret), radius, rings, slices);
+ return global::raylib.Mesh.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Mesh GenMeshCylinder(float radius, float height, int slices)
+ {
+ var __ret = new global::raylib.Mesh.__Internal();
+ __Internal.GenMeshCylinder(new IntPtr(&__ret), radius, height, slices);
+ return global::raylib.Mesh.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)
+ {
+ var __ret = new global::raylib.Mesh.__Internal();
+ __Internal.GenMeshTorus(new IntPtr(&__ret), radius, size, radSeg, sides);
+ return global::raylib.Mesh.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)
+ {
+ var __ret = new global::raylib.Mesh.__Internal();
+ __Internal.GenMeshKnot(new IntPtr(&__ret), radius, size, radSeg, sides);
+ return global::raylib.Mesh.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Mesh GenMeshHeightmap(global::raylib.Image heightmap, global::raylib.Vector3 size)
+ {
+ var __arg0 = ReferenceEquals(heightmap, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) heightmap.__Instance;
+ var __arg1 = ReferenceEquals(size, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) size.__Instance;
+ var __ret = new global::raylib.Mesh.__Internal();
+ __Internal.GenMeshHeightmap(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Mesh.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Mesh GenMeshCubicmap(global::raylib.Image cubicmap, global::raylib.Vector3 cubeSize)
+ {
+ var __arg0 = ReferenceEquals(cubicmap, null) ? new global::raylib.Image.__Internal() : *(global::raylib.Image.__Internal*) cubicmap.__Instance;
+ var __arg1 = ReferenceEquals(cubeSize, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) cubeSize.__Instance;
+ var __ret = new global::raylib.Mesh.__Internal();
+ __Internal.GenMeshCubicmap(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Mesh.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Material LoadMaterial(string fileName)
+ {
+ var __ret = new global::raylib.Material.__Internal();
+ __Internal.LoadMaterial(new IntPtr(&__ret), fileName);
+ return global::raylib.Material.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Material LoadMaterialDefault()
+ {
+ var __ret = new global::raylib.Material.__Internal();
+ __Internal.LoadMaterialDefault(new IntPtr(&__ret));
+ return global::raylib.Material.__CreateInstance(__ret);
+ }
+
+ public static void UnloadMaterial(global::raylib.Material material)
+ {
+ var __arg0 = ReferenceEquals(material, null) ? new global::raylib.Material.__Internal() : *(global::raylib.Material.__Internal*) material.__Instance;
+ __Internal.UnloadMaterial(__arg0);
+ }
+
+ public static void DrawModel(global::raylib.Model model, global::raylib.Vector3 position, float scale, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(model, null) ? new global::raylib.Model.__Internal() : *(global::raylib.Model.__Internal*) model.__Instance;
+ var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ var __arg3 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawModel(__arg0, __arg1, scale, __arg3);
+ }
+
+ public static void DrawModelEx(global::raylib.Model model, global::raylib.Vector3 position, global::raylib.Vector3 rotationAxis, float rotationAngle, global::raylib.Vector3 scale, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(model, null) ? new global::raylib.Model.__Internal() : *(global::raylib.Model.__Internal*) model.__Instance;
+ var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ var __arg2 = ReferenceEquals(rotationAxis, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) rotationAxis.__Instance;
+ var __arg4 = ReferenceEquals(scale, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) scale.__Instance;
+ var __arg5 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawModelEx(__arg0, __arg1, __arg2, rotationAngle, __arg4, __arg5);
+ }
+
+ public static void DrawModelWires(global::raylib.Model model, global::raylib.Vector3 position, float scale, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(model, null) ? new global::raylib.Model.__Internal() : *(global::raylib.Model.__Internal*) model.__Instance;
+ var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ var __arg3 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawModelWires(__arg0, __arg1, scale, __arg3);
+ }
+
+ public static void DrawModelWiresEx(global::raylib.Model model, global::raylib.Vector3 position, global::raylib.Vector3 rotationAxis, float rotationAngle, global::raylib.Vector3 scale, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(model, null) ? new global::raylib.Model.__Internal() : *(global::raylib.Model.__Internal*) model.__Instance;
+ var __arg1 = ReferenceEquals(position, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) position.__Instance;
+ var __arg2 = ReferenceEquals(rotationAxis, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) rotationAxis.__Instance;
+ var __arg4 = ReferenceEquals(scale, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) scale.__Instance;
+ var __arg5 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawModelWiresEx(__arg0, __arg1, __arg2, rotationAngle, __arg4, __arg5);
+ }
+
+ public static void DrawBoundingBox(global::raylib.BoundingBox box, global::raylib.Color color)
+ {
+ var __arg0 = ReferenceEquals(box, null) ? new global::raylib.BoundingBox.__Internal() : *(global::raylib.BoundingBox.__Internal*) box.__Instance;
+ var __arg1 = ReferenceEquals(color, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) color.__Instance;
+ __Internal.DrawBoundingBox(__arg0, __arg1);
+ }
+
+ public static void DrawBillboard(global::raylib.Camera3D camera, global::raylib.Texture2D texture, global::raylib.Vector3 center, float size, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance;
+ var __arg1 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ var __arg2 = ReferenceEquals(center, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) center.__Instance;
+ var __arg4 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawBillboard(__arg0, __arg1, __arg2, size, __arg4);
+ }
+
+ public static void DrawBillboardRec(global::raylib.Camera3D camera, global::raylib.Texture2D texture, global::raylib.Rectangle sourceRec, global::raylib.Vector3 center, float size, global::raylib.Color tint)
+ {
+ var __arg0 = ReferenceEquals(camera, null) ? new global::raylib.Camera3D.__Internal() : *(global::raylib.Camera3D.__Internal*) camera.__Instance;
+ var __arg1 = ReferenceEquals(texture, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) texture.__Instance;
+ var __arg2 = ReferenceEquals(sourceRec, null) ? new global::raylib.Rectangle.__Internal() : *(global::raylib.Rectangle.__Internal*) sourceRec.__Instance;
+ var __arg3 = ReferenceEquals(center, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) center.__Instance;
+ var __arg5 = ReferenceEquals(tint, null) ? new global::raylib.Color.__Internal() : *(global::raylib.Color.__Internal*) tint.__Instance;
+ __Internal.DrawBillboardRec(__arg0, __arg1, __arg2, __arg3, size, __arg5);
+ }
+
+ public static bool CheckCollisionSpheres(global::raylib.Vector3 centerA, float radiusA, global::raylib.Vector3 centerB, float radiusB)
+ {
+ var __arg0 = ReferenceEquals(centerA, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerA.__Instance;
+ var __arg2 = ReferenceEquals(centerB, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerB.__Instance;
+ var __ret = __Internal.CheckCollisionSpheres(__arg0, radiusA, __arg2, radiusB);
+ return __ret;
+ }
+
+ public static bool CheckCollisionBoxes(global::raylib.BoundingBox box1, global::raylib.BoundingBox box2)
+ {
+ var __arg0 = ReferenceEquals(box1, null) ? new global::raylib.BoundingBox.__Internal() : *(global::raylib.BoundingBox.__Internal*) box1.__Instance;
+ var __arg1 = ReferenceEquals(box2, null) ? new global::raylib.BoundingBox.__Internal() : *(global::raylib.BoundingBox.__Internal*) box2.__Instance;
+ var __ret = __Internal.CheckCollisionBoxes(__arg0, __arg1);
+ return __ret;
+ }
+
+ public static bool CheckCollisionBoxSphere(global::raylib.BoundingBox box, global::raylib.Vector3 centerSphere, float radiusSphere)
+ {
+ var __arg0 = ReferenceEquals(box, null) ? new global::raylib.BoundingBox.__Internal() : *(global::raylib.BoundingBox.__Internal*) box.__Instance;
+ var __arg1 = ReferenceEquals(centerSphere, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) centerSphere.__Instance;
+ var __ret = __Internal.CheckCollisionBoxSphere(__arg0, __arg1, radiusSphere);
+ return __ret;
+ }
+
+ public static bool CheckCollisionRaySphere(global::raylib.Ray ray, global::raylib.Vector3 spherePosition, float sphereRadius)
+ {
+ var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance;
