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Fix usage of uint

This commit is contained in:
Rgebee 2024-05-25 09:18:36 +01:00
commit bcf6a479b0
7 changed files with 33 additions and 33 deletions

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@ -47,7 +47,7 @@ public class AnimationDemo
Vector3 position = new(0.0f, 0.0f, 0.0f);
// Load animation data
uint animsCount = 0;
int animsCount = 0;
var anims = LoadModelAnimations("resources/models/iqm/guyanim.iqm", ref animsCount);
int animFrameCounter = 0;