chore: clean up linter warnings
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217 changed files with 1863 additions and 1077 deletions
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@ -15,8 +15,6 @@
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*
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********************************************************************************************/
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using System.Numerics;
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using static Raylib_cs.Raylib;
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using static Raylib_cs.Rlgl;
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namespace Examples.Shapes;
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@ -57,7 +55,10 @@ public partial class RlglTriangle : IExample
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{
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// Update
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//----------------------------------------------------------------------------------
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if (IsKeyPressed(KeyboardKey.Space)) linesMode = !linesMode;
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if (IsKeyPressed(KeyboardKey.Space))
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{
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linesMode = !linesMode;
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}
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// Check selected vertex
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for (int i = 0; i < 3; i++)
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@ -80,11 +81,21 @@ public partial class RlglTriangle : IExample
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}
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// Reset index on release
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if (IsMouseButtonReleased(MouseButton.Left)) triangleIndex = -1;
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if (IsMouseButtonReleased(MouseButton.Left))
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{
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triangleIndex = -1;
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}
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// Enable/disable backface culling (2-sided triangles, slower to render)
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if (IsKeyPressed(KeyboardKey.Left)) EnableBackfaceCulling();
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if (IsKeyPressed(KeyboardKey.Right)) DisableBackfaceCulling();
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if (IsKeyPressed(KeyboardKey.Left))
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{
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EnableBackfaceCulling();
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}
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if (IsKeyPressed(KeyboardKey.Right))
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{
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DisableBackfaceCulling();
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}
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// Reset triangle vertices to starting positions and reset backface culling
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if (IsKeyPressed(KeyboardKey.R))
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@ -147,10 +158,15 @@ public partial class RlglTriangle : IExample
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{
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// Draw handle fill focused by mouse
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if (CheckCollisionPointCircle(GetMousePosition(), trianglePositions[i], handleRadius))
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{
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DrawCircleV(trianglePositions[i], handleRadius, ColorAlpha(Color.DarkGray, 0.5f));
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}
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// Draw handle fill selected
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if (i == triangleIndex) DrawCircleV(trianglePositions[i], handleRadius, Color.DarkGray);
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if (i == triangleIndex)
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{
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DrawCircleV(trianglePositions[i], handleRadius, Color.DarkGray);
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}
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// Draw handle outline
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DrawCircleLinesV(trianglePositions[i], handleRadius, Color.Black);
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