mirror of
https://github.com/raylib-cs/raylib-cs
synced 2025-06-30 19:03:42 -04:00
Moving Physac and Raygui into their own libraries and marking them as experimental.
- Both bindings have causes confusion and issues in project setup. Moving them into separate libraries should make things clearer and easier to maintain.
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@ -1,27 +1,21 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<Platforms>x64</Platforms>
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</PropertyGroup>
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<Platforms>x64</Platforms>
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</PropertyGroup>
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<PropertyGroup>
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<EnableDefaultItems>false</EnableDefaultItems>
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<AssemblyName>Raylib-cs</AssemblyName>
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<RootNamespace>Raylib_cs</RootNamespace>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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</PropertyGroup>
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<PropertyGroup>
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<EnableDefaultItems>false</EnableDefaultItems>
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<AssemblyName>Raylib-cs</AssemblyName>
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<RootNamespace>Raylib_cs</RootNamespace>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="Easings.cs" />
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<Compile Include="Physac.cs" />
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<Compile Include="Raygui.cs" />
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<Compile Include="Raylib.cs" />
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<Compile Include="Raymath.cs" />
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<Compile Include="Rlgl.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="../app.config" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Easings.cs" />
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<Compile Include="Raylib.cs" />
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<Compile Include="Raymath.cs" />
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<Compile Include="Rlgl.cs" />
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</ItemGroup>
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</Project>
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