+ var __arg1 = ReferenceEquals(spherePosition, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) spherePosition.__Instance;
+ var __ret = __Internal.CheckCollisionRaySphere(__arg0, __arg1, sphereRadius);
+ return __ret;
+ }
+
+ public static bool CheckCollisionRaySphereEx(global::raylib.Ray ray, global::raylib.Vector3 spherePosition, float sphereRadius, global::raylib.Vector3 collisionPoint)
+ {
+ var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance;
+ var __arg1 = ReferenceEquals(spherePosition, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) spherePosition.__Instance;
+ var __arg3 = ReferenceEquals(collisionPoint, null) ? global::System.IntPtr.Zero : collisionPoint.__Instance;
+ var __ret = __Internal.CheckCollisionRaySphereEx(__arg0, __arg1, sphereRadius, __arg3);
+ return __ret;
+ }
+
+ public static bool CheckCollisionRayBox(global::raylib.Ray ray, global::raylib.BoundingBox box)
+ {
+ var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance;
+ var __arg1 = ReferenceEquals(box, null) ? new global::raylib.BoundingBox.__Internal() : *(global::raylib.BoundingBox.__Internal*) box.__Instance;
+ var __ret = __Internal.CheckCollisionRayBox(__arg0, __arg1);
+ return __ret;
+ }
+
+ public static global::raylib.RayHitInfo GetCollisionRayModel(global::raylib.Ray ray, global::raylib.Model model)
+ {
+ var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance;
+ var __arg1 = ReferenceEquals(model, null) ? global::System.IntPtr.Zero : model.__Instance;
+ var __ret = new global::raylib.RayHitInfo.__Internal();
+ __Internal.GetCollisionRayModel(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.RayHitInfo.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.RayHitInfo GetCollisionRayTriangle(global::raylib.Ray ray, global::raylib.Vector3 p1, global::raylib.Vector3 p2, global::raylib.Vector3 p3)
+ {
+ var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance;
+ var __arg1 = ReferenceEquals(p1, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) p1.__Instance;
+ var __arg2 = ReferenceEquals(p2, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) p2.__Instance;
+ var __arg3 = ReferenceEquals(p3, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) p3.__Instance;
+ var __ret = new global::raylib.RayHitInfo.__Internal();
+ __Internal.GetCollisionRayTriangle(new IntPtr(&__ret), __arg0, __arg1, __arg2, __arg3);
+ return global::raylib.RayHitInfo.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.RayHitInfo GetCollisionRayGround(global::raylib.Ray ray, float groundHeight)
+ {
+ var __arg0 = ReferenceEquals(ray, null) ? new global::raylib.Ray.__Internal() : *(global::raylib.Ray.__Internal*) ray.__Instance;
+ var __ret = new global::raylib.RayHitInfo.__Internal();
+ __Internal.GetCollisionRayGround(new IntPtr(&__ret), __arg0, groundHeight);
+ return global::raylib.RayHitInfo.__CreateInstance(__ret);
+ }
+
+ public static sbyte* LoadText(string fileName)
+ {
+ var __ret = __Internal.LoadText(fileName);
+ return __ret;
+ }
+
+ public static global::raylib.Shader LoadShader(string vsFileName, string fsFileName)
+ {
+ var __ret = new global::raylib.Shader.__Internal();
+ __Internal.LoadShader(new IntPtr(&__ret), vsFileName, fsFileName);
+ return global::raylib.Shader.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Shader LoadShaderCode(sbyte* vsCode, sbyte* fsCode)
+ {
+ var __ret = new global::raylib.Shader.__Internal();
+ __Internal.LoadShaderCode(new IntPtr(&__ret), vsCode, fsCode);
+ return global::raylib.Shader.__CreateInstance(__ret);
+ }
+
+ public static void UnloadShader(global::raylib.Shader shader)
+ {
+ var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance;
+ __Internal.UnloadShader(__arg0);
+ }
+
+ public static global::raylib.Shader GetShaderDefault()
+ {
+ var __ret = new global::raylib.Shader.__Internal();
+ __Internal.GetShaderDefault(new IntPtr(&__ret));
+ return global::raylib.Shader.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Texture2D GetTextureDefault()
+ {
+ var __ret = new global::raylib.Texture2D.__Internal();
+ __Internal.GetTextureDefault(new IntPtr(&__ret));
+ return global::raylib.Texture2D.__CreateInstance(__ret);
+ }
+
+ public static int GetShaderLocation(global::raylib.Shader shader, string uniformName)
+ {
+ var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance;
+ var __ret = __Internal.GetShaderLocation(__arg0, uniformName);
+ return __ret;
+ }
+
+ public static void SetShaderValue(global::raylib.Shader shader, int uniformLoc, ref float value, int size)
+ {
+ var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance;
+ fixed (float* __refParamPtr2 = &value)
+ {
+ var __arg2 = __refParamPtr2;
+ __Internal.SetShaderValue(__arg0, uniformLoc, __arg2, size);
+ }
+ }
+
+ public static void SetShaderValuei(global::raylib.Shader shader, int uniformLoc, ref int value, int size)
+ {
+ var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance;
+ fixed (int* __refParamPtr2 = &value)
+ {
+ var __arg2 = __refParamPtr2;
+ __Internal.SetShaderValuei(__arg0, uniformLoc, __arg2, size);
+ }
+ }
+
+ public static void SetShaderValueMatrix(global::raylib.Shader shader, int uniformLoc, global::raylib.Matrix mat)
+ {
+ var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance;
+ var __arg2 = ReferenceEquals(mat, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) mat.__Instance;
+ __Internal.SetShaderValueMatrix(__arg0, uniformLoc, __arg2);
+ }
+
+ public static void SetMatrixProjection(global::raylib.Matrix proj)
+ {
+ var __arg0 = ReferenceEquals(proj, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) proj.__Instance;
+ __Internal.SetMatrixProjection(__arg0);
+ }
+
+ public static void SetMatrixModelview(global::raylib.Matrix view)
+ {
+ var __arg0 = ReferenceEquals(view, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) view.__Instance;
+ __Internal.SetMatrixModelview(__arg0);
+ }
+
+ public static global::raylib.Matrix GetMatrixModelview()
+ {
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.GetMatrixModelview(new IntPtr(&__ret));
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Texture2D GenTextureCubemap(global::raylib.Shader shader, global::raylib.Texture2D skyHDR, int size)
+ {
+ var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance;
+ var __arg1 = ReferenceEquals(skyHDR, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) skyHDR.__Instance;
+ var __ret = new global::raylib.Texture2D.__Internal();
+ __Internal.GenTextureCubemap(new IntPtr(&__ret), __arg0, __arg1, size);
+ return global::raylib.Texture2D.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Texture2D GenTextureIrradiance(global::raylib.Shader shader, global::raylib.Texture2D cubemap, int size)
+ {
+ var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance;
+ var __arg1 = ReferenceEquals(cubemap, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) cubemap.__Instance;
+ var __ret = new global::raylib.Texture2D.__Internal();
+ __Internal.GenTextureIrradiance(new IntPtr(&__ret), __arg0, __arg1, size);
+ return global::raylib.Texture2D.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Texture2D GenTexturePrefilter(global::raylib.Shader shader, global::raylib.Texture2D cubemap, int size)
+ {
+ var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance;
+ var __arg1 = ReferenceEquals(cubemap, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) cubemap.__Instance;
+ var __ret = new global::raylib.Texture2D.__Internal();
+ __Internal.GenTexturePrefilter(new IntPtr(&__ret), __arg0, __arg1, size);
+ return global::raylib.Texture2D.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Texture2D GenTextureBRDF(global::raylib.Shader shader, global::raylib.Texture2D cubemap, int size)
+ {
+ var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance;
+ var __arg1 = ReferenceEquals(cubemap, null) ? new global::raylib.Texture2D.__Internal() : *(global::raylib.Texture2D.__Internal*) cubemap.__Instance;
+ var __ret = new global::raylib.Texture2D.__Internal();
+ __Internal.GenTextureBRDF(new IntPtr(&__ret), __arg0, __arg1, size);
+ return global::raylib.Texture2D.__CreateInstance(__ret);
+ }
+
+ public static void BeginShaderMode(global::raylib.Shader shader)
+ {
+ var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance;
+ __Internal.BeginShaderMode(__arg0);
+ }
+
+ public static void EndShaderMode()
+ {
+ __Internal.EndShaderMode();
+ }
+
+ public static void BeginBlendMode(int mode)
+ {
+ __Internal.BeginBlendMode(mode);
+ }
+
+ public static void EndBlendMode()
+ {
+ __Internal.EndBlendMode();
+ }
+
+ public static global::raylib.VrDeviceInfo GetVrDeviceInfo(int vrDeviceType)
+ {
