Update README.md
This commit is contained in:
parent
b59cbaff6d
commit
c80d7a1340
1 changed files with 2 additions and 4 deletions
|
|
@ -7,14 +7,12 @@ C# bindings for raylib, a simple and easy-to-use library to learn videogames pro
|
|||
# Installation
|
||||
So far, I have only done a few tests on Windows and Linux.
|
||||
|
||||
There is a [nuget package](https://www.nuget.org/packages/Raylib-cs/) although it is currently out of date.
|
||||
|
||||
1. Copy or reference the bindings folder in your project. See the test projects for reference.
|
||||
|
||||
2. The bindings need a native library to load. It should match your platform and configuration. You can either:
|
||||
- Download a raylib [release](https://github.com/raysan5/raylib/releases).
|
||||
|
||||
- Build raylib from source. Use this if your using module bindings that are not built in releases.
|
||||
- Build raylib from source. Use this if your using module bindings that are not built in relesaes by default.
|
||||
|
||||
3. Make sure the native library is in a place your project can find it. This will vary for your platform. See https://www.mono-project.com/docs/advanced/pinvoke/ for more details.
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue