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chore: clean up linter warnings

This commit is contained in:
tiger tiger tiger 2026-07-29 19:58:47 +02:00
commit dfc34997bc
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217 changed files with 1863 additions and 1077 deletions

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@ -15,10 +15,7 @@
*
********************************************************************************************/
using System;
using System.Numerics;
using Examples.Shared;
using static Raylib_cs.Raylib;
namespace Examples.Shapes;
@ -112,19 +109,31 @@ public partial class EasingsTestbed : IExample
{
// Update
//----------------------------------------------------------------------------------
if (IsKeyPressed(KeyboardKey.T)) boundedT = !boundedT;
if (IsKeyPressed(KeyboardKey.T))
{
boundedT = !boundedT;
}
// Choose easing for the X axis
if (IsKeyPressed(KeyboardKey.Right))
{
easingX++;
if (easingX > EASING_NONE) easingX = 0;
if (easingX > EASING_NONE)
{
easingX = 0;
}
}
else if (IsKeyPressed(KeyboardKey.Left))
{
if (easingX == 0) easingX = EASING_NONE;
else easingX--;
if (easingX == 0)
{
easingX = EASING_NONE;
}
else
{
easingX--;
}
}
// Choose easing for the Y axis
@ -132,20 +141,41 @@ public partial class EasingsTestbed : IExample
{
easingY++;
if (easingY > EASING_NONE) easingY = 0;
if (easingY > EASING_NONE)
{
easingY = 0;
}
}
else if (IsKeyPressed(KeyboardKey.Up))
{
if (easingY == 0) easingY = EASING_NONE;
else easingY--;
if (easingY == 0)
{
easingY = EASING_NONE;
}
else
{
easingY--;
}
}
// Change d (duration) value
if (IsKeyPressed(KeyboardKey.W) && (d < D_MAX - D_STEP)) d += D_STEP;
else if (IsKeyPressed(KeyboardKey.Q) && (d > D_MIN + D_STEP)) d -= D_STEP;
if (IsKeyPressed(KeyboardKey.W) && (d < D_MAX - D_STEP))
{
d += D_STEP;
}
else if (IsKeyPressed(KeyboardKey.Q) && (d > D_MIN + D_STEP))
{
d -= D_STEP;
}
if (IsKeyDown(KeyboardKey.S) && (d < D_MAX - D_STEP_FINE)) d += D_STEP_FINE;
else if (IsKeyDown(KeyboardKey.A) && (d > D_MIN + D_STEP_FINE)) d -= D_STEP_FINE;
if (IsKeyDown(KeyboardKey.S) && (d < D_MAX - D_STEP_FINE))
{
d += D_STEP_FINE;
}
else if (IsKeyDown(KeyboardKey.A) && (d > D_MIN + D_STEP_FINE))
{
d -= D_STEP_FINE;
}
// Play, pause and restart controls
if (IsKeyPressed(KeyboardKey.Space) || IsKeyPressed(KeyboardKey.T) ||
@ -161,7 +191,10 @@ public partial class EasingsTestbed : IExample
paused = true;
}
if (IsKeyPressed(KeyboardKey.Enter)) paused = !paused;
if (IsKeyPressed(KeyboardKey.Enter))
{
paused = !paused;
}
// Movement computation
if (!paused && ((boundedT && t < d) || !boundedT))