+ var __ret = new global::raylib.VrDeviceInfo.__Internal();
+ __Internal.GetVrDeviceInfo(new IntPtr(&__ret), vrDeviceType);
+ return global::raylib.VrDeviceInfo.__CreateInstance(__ret);
+ }
+
+ public static void InitVrSimulator(global::raylib.VrDeviceInfo info)
+ {
+ var __arg0 = ReferenceEquals(info, null) ? new global::raylib.VrDeviceInfo.__Internal() : *(global::raylib.VrDeviceInfo.__Internal*) info.__Instance;
+ __Internal.InitVrSimulator(__arg0);
+ }
+
+ public static void CloseVrSimulator()
+ {
+ __Internal.CloseVrSimulator();
+ }
+
+ public static bool IsVrSimulatorReady()
+ {
+ var __ret = __Internal.IsVrSimulatorReady();
+ return __ret;
+ }
+
+ public static void SetVrDistortionShader(global::raylib.Shader shader)
+ {
+ var __arg0 = ReferenceEquals(shader, null) ? new global::raylib.Shader.__Internal() : *(global::raylib.Shader.__Internal*) shader.__Instance;
+ __Internal.SetVrDistortionShader(__arg0);
+ }
+
+ public static void UpdateVrTracking(global::raylib.Camera3D camera)
+ {
+ var __arg0 = ReferenceEquals(camera, null) ? global::System.IntPtr.Zero : camera.__Instance;
+ __Internal.UpdateVrTracking(__arg0);
+ }
+
+ public static void ToggleVrMode()
+ {
+ __Internal.ToggleVrMode();
+ }
+
+ public static void BeginVrDrawing()
+ {
+ __Internal.BeginVrDrawing();
+ }
+
+ public static void EndVrDrawing()
+ {
+ __Internal.EndVrDrawing();
+ }
+
+ public static void InitAudioDevice()
+ {
+ __Internal.InitAudioDevice();
+ }
+
+ public static void CloseAudioDevice()
+ {
+ __Internal.CloseAudioDevice();
+ }
+
+ public static bool IsAudioDeviceReady()
+ {
+ var __ret = __Internal.IsAudioDeviceReady();
+ return __ret;
+ }
+
+ public static void SetMasterVolume(float volume)
+ {
+ __Internal.SetMasterVolume(volume);
+ }
+
+ public static global::raylib.Wave LoadWave(string fileName)
+ {
+ var __ret = new global::raylib.Wave.__Internal();
+ __Internal.LoadWave(new IntPtr(&__ret), fileName);
+ return global::raylib.Wave.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Wave LoadWaveEx(global::System.IntPtr data, int sampleCount, int sampleRate, int sampleSize, int channels)
+ {
+ var __ret = new global::raylib.Wave.__Internal();
+ __Internal.LoadWaveEx(new IntPtr(&__ret), data, sampleCount, sampleRate, sampleSize, channels);
+ return global::raylib.Wave.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Sound LoadSound(string fileName)
+ {
+ var __ret = new global::raylib.Sound.__Internal();
+ __Internal.LoadSound(new IntPtr(&__ret), fileName);
+ return global::raylib.Sound.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Sound LoadSoundFromWave(global::raylib.Wave wave)
+ {
+ var __arg0 = ReferenceEquals(wave, null) ? new global::raylib.Wave.__Internal() : *(global::raylib.Wave.__Internal*) wave.__Instance;
+ var __ret = new global::raylib.Sound.__Internal();
+ __Internal.LoadSoundFromWave(new IntPtr(&__ret), __arg0);
+ return global::raylib.Sound.__CreateInstance(__ret);
+ }
+
+ public static void UpdateSound(global::raylib.Sound sound, global::System.IntPtr data, int samplesCount)
+ {
+ var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance;
+ __Internal.UpdateSound(__arg0, data, samplesCount);
+ }
+
+ public static void UnloadWave(global::raylib.Wave wave)
+ {
+ var __arg0 = ReferenceEquals(wave, null) ? new global::raylib.Wave.__Internal() : *(global::raylib.Wave.__Internal*) wave.__Instance;
+ __Internal.UnloadWave(__arg0);
+ }
+
+ public static void UnloadSound(global::raylib.Sound sound)
+ {
+ var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance;
+ __Internal.UnloadSound(__arg0);
+ }
+
+ public static void PlaySound(global::raylib.Sound sound)
+ {
+ var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance;
+ __Internal.PlaySound(__arg0);
+ }
+
+ public static void PauseSound(global::raylib.Sound sound)
+ {
+ var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance;
+ __Internal.PauseSound(__arg0);
+ }
+
+ public static void ResumeSound(global::raylib.Sound sound)
+ {
+ var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance;
+ __Internal.ResumeSound(__arg0);
+ }
+
+ public static void StopSound(global::raylib.Sound sound)
+ {
+ var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance;
+ __Internal.StopSound(__arg0);
+ }
+
+ public static bool IsSoundPlaying(global::raylib.Sound sound)
+ {
+ var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance;
+ var __ret = __Internal.IsSoundPlaying(__arg0);
+ return __ret;
+ }
+
+ public static void SetSoundVolume(global::raylib.Sound sound, float volume)
+ {
+ var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance;
+ __Internal.SetSoundVolume(__arg0, volume);
+ }
+
+ public static void SetSoundPitch(global::raylib.Sound sound, float pitch)
+ {
+ var __arg0 = ReferenceEquals(sound, null) ? new global::raylib.Sound.__Internal() : *(global::raylib.Sound.__Internal*) sound.__Instance;
+ __Internal.SetSoundPitch(__arg0, pitch);
+ }
+
+ public static void WaveFormat(global::raylib.Wave wave, int sampleRate, int sampleSize, int channels)
+ {
+ var __arg0 = ReferenceEquals(wave, null) ? global::System.IntPtr.Zero : wave.__Instance;
+ __Internal.WaveFormat(__arg0, sampleRate, sampleSize, channels);
+ }
+
+ public static global::raylib.Wave WaveCopy(global::raylib.Wave wave)
+ {
+ var __arg0 = ReferenceEquals(wave, null) ? new global::raylib.Wave.__Internal() : *(global::raylib.Wave.__Internal*) wave.__Instance;
+ var __ret = new global::raylib.Wave.__Internal();
+ __Internal.WaveCopy(new IntPtr(&__ret), __arg0);
+ return global::raylib.Wave.__CreateInstance(__ret);
+ }
+
+ public static void WaveCrop(global::raylib.Wave wave, int initSample, int finalSample)
+ {
+ var __arg0 = ReferenceEquals(wave, null) ? global::System.IntPtr.Zero : wave.__Instance;
+ __Internal.WaveCrop(__arg0, initSample, finalSample);
+ }
+
+ public static float* GetWaveData(global::raylib.Wave wave)
+ {
+ var __arg0 = ReferenceEquals(wave, null) ? new global::raylib.Wave.__Internal() : *(global::raylib.Wave.__Internal*) wave.__Instance;
+ var __ret = __Internal.GetWaveData(__arg0);
+ return __ret;
+ }
+
+ public static global::raylib.MusicData LoadMusicStream(string fileName)
+ {
+ var __ret = __Internal.LoadMusicStream(fileName);
+ global::raylib.MusicData __result0;
+ if (__ret == IntPtr.Zero) __result0 = null;
+ else if (global::raylib.MusicData.NativeToManagedMap.ContainsKey(__ret))
+ __result0 = (global::raylib.MusicData) global::raylib.MusicData.NativeToManagedMap[__ret];
+ else __result0 = global::raylib.MusicData.__CreateInstance(__ret);
+ return __result0;
+ }
+
+ public static void UnloadMusicStream(global::raylib.MusicData music)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ __Internal.UnloadMusicStream(__arg0);
+ }
+
+ public static void PlayMusicStream(global::raylib.MusicData music)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ __Internal.PlayMusicStream(__arg0);
+ }
+
+ public static void UpdateMusicStream(global::raylib.MusicData music)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ __Internal.UpdateMusicStream(__arg0);
+ }
+
+ public static void StopMusicStream(global::raylib.MusicData music)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ __Internal.StopMusicStream(__arg0);
+ }
+
+ public static void PauseMusicStream(global::raylib.MusicData music)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ __Internal.PauseMusicStream(__arg0);
+ }
+
+ public static void ResumeMusicStream(global::raylib.MusicData music)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ __Internal.ResumeMusicStream(__arg0);
+ }
+
+ public static bool IsMusicPlaying(global::raylib.MusicData music)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ var __ret = __Internal.IsMusicPlaying(__arg0);
+ return __ret;
+ }
+
+ public static void SetMusicVolume(global::raylib.MusicData music, float volume)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ __Internal.SetMusicVolume(__arg0, volume);
+ }
+
+ public static void SetMusicPitch(global::raylib.MusicData music, float pitch)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ __Internal.SetMusicPitch(__arg0, pitch);
+ }
+
+ public static void SetMusicLoopCount(global::raylib.MusicData music, int count)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ __Internal.SetMusicLoopCount(__arg0, count);
+ }
+
+ public static float GetMusicTimeLength(global::raylib.MusicData music)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ var __ret = __Internal.GetMusicTimeLength(__arg0);
+ return __ret;
+ }
+
+ public static float GetMusicTimePlayed(global::raylib.MusicData music)
+ {
+ var __arg0 = ReferenceEquals(music, null) ? global::System.IntPtr.Zero : music.__Instance;
