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Fix UnloadModelAnimations type

This commit is contained in:
Rgebee 2023-05-13 08:24:38 +01:00
commit c4aa6196ea

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@ -2351,7 +2351,7 @@ namespace Raylib_cs
/// <summary>Unload animation array data</summary> /// <summary>Unload animation array data</summary>
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void UnloadModelAnimations(ModelAnimation[] animations, uint count); public static extern void UnloadModelAnimations(ModelAnimation* animations, uint count);
/// <summary>Check model animation skeleton match</summary> /// <summary>Check model animation skeleton match</summary>
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]