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Update/merge examples back into main repo (#192)
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74
Examples/Text/WritingAnim.cs
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74
Examples/Text/WritingAnim.cs
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/*******************************************************************************************
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*
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* raylib [text] example - Text Writing Animation
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*
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* This example has been created using raylib 1.4 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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*
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* Copyright (c) 2016 Ramon Santamaria (@raysan5)
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*
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********************************************************************************************/
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using static Raylib_cs.Raylib;
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namespace Examples.Text;
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public class WritingAnim
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{
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public static int Main()
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [text] example - text writing anim");
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string message = "This sample illustrates a text writing\nanimation effect! Check it out! ;)";
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int framesCounter = 0;
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SetTargetFPS(60);
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//--------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose())
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{
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// Update
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//----------------------------------------------------------------------------------
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if (IsKeyDown(KeyboardKey.KEY_SPACE))
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{
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framesCounter += 8;
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}
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else
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{
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framesCounter += 1;
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}
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if (IsKeyPressed(KeyboardKey.KEY_ENTER))
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{
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framesCounter = 0;
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}
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(Color.RAYWHITE);
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DrawText(message.SubText(0, framesCounter / 10), 210, 160, 20, Color.MAROON);
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DrawText("PRESS [ENTER] to RESTART!", 