+ var __ret = __Internal.GetMusicTimePlayed(__arg0);
+ return __ret;
+ }
+
+ public static global::raylib.AudioStream InitAudioStream(uint sampleRate, uint sampleSize, uint channels)
+ {
+ var __ret = new global::raylib.AudioStream.__Internal();
+ __Internal.InitAudioStream(new IntPtr(&__ret), sampleRate, sampleSize, channels);
+ return global::raylib.AudioStream.__CreateInstance(__ret);
+ }
+
+ public static void UpdateAudioStream(global::raylib.AudioStream stream, global::System.IntPtr data, int samplesCount)
+ {
+ var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance;
+ __Internal.UpdateAudioStream(__arg0, data, samplesCount);
+ }
+
+ public static void CloseAudioStream(global::raylib.AudioStream stream)
+ {
+ var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance;
+ __Internal.CloseAudioStream(__arg0);
+ }
+
+ public static bool IsAudioBufferProcessed(global::raylib.AudioStream stream)
+ {
+ var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance;
+ var __ret = __Internal.IsAudioBufferProcessed(__arg0);
+ return __ret;
+ }
+
+ public static void PlayAudioStream(global::raylib.AudioStream stream)
+ {
+ var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance;
+ __Internal.PlayAudioStream(__arg0);
+ }
+
+ public static void PauseAudioStream(global::raylib.AudioStream stream)
+ {
+ var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance;
+ __Internal.PauseAudioStream(__arg0);
+ }
+
+ public static void ResumeAudioStream(global::raylib.AudioStream stream)
+ {
+ var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance;
+ __Internal.ResumeAudioStream(__arg0);
+ }
+
+ public static bool IsAudioStreamPlaying(global::raylib.AudioStream stream)
+ {
+ var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance;
+ var __ret = __Internal.IsAudioStreamPlaying(__arg0);
+ return __ret;
+ }
+
+ public static void StopAudioStream(global::raylib.AudioStream stream)
+ {
+ var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance;
+ __Internal.StopAudioStream(__arg0);
+ }
+
+ public static void SetAudioStreamVolume(global::raylib.AudioStream stream, float volume)
+ {
+ var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance;
+ __Internal.SetAudioStreamVolume(__arg0, volume);
+ }
+
+ public static void SetAudioStreamPitch(global::raylib.AudioStream stream, float pitch)
+ {
+ var __arg0 = ReferenceEquals(stream, null) ? new global::raylib.AudioStream.__Internal() : *(global::raylib.AudioStream.__Internal*) stream.__Instance;
+ __Internal.SetAudioStreamPitch(__arg0, pitch);
+ }
+ }
+
+ public unsafe partial class Float3 : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 12)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal fixed float v[3];
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0float3@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Float3 __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Float3(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Float3 __CreateInstance(global::raylib.Float3.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Float3(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Float3.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Float3.__Internal));
+ *(global::raylib.Float3.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Float3(global::raylib.Float3.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Float3(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Float3()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Float3.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Float3(global::raylib.Float3 _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Float3.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Float3.__Internal*) __Instance) = *((global::raylib.Float3.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Float3 __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public float[] V
+ {
+ get
+ {
+ float[] __value = null;
+ if (((global::raylib.Float3.__Internal*) __Instance)->v != null)
+ {
+ __value = new float[3];
+ for (int i = 0; i < 3; i++)
+ __value[i] = ((global::raylib.Float3.__Internal*) __Instance)->v[i];
+ }
+ return __value;
+ }
+
+ set
+ {
+ if (value != null)
+ {
+ for (int i = 0; i < 3; i++)
+ ((global::raylib.Float3.__Internal*)__Instance)->v[i] = value[i];
+ }
+ }
+ }
+ }
+
+ public unsafe partial class Float16 : IDisposable
+ {
+ [StructLayout(LayoutKind.Explicit, Size = 64)]
+ public partial struct __Internal
+ {
+ [FieldOffset(0)]
+ internal fixed float v[16];
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="??0float16@@QEAA@AEBU0@@Z")]
+ internal static extern global::System.IntPtr cctor(global::System.IntPtr instance, global::System.IntPtr _0);
+ }
+
+ public global::System.IntPtr __Instance { get; protected set; }
+
+ protected int __PointerAdjustment;
+ internal static readonly global::System.Collections.Concurrent.ConcurrentDictionary NativeToManagedMap = new global::System.Collections.Concurrent.ConcurrentDictionary();
+ protected void*[] __OriginalVTables;
+
+ protected bool __ownsNativeInstance;
+
+ internal static global::raylib.Float16 __CreateInstance(global::System.IntPtr native, bool skipVTables = false)
+ {
+ return new global::raylib.Float16(native.ToPointer(), skipVTables);
+ }
+
+ internal static global::raylib.Float16 __CreateInstance(global::raylib.Float16.__Internal native, bool skipVTables = false)
+ {
+ return new global::raylib.Float16(native, skipVTables);
+ }
+
+ private static void* __CopyValue(global::raylib.Float16.__Internal native)
+ {
+ var ret = Marshal.AllocHGlobal(sizeof(global::raylib.Float16.__Internal));
+ *(global::raylib.Float16.__Internal*) ret = native;
+ return ret.ToPointer();
+ }
+
+ private Float16(global::raylib.Float16.__Internal native, bool skipVTables = false)
+ : this(__CopyValue(native), skipVTables)
+ {
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ protected Float16(void* native, bool skipVTables = false)
+ {
+ if (native == null)
+ return;
+ __Instance = new global::System.IntPtr(native);
+ }
+
+ public Float16()
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Float16.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ }
+
+ public Float16(global::raylib.Float16 _0)
+ {
+ __Instance = Marshal.AllocHGlobal(sizeof(global::raylib.Float16.__Internal));
+ __ownsNativeInstance = true;
+ NativeToManagedMap[__Instance] = this;
+ *((global::raylib.Float16.__Internal*) __Instance) = *((global::raylib.Float16.__Internal*) _0.__Instance);
+ }
+
+ public void Dispose()
+ {
+ Dispose(disposing: true);
+ }
+
+ public virtual void Dispose(bool disposing)
+ {
+ if (__Instance == IntPtr.Zero)
+ return;
+ global::raylib.Float16 __dummy;
+ NativeToManagedMap.TryRemove(__Instance, out __dummy);
+ if (__ownsNativeInstance)
+ Marshal.FreeHGlobal(__Instance);
+ __Instance = IntPtr.Zero;
+ }
+
+ public float[] V
+ {
+ get
+ {
+ float[] __value = null;
+ if (((global::raylib.Float16.__Internal*) __Instance)->v != null)
+ {
+ __value = new float[16];
+ for (int i = 0; i < 16; i++)
+ __value[i] = ((global::raylib.Float16.__Internal*) __Instance)->v[i];
+ }
+ return __value;
+ }
+
+ set
+ {
+ if (value != null)
+ {
+ for (int i = 0; i < 16; i++)
+ ((global::raylib.Float16.__Internal*)__Instance)->v[i] = value[i];
+ }
+ }
+ }
+ }
+
+ public unsafe partial class raymath
+ {
+ public partial struct __Internal
+ {
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Clamp@@YAMMMM@Z")]
+ internal static extern float Clamp(float value, float min, float max);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2Zero@@YA?AUVector2@@XZ")]
+ internal static extern global::raylib.Vector2.__Internal Vector2Zero();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2One@@YA?AUVector2@@XZ")]
+ internal static extern global::raylib.Vector2.__Internal Vector2One();
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2Add@@YA?AUVector2@@U1@0@Z")]
+ internal static extern global::raylib.Vector2.__Internal Vector2Add(global::raylib.Vector2.__Internal v1, global::raylib.Vector2.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2Subtract@@YA?AUVector2@@U1@0@Z")]
+ internal static extern global::raylib.Vector2.__Internal Vector2Subtract(global::raylib.Vector2.__Internal v1, global::raylib.Vector2.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2Length@@YAMUVector2@@@Z")]
+ internal static extern float Vector2Length(global::raylib.Vector2.__Internal v);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2DotProduct@@YAMUVector2@@0@Z")]
+ internal static extern float Vector2DotProduct(global::raylib.Vector2.__Internal v1, global::raylib.Vector2.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2Distance@@YAMUVector2@@0@Z")]
