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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-04-03 11:09:40 -04:00

Moving dependencies so there in one place

- Removed lib folder from Test projects.
- Added native folder to Bindings using release build with debug info.
- Updated Test projects to use new location ,
This commit is contained in:
ChrisDill 2018-12-29 12:23:17 +00:00
parent f0badf0d3e
commit d4d47694d4
45 changed files with 17 additions and 21 deletions

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@ -3,7 +3,7 @@
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>Bindings</RootNamespace>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
<Description>Testing C# bindings for raylib, a simple and easy-to-use library to learn videogames programming.</Description>
<PackageLicenseUrl>https://github.com/ChrisDill/Raylib-cs/blob/master/LICENSE</PackageLicenseUrl>
<PackageIconUrl>https://github.com/ChrisDill/Raylib-cs/blob/master/Logo/raylib-cs.ico</PackageIconUrl>

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@ -41,18 +41,14 @@ Global
{9F30944C-415B-4763-91C7-81721117879D}.Release|x64.Build.0 = Release|x64
{9F30944C-415B-4763-91C7-81721117879D}.Release|x86.ActiveCfg = Release|x86
{9F30944C-415B-4763-91C7-81721117879D}.Release|x86.Build.0 = Release|x86
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Debug|Any CPU.ActiveCfg = Debug|x64
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Debug|x64.ActiveCfg = Debug|x64
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Debug|x64.Build.0 = Debug|x64
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Debug|x86.ActiveCfg = Debug|x86
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Debug|x86.Build.0 = Debug|x86
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Release|Any CPU.Build.0 = Release|Any CPU
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Debug|x86.ActiveCfg = Debug|x64
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Release|Any CPU.ActiveCfg = Release|x64
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Release|x64.ActiveCfg = Release|x64
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Release|x64.Build.0 = Release|x64
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Release|x86.ActiveCfg = Release|x86
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Release|x86.Build.0 = Release|x86
{1298EE9D-E480-4014-BED0-C7CFE94C4AD7}.Release|x86.ActiveCfg = Release|x64
{55D7BB37-3DC7-4A33-B21E-4F549EC988B5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{55D7BB37-3DC7-4A33-B21E-4F549EC988B5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{55D7BB37-3DC7-4A33-B21E-4F549EC988B5}.Debug|x64.ActiveCfg = Debug|x64

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@ -3,8 +3,8 @@
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework>
<ApplicationIcon>raylib-cs.ico</ApplicationIcon>
<Platforms>AnyCPU;x64;x86</Platforms>
<StartupObject>physics_demo</StartupObject>
<Platforms>x64</Platforms>
<StartupObject>Test.NetCore.Program</StartupObject>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x86'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
@ -29,8 +29,8 @@
<Import Project="..\Examples\Examples.projitems" Label="Shared" />
<Import Project="..\Examples\Examples.projitems" Label="Shared" />
<Target Name="TestTarget" AfterTargets="Build">
<Copy Condition=" '$(Platform)' == 'x86' " SourceFiles="lib\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'AnyCPU' " SourceFiles="lib\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'x64' " SourceFiles="lib\x64\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'x86' " SourceFiles="..\Bindings\native\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'AnyCPU' " SourceFiles="..\Bindings\native\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'x64' " SourceFiles="..\Bindings\native\x64\raylib.dll" DestinationFolder="$(TargetDir)" />
</Target>
</Project>

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@ -29,8 +29,8 @@
<Import Project="..\Examples\Examples.projitems" Label="Shared" />
<Import Project="..\Examples\Examples.projitems" Label="Shared" />
<Target Name="TestTarget" AfterTargets="Build">
<Copy Condition=" '$(Platform)' == 'x86' " SourceFiles="lib\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'AnyCPU' " SourceFiles="lib\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'x64' " SourceFiles="lib\x64\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'x86' " SourceFiles="..\Bindings\native\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'AnyCPU' " SourceFiles="..\Bindings\native\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'x64' " SourceFiles="..\Bindings\native\x64\raylib.dll" DestinationFolder="$(TargetDir)" />
</Target>
</Project>

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@ -123,8 +123,8 @@
<Import Project="..\Examples\Examples.projitems" Label="Shared" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="AfterBuild">
<Copy Condition=" '$(Platform)' == 'x86' " SourceFiles="lib\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'AnyCPU' " SourceFiles="lib\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'x64' " SourceFiles="lib\x64\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'x86' " SourceFiles="..\Bindings\native\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'AnyCPU' " SourceFiles="..\Bindings\native\x86\raylib.dll" DestinationFolder="$(TargetDir)" />
<Copy Condition=" '$(Platform)' == 'x64' " SourceFiles="..\Bindings\native\x64\raylib.dll" DestinationFolder="$(TargetDir)" />
</Target>
</Project>

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