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Rgebee 2019-06-04 08:17:54 +01:00 committed by GitHub
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@ -7,14 +7,12 @@ C# bindings for raylib, a simple and easy-to-use library to learn videogames pro
# Installation
So far, I have only done a few tests on Windows and Linux.
There is a [nuget package](https://www.nuget.org/packages/Raylib-cs/) although it is currently out of date.
1. Copy or reference the bindings folder in your project. See the test projects for reference.
2. The bindings need a native library to load. It should match your platform and configuration. You can either:
- Download a raylib [release](https://github.com/raysan5/raylib/releases).
- Build raylib from source. Use this if your using module bindings that are not built in releases.
- Build raylib from source. Use this if your using module bindings that are not built in relesaes by default.
3. Make sure the native library is in a place your project can find it. This will vary for your platform. See https://www.mono-project.com/docs/advanced/pinvoke/ for more details.