+ internal static extern float Vector2Distance(global::raylib.Vector2.__Internal v1, global::raylib.Vector2.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2Angle@@YAMUVector2@@0@Z")]
+ internal static extern float Vector2Angle(global::raylib.Vector2.__Internal v1, global::raylib.Vector2.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2Scale@@YA?AUVector2@@U1@M@Z")]
+ internal static extern global::raylib.Vector2.__Internal Vector2Scale(global::raylib.Vector2.__Internal v, float scale);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2Negate@@YA?AUVector2@@U1@@Z")]
+ internal static extern global::raylib.Vector2.__Internal Vector2Negate(global::raylib.Vector2.__Internal v);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2Divide@@YA?AUVector2@@U1@M@Z")]
+ internal static extern global::raylib.Vector2.__Internal Vector2Divide(global::raylib.Vector2.__Internal v, float div);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector2Normalize@@YA?AUVector2@@U1@@Z")]
+ internal static extern global::raylib.Vector2.__Internal Vector2Normalize(global::raylib.Vector2.__Internal v);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Zero@@YA?AUVector3@@XZ")]
+ internal static extern void Vector3Zero(global::System.IntPtr @return);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3One@@YA?AUVector3@@XZ")]
+ internal static extern void Vector3One(global::System.IntPtr @return);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Add@@YA?AUVector3@@U1@0@Z")]
+ internal static extern void Vector3Add(global::System.IntPtr @return, global::raylib.Vector3.__Internal v1, global::raylib.Vector3.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Subtract@@YA?AUVector3@@U1@0@Z")]
+ internal static extern void Vector3Subtract(global::System.IntPtr @return, global::raylib.Vector3.__Internal v1, global::raylib.Vector3.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Multiply@@YA?AUVector3@@U1@M@Z")]
+ internal static extern void Vector3Multiply(global::System.IntPtr @return, global::raylib.Vector3.__Internal v, float scalar);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3MultiplyV@@YA?AUVector3@@U1@0@Z")]
+ internal static extern void Vector3MultiplyV(global::System.IntPtr @return, global::raylib.Vector3.__Internal v1, global::raylib.Vector3.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3CrossProduct@@YA?AUVector3@@U1@0@Z")]
+ internal static extern void Vector3CrossProduct(global::System.IntPtr @return, global::raylib.Vector3.__Internal v1, global::raylib.Vector3.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Perpendicular@@YA?AUVector3@@U1@@Z")]
+ internal static extern void Vector3Perpendicular(global::System.IntPtr @return, global::raylib.Vector3.__Internal v);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Length@@YAMUVector3@@@Z")]
+ internal static extern float Vector3Length(global::raylib.Vector3.__Internal v);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3DotProduct@@YAMUVector3@@0@Z")]
+ internal static extern float Vector3DotProduct(global::raylib.Vector3.__Internal v1, global::raylib.Vector3.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Distance@@YAMUVector3@@0@Z")]
+ internal static extern float Vector3Distance(global::raylib.Vector3.__Internal v1, global::raylib.Vector3.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Scale@@YA?AUVector3@@U1@M@Z")]
+ internal static extern void Vector3Scale(global::System.IntPtr @return, global::raylib.Vector3.__Internal v, float scale);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Negate@@YA?AUVector3@@U1@@Z")]
+ internal static extern void Vector3Negate(global::System.IntPtr @return, global::raylib.Vector3.__Internal v);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Normalize@@YA?AUVector3@@U1@@Z")]
+ internal static extern void Vector3Normalize(global::System.IntPtr @return, global::raylib.Vector3.__Internal v);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3OrthoNormalize@@YAXPEAUVector3@@0@Z")]
+ internal static extern void Vector3OrthoNormalize(global::System.IntPtr v1, global::System.IntPtr v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Transform@@YA?AUVector3@@U1@UMatrix@@@Z")]
+ internal static extern void Vector3Transform(global::System.IntPtr @return, global::raylib.Vector3.__Internal v, global::raylib.Matrix.__Internal mat);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3RotateByQuaternion@@YA?AUVector3@@U1@UVector4@@@Z")]
+ internal static extern void Vector3RotateByQuaternion(global::System.IntPtr @return, global::raylib.Vector3.__Internal v, global::raylib.Vector4.__Internal q);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Lerp@@YA?AUVector3@@U1@0M@Z")]
+ internal static extern void Vector3Lerp(global::System.IntPtr @return, global::raylib.Vector3.__Internal v1, global::raylib.Vector3.__Internal v2, float amount);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Reflect@@YA?AUVector3@@U1@0@Z")]
+ internal static extern void Vector3Reflect(global::System.IntPtr @return, global::raylib.Vector3.__Internal v, global::raylib.Vector3.__Internal normal);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Min@@YA?AUVector3@@U1@0@Z")]
+ internal static extern void Vector3Min(global::System.IntPtr @return, global::raylib.Vector3.__Internal v1, global::raylib.Vector3.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Max@@YA?AUVector3@@U1@0@Z")]
+ internal static extern void Vector3Max(global::System.IntPtr @return, global::raylib.Vector3.__Internal v1, global::raylib.Vector3.__Internal v2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3Barycenter@@YA?AUVector3@@U1@000@Z")]
+ internal static extern void Vector3Barycenter(global::System.IntPtr @return, global::raylib.Vector3.__Internal p, global::raylib.Vector3.__Internal a, global::raylib.Vector3.__Internal b, global::raylib.Vector3.__Internal c);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?Vector3ToFloatV@@YA?AUfloat3@@UVector3@@@Z")]
+ internal static extern void Vector3ToFloatV(global::System.IntPtr @return, global::raylib.Vector3.__Internal v);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixDeterminant@@YAMUMatrix@@@Z")]
+ internal static extern float MatrixDeterminant(global::raylib.Matrix.__Internal mat);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixTrace@@YAMUMatrix@@@Z")]
+ internal static extern float MatrixTrace(global::raylib.Matrix.__Internal mat);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixTranspose@@YA?AUMatrix@@U1@@Z")]
+ internal static extern void MatrixTranspose(global::System.IntPtr @return, global::raylib.Matrix.__Internal mat);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixInvert@@YA?AUMatrix@@U1@@Z")]
+ internal static extern void MatrixInvert(global::System.IntPtr @return, global::raylib.Matrix.__Internal mat);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixNormalize@@YA?AUMatrix@@U1@@Z")]
+ internal static extern void MatrixNormalize(global::System.IntPtr @return, global::raylib.Matrix.__Internal mat);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixIdentity@@YA?AUMatrix@@XZ")]
+ internal static extern void MatrixIdentity(global::System.IntPtr @return);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixAdd@@YA?AUMatrix@@U1@0@Z")]
+ internal static extern void MatrixAdd(global::System.IntPtr @return, global::raylib.Matrix.__Internal left, global::raylib.Matrix.__Internal right);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixSubstract@@YA?AUMatrix@@U1@0@Z")]
+ internal static extern void MatrixSubstract(global::System.IntPtr @return, global::raylib.Matrix.__Internal left, global::raylib.Matrix.__Internal right);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixTranslate@@YA?AUMatrix@@MMM@Z")]
+ internal static extern void MatrixTranslate(global::System.IntPtr @return, float x, float y, float z);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixRotate@@YA?AUMatrix@@UVector3@@M@Z")]
+ internal static extern void MatrixRotate(global::System.IntPtr @return, global::raylib.Vector3.__Internal axis, float angle);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixRotateX@@YA?AUMatrix@@M@Z")]
+ internal static extern void MatrixRotateX(global::System.IntPtr @return, float angle);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixRotateY@@YA?AUMatrix@@M@Z")]
+ internal static extern void MatrixRotateY(global::System.IntPtr @return, float angle);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixRotateZ@@YA?AUMatrix@@M@Z")]
+ internal static extern void MatrixRotateZ(global::System.IntPtr @return, float angle);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixScale@@YA?AUMatrix@@MMM@Z")]
