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Fixed typo and updated enum usage in structs.

- Fixed typo in README.md.
- Changed Image format to use the PixelFormat enum.
- Changed Texture2D format to use the PixelFormat enum.
- Changed NPatchInfo type to use the NPatchType enum.
This commit is contained in:
2020-08-08 09:52:38 +01:00
parent bae7289476
commit da3df6903a
2 changed files with 4 additions and 4 deletions

View File

@ -101,7 +101,7 @@ namespace Raylib_cs
public int width; // Image base width
public int height; // Image base height
public int mipmaps; // Mipmap levels, 1 by default
public int format; // Data format (PixelFormat type)
public PixelFormat format; // Data format (PixelFormat type)
}
// Texture2D type
@ -113,7 +113,7 @@ namespace Raylib_cs
public int width; // Texture base width
public int height; // Texture base height
public int mipmaps; // Mipmap levels, 1 by default
public int format; // Data format (PixelFormat type)
public PixelFormat format; // Data format (PixelFormat type)
}
// RenderTexture2D type, for texture rendering
@ -137,7 +137,7 @@ namespace Raylib_cs
public int top; // top border offset
public int right; // right border offset
public int bottom; // bottom border offset
public int type; // layout of the n-patch: 3x3, 1x3 or 3x1
public NPatchType type; // layout of the n-patch: 3x3, 1x3 or 3x1
}
// Font character info