chg: New build system that uses the officially distributed binaries, bumped version to 8.0.0, simplified git workflow, removed deprecated OpenGL 1.1 functionality.
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20 changed files with 296 additions and 357 deletions
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@ -1,18 +1,21 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net10.0</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>12</LangVersion>
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</PropertyGroup>
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<PropertyGroup>
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<TargetFrameworks>net8.0;net10.0</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>12</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
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<PackageReference Include="xunit" Version="2.6.2" />
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<PackageReference Include="xunit.runner.visualstudio" Version="2.5.4" />
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<PackageReference Include="coverlet.collector" Version="6.0.0" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0"/>
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<PackageReference Include="xunit" Version="2.6.2"/>
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<PackageReference Include="xunit.runner.visualstudio" Version="2.5.4"/>
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<PackageReference Include="coverlet.collector" Version="6.0.4">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Raylib-cs\Raylib-cs.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Raylib-cs" Version="8.0.0"/>
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</ItemGroup>
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</Project>
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@ -15,7 +15,7 @@ public static class BlittableHelper
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public class RaylibTests
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{
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private unsafe void CheckType<T>() where T : unmanaged
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private static void CheckType<T>() where T : unmanaged
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{
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Assert.True(BlittableHelper.IsBlittable<T>());
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}
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