+ internal static extern void MatrixScale(global::System.IntPtr @return, float x, float y, float z);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixMultiply@@YA?AUMatrix@@U1@0@Z")]
+ internal static extern void MatrixMultiply(global::System.IntPtr @return, global::raylib.Matrix.__Internal left, global::raylib.Matrix.__Internal right);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixFrustum@@YA?AUMatrix@@NNNNNN@Z")]
+ internal static extern void MatrixFrustum(global::System.IntPtr @return, double left, double right, double bottom, double top, double near, double far);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixPerspective@@YA?AUMatrix@@NNNN@Z")]
+ internal static extern void MatrixPerspective(global::System.IntPtr @return, double fovy, double aspect, double near, double far);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixOrtho@@YA?AUMatrix@@NNNNNN@Z")]
+ internal static extern void MatrixOrtho(global::System.IntPtr @return, double left, double right, double bottom, double top, double near, double far);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixLookAt@@YA?AUMatrix@@UVector3@@00@Z")]
+ internal static extern void MatrixLookAt(global::System.IntPtr @return, global::raylib.Vector3.__Internal eye, global::raylib.Vector3.__Internal target, global::raylib.Vector3.__Internal up);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?MatrixToFloatV@@YA?AUfloat16@@UMatrix@@@Z")]
+ internal static extern void MatrixToFloatV(global::System.IntPtr @return, global::raylib.Matrix.__Internal mat);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionIdentity@@YA?AUVector4@@XZ")]
+ internal static extern void QuaternionIdentity(global::System.IntPtr @return);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionLength@@YAMUVector4@@@Z")]
+ internal static extern float QuaternionLength(global::raylib.Vector4.__Internal q);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionNormalize@@YA?AUVector4@@U1@@Z")]
+ internal static extern void QuaternionNormalize(global::System.IntPtr @return, global::raylib.Vector4.__Internal q);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionInvert@@YA?AUVector4@@U1@@Z")]
+ internal static extern void QuaternionInvert(global::System.IntPtr @return, global::raylib.Vector4.__Internal q);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionMultiply@@YA?AUVector4@@U1@0@Z")]
+ internal static extern void QuaternionMultiply(global::System.IntPtr @return, global::raylib.Vector4.__Internal q1, global::raylib.Vector4.__Internal q2);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionLerp@@YA?AUVector4@@U1@0M@Z")]
+ internal static extern void QuaternionLerp(global::System.IntPtr @return, global::raylib.Vector4.__Internal q1, global::raylib.Vector4.__Internal q2, float amount);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionNlerp@@YA?AUVector4@@U1@0M@Z")]
+ internal static extern void QuaternionNlerp(global::System.IntPtr @return, global::raylib.Vector4.__Internal q1, global::raylib.Vector4.__Internal q2, float amount);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionSlerp@@YA?AUVector4@@U1@0M@Z")]
+ internal static extern void QuaternionSlerp(global::System.IntPtr @return, global::raylib.Vector4.__Internal q1, global::raylib.Vector4.__Internal q2, float amount);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionFromVector3ToVector3@@YA?AUVector4@@UVector3@@0@Z")]
+ internal static extern void QuaternionFromVector3ToVector3(global::System.IntPtr @return, global::raylib.Vector3.__Internal from, global::raylib.Vector3.__Internal to);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionFromMatrix@@YA?AUVector4@@UMatrix@@@Z")]
+ internal static extern void QuaternionFromMatrix(global::System.IntPtr @return, global::raylib.Matrix.__Internal mat);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionToMatrix@@YA?AUMatrix@@UVector4@@@Z")]
+ internal static extern void QuaternionToMatrix(global::System.IntPtr @return, global::raylib.Vector4.__Internal q);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionFromAxisAngle@@YA?AUVector4@@UVector3@@M@Z")]
+ internal static extern void QuaternionFromAxisAngle(global::System.IntPtr @return, global::raylib.Vector3.__Internal axis, float angle);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionToAxisAngle@@YAXUVector4@@PEAUVector3@@PEAM@Z")]
+ internal static extern void QuaternionToAxisAngle(global::raylib.Vector4.__Internal q, global::System.IntPtr outAxis, float* outAngle);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionFromEuler@@YA?AUVector4@@MMM@Z")]
+ internal static extern void QuaternionFromEuler(global::System.IntPtr @return, float roll, float pitch, float yaw);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionToEuler@@YA?AUVector3@@UVector4@@@Z")]
+ internal static extern void QuaternionToEuler(global::System.IntPtr @return, global::raylib.Vector4.__Internal q);
+
+ [SuppressUnmanagedCodeSecurity]
+ [DllImport("raylib", CallingConvention = global::System.Runtime.InteropServices.CallingConvention.Cdecl,
+ EntryPoint="?QuaternionTransform@@YA?AUVector4@@U1@UMatrix@@@Z")]
+ internal static extern void QuaternionTransform(global::System.IntPtr @return, global::raylib.Vector4.__Internal q, global::raylib.Matrix.__Internal mat);
+ }
+
+ public static float Clamp(float value, float min, float max)
+ {
+ var __ret = __Internal.Clamp(value, min, max);
+ return __ret;
+ }
+
+ public static global::raylib.Vector2 Vector2Zero()
+ {
+ var __ret = __Internal.Vector2Zero();
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector2 Vector2One()
+ {
+ var __ret = __Internal.Vector2One();
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector2 Vector2Add(global::raylib.Vector2 v1, global::raylib.Vector2 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v2.__Instance;
+ var __ret = __Internal.Vector2Add(__arg0, __arg1);
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector2 Vector2Subtract(global::raylib.Vector2 v1, global::raylib.Vector2 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v2.__Instance;
+ var __ret = __Internal.Vector2Subtract(__arg0, __arg1);
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static float Vector2Length(global::raylib.Vector2 v)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v.__Instance;
+ var __ret = __Internal.Vector2Length(__arg0);
+ return __ret;
+ }
+
+ public static float Vector2DotProduct(global::raylib.Vector2 v1, global::raylib.Vector2 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v2.__Instance;
+ var __ret = __Internal.Vector2DotProduct(__arg0, __arg1);
+ return __ret;
+ }
+
+ public static float Vector2Distance(global::raylib.Vector2 v1, global::raylib.Vector2 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v2.__Instance;
+ var __ret = __Internal.Vector2Distance(__arg0, __arg1);
+ return __ret;
+ }
+
+ public static float Vector2Angle(global::raylib.Vector2 v1, global::raylib.Vector2 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v2.__Instance;
+ var __ret = __Internal.Vector2Angle(__arg0, __arg1);
+ return __ret;
+ }
+
+ public static global::raylib.Vector2 Vector2Scale(global::raylib.Vector2 v, float scale)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v.__Instance;
+ var __ret = __Internal.Vector2Scale(__arg0, scale);
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector2 Vector2Negate(global::raylib.Vector2 v)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v.__Instance;
+ var __ret = __Internal.Vector2Negate(__arg0);
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector2 Vector2Divide(global::raylib.Vector2 v, float div)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v.__Instance;
+ var __ret = __Internal.Vector2Divide(__arg0, div);
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector2 Vector2Normalize(global::raylib.Vector2 v)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector2.__Internal() : *(global::raylib.Vector2.__Internal*) v.__Instance;
+ var __ret = __Internal.Vector2Normalize(__arg0);
+ return global::raylib.Vector2.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Zero()
+ {
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Zero(new IntPtr(&__ret));
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3One()
+ {
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3One(new IntPtr(&__ret));
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Add(global::raylib.Vector3 v1, global::raylib.Vector3 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v2.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Add(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Subtract(global::raylib.Vector3 v1, global::raylib.Vector3 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v2.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Subtract(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Multiply(global::raylib.Vector3 v, float scalar)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Multiply(new IntPtr(&__ret), __arg0, scalar);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3MultiplyV(global::raylib.Vector3 v1, global::raylib.Vector3 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v2.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3MultiplyV(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3CrossProduct(global::raylib.Vector3 v1, global::raylib.Vector3 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v2.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3CrossProduct(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Perpendicular(global::raylib.Vector3 v)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Perpendicular(new IntPtr(&__ret), __arg0);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static float Vector3Length(global::raylib.Vector3 v)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v.__Instance;
+ var __ret = __Internal.Vector3Length(__arg0);
+ return __ret;
+ }
+
+ public static float Vector3DotProduct(global::raylib.Vector3 v1, global::raylib.Vector3 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v2.__Instance;
+ var __ret = __Internal.Vector3DotProduct(__arg0, __arg1);
+ return __ret;
+ }
+
+ public static float Vector3Distance(global::raylib.Vector3 v1, global::raylib.Vector3 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v2.__Instance;
+ var __ret = __Internal.Vector3Distance(__arg0, __arg1);
+ return __ret;
+ }
+
+ public static global::raylib.Vector3 Vector3Scale(global::raylib.Vector3 v, float scale)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Scale(new IntPtr(&__ret), __arg0, scale);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Negate(global::raylib.Vector3 v)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Negate(new IntPtr(&__ret), __arg0);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Normalize(global::raylib.Vector3 v)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Normalize(new IntPtr(&__ret), __arg0);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static void Vector3OrthoNormalize(global::raylib.Vector3 v1, global::raylib.Vector3 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? global::System.IntPtr.Zero : v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? global::System.IntPtr.Zero : v2.__Instance;
+ __Internal.Vector3OrthoNormalize(__arg0, __arg1);
+ }
+
+ public static global::raylib.Vector3 Vector3Transform(global::raylib.Vector3 v, global::raylib.Matrix mat)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v.__Instance;
+ var __arg1 = ReferenceEquals(mat, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) mat.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Transform(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3RotateByQuaternion(global::raylib.Vector3 v, global::raylib.Vector4 q)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v.__Instance;
+ var __arg1 = ReferenceEquals(q, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3RotateByQuaternion(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Lerp(global::raylib.Vector3 v1, global::raylib.Vector3 v2, float amount)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v2.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Lerp(new IntPtr(&__ret), __arg0, __arg1, amount);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Reflect(global::raylib.Vector3 v, global::raylib.Vector3 normal)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v.__Instance;
+ var __arg1 = ReferenceEquals(normal, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) normal.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Reflect(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Min(global::raylib.Vector3 v1, global::raylib.Vector3 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v2.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Min(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Max(global::raylib.Vector3 v1, global::raylib.Vector3 v2)
+ {
+ var __arg0 = ReferenceEquals(v1, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v1.__Instance;
+ var __arg1 = ReferenceEquals(v2, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v2.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Max(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 Vector3Barycenter(global::raylib.Vector3 p, global::raylib.Vector3 a, global::raylib.Vector3 b, global::raylib.Vector3 c)
+ {
+ var __arg0 = ReferenceEquals(p, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) p.__Instance;
+ var __arg1 = ReferenceEquals(a, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) a.__Instance;
+ var __arg2 = ReferenceEquals(b, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) b.__Instance;
+ var __arg3 = ReferenceEquals(c, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) c.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.Vector3Barycenter(new IntPtr(&__ret), __arg0, __arg1, __arg2, __arg3);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Float3 Vector3ToFloatV(global::raylib.Vector3 v)
+ {
+ var __arg0 = ReferenceEquals(v, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) v.__Instance;
+ var __ret = new global::raylib.Float3.__Internal();
+ __Internal.Vector3ToFloatV(new IntPtr(&__ret), __arg0);
+ return global::raylib.Float3.__CreateInstance(__ret);
+ }
+
+ public static float MatrixDeterminant(global::raylib.Matrix mat)
+ {
+ var __arg0 = ReferenceEquals(mat, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) mat.__Instance;
+ var __ret = __Internal.MatrixDeterminant(__arg0);
+ return __ret;
+ }
+
+ public static float MatrixTrace(global::raylib.Matrix mat)
+ {
+ var __arg0 = ReferenceEquals(mat, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) mat.__Instance;
+ var __ret = __Internal.MatrixTrace(__arg0);
+ return __ret;
+ }
+
+ public static global::raylib.Matrix MatrixTranspose(global::raylib.Matrix mat)
+ {
+ var __arg0 = ReferenceEquals(mat, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) mat.__Instance;
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixTranspose(new IntPtr(&__ret), __arg0);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixInvert(global::raylib.Matrix mat)
+ {
+ var __arg0 = ReferenceEquals(mat, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) mat.__Instance;
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixInvert(new IntPtr(&__ret), __arg0);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixNormalize(global::raylib.Matrix mat)
+ {
+ var __arg0 = ReferenceEquals(mat, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) mat.__Instance;
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixNormalize(new IntPtr(&__ret), __arg0);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixIdentity()
+ {
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixIdentity(new IntPtr(&__ret));
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixAdd(global::raylib.Matrix left, global::raylib.Matrix right)
+ {
+ var __arg0 = ReferenceEquals(left, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) left.__Instance;
+ var __arg1 = ReferenceEquals(right, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) right.__Instance;
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixAdd(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixSubstract(global::raylib.Matrix left, global::raylib.Matrix right)
+ {
+ var __arg0 = ReferenceEquals(left, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) left.__Instance;
+ var __arg1 = ReferenceEquals(right, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) right.__Instance;
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixSubstract(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixTranslate(float x, float y, float z)
+ {
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixTranslate(new IntPtr(&__ret), x, y, z);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixRotate(global::raylib.Vector3 axis, float angle)
+ {
+ var __arg0 = ReferenceEquals(axis, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) axis.__Instance;
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixRotate(new IntPtr(&__ret), __arg0, angle);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixRotateX(float angle)
+ {
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixRotateX(new IntPtr(&__ret), angle);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixRotateY(float angle)
+ {
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixRotateY(new IntPtr(&__ret), angle);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixRotateZ(float angle)
+ {
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixRotateZ(new IntPtr(&__ret), angle);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixScale(float x, float y, float z)
+ {
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixScale(new IntPtr(&__ret), x, y, z);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixMultiply(global::raylib.Matrix left, global::raylib.Matrix right)
+ {
+ var __arg0 = ReferenceEquals(left, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) left.__Instance;
+ var __arg1 = ReferenceEquals(right, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) right.__Instance;
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixMultiply(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixFrustum(double left, double right, double bottom, double top, double near, double far)
+ {
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixFrustum(new IntPtr(&__ret), left, right, bottom, top, near, far);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixPerspective(double fovy, double aspect, double near, double far)
+ {
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixPerspective(new IntPtr(&__ret), fovy, aspect, near, far);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixOrtho(double left, double right, double bottom, double top, double near, double far)
+ {
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixOrtho(new IntPtr(&__ret), left, right, bottom, top, near, far);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix MatrixLookAt(global::raylib.Vector3 eye, global::raylib.Vector3 target, global::raylib.Vector3 up)
+ {
+ var __arg0 = ReferenceEquals(eye, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) eye.__Instance;
+ var __arg1 = ReferenceEquals(target, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) target.__Instance;
+ var __arg2 = ReferenceEquals(up, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) up.__Instance;
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.MatrixLookAt(new IntPtr(&__ret), __arg0, __arg1, __arg2);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Float16 MatrixToFloatV(global::raylib.Matrix mat)
+ {
+ var __arg0 = ReferenceEquals(mat, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) mat.__Instance;
+ var __ret = new global::raylib.Float16.__Internal();
+ __Internal.MatrixToFloatV(new IntPtr(&__ret), __arg0);
+ return global::raylib.Float16.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector4 QuaternionIdentity()
+ {
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionIdentity(new IntPtr(&__ret));
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static float QuaternionLength(global::raylib.Vector4 q)
+ {
+ var __arg0 = ReferenceEquals(q, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q.__Instance;
+ var __ret = __Internal.QuaternionLength(__arg0);
+ return __ret;
+ }
+
+ public static global::raylib.Vector4 QuaternionNormalize(global::raylib.Vector4 q)
+ {
+ var __arg0 = ReferenceEquals(q, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q.__Instance;
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionNormalize(new IntPtr(&__ret), __arg0);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector4 QuaternionInvert(global::raylib.Vector4 q)
+ {
+ var __arg0 = ReferenceEquals(q, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q.__Instance;
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionInvert(new IntPtr(&__ret), __arg0);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector4 QuaternionMultiply(global::raylib.Vector4 q1, global::raylib.Vector4 q2)
+ {
+ var __arg0 = ReferenceEquals(q1, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q1.__Instance;
+ var __arg1 = ReferenceEquals(q2, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q2.__Instance;
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionMultiply(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector4 QuaternionLerp(global::raylib.Vector4 q1, global::raylib.Vector4 q2, float amount)
+ {
+ var __arg0 = ReferenceEquals(q1, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q1.__Instance;
+ var __arg1 = ReferenceEquals(q2, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q2.__Instance;
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionLerp(new IntPtr(&__ret), __arg0, __arg1, amount);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector4 QuaternionNlerp(global::raylib.Vector4 q1, global::raylib.Vector4 q2, float amount)
+ {
+ var __arg0 = ReferenceEquals(q1, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q1.__Instance;
+ var __arg1 = ReferenceEquals(q2, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q2.__Instance;
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionNlerp(new IntPtr(&__ret), __arg0, __arg1, amount);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector4 QuaternionSlerp(global::raylib.Vector4 q1, global::raylib.Vector4 q2, float amount)
+ {
+ var __arg0 = ReferenceEquals(q1, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q1.__Instance;
+ var __arg1 = ReferenceEquals(q2, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q2.__Instance;
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionSlerp(new IntPtr(&__ret), __arg0, __arg1, amount);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector4 QuaternionFromVector3ToVector3(global::raylib.Vector3 from, global::raylib.Vector3 to)
+ {
+ var __arg0 = ReferenceEquals(from, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) from.__Instance;
+ var __arg1 = ReferenceEquals(to, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) to.__Instance;
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionFromVector3ToVector3(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector4 QuaternionFromMatrix(global::raylib.Matrix mat)
+ {
+ var __arg0 = ReferenceEquals(mat, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) mat.__Instance;
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionFromMatrix(new IntPtr(&__ret), __arg0);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Matrix QuaternionToMatrix(global::raylib.Vector4 q)
+ {
+ var __arg0 = ReferenceEquals(q, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q.__Instance;
+ var __ret = new global::raylib.Matrix.__Internal();
+ __Internal.QuaternionToMatrix(new IntPtr(&__ret), __arg0);
+ return global::raylib.Matrix.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector4 QuaternionFromAxisAngle(global::raylib.Vector3 axis, float angle)
+ {
+ var __arg0 = ReferenceEquals(axis, null) ? new global::raylib.Vector3.__Internal() : *(global::raylib.Vector3.__Internal*) axis.__Instance;
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionFromAxisAngle(new IntPtr(&__ret), __arg0, angle);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static void QuaternionToAxisAngle(global::raylib.Vector4 q, global::raylib.Vector3 outAxis, ref float outAngle)
+ {
+ var __arg0 = ReferenceEquals(q, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q.__Instance;
+ var __arg1 = ReferenceEquals(outAxis, null) ? global::System.IntPtr.Zero : outAxis.__Instance;
+ fixed (float* __refParamPtr2 = &outAngle)
+ {
+ var __arg2 = __refParamPtr2;
+ __Internal.QuaternionToAxisAngle(__arg0, __arg1, __arg2);
+ }
+ }
+
+ public static global::raylib.Vector4 QuaternionFromEuler(float roll, float pitch, float yaw)
+ {
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionFromEuler(new IntPtr(&__ret), roll, pitch, yaw);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector3 QuaternionToEuler(global::raylib.Vector4 q)
+ {
+ var __arg0 = ReferenceEquals(q, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q.__Instance;
+ var __ret = new global::raylib.Vector3.__Internal();
+ __Internal.QuaternionToEuler(new IntPtr(&__ret), __arg0);
+ return global::raylib.Vector3.__CreateInstance(__ret);
+ }
+
+ public static global::raylib.Vector4 QuaternionTransform(global::raylib.Vector4 q, global::raylib.Matrix mat)
+ {
+ var __arg0 = ReferenceEquals(q, null) ? new global::raylib.Vector4.__Internal() : *(global::raylib.Vector4.__Internal*) q.__Instance;
+ var __arg1 = ReferenceEquals(mat, null) ? new global::raylib.Matrix.__Internal() : *(global::raylib.Matrix.__Internal*) mat.__Instance;
+ var __ret = new global::raylib.Vector4.__Internal();
+ __Internal.QuaternionTransform(new IntPtr(&__ret), __arg0, __arg1);
+ return global::raylib.Vector4.__CreateInstance(__ret);
+ }
+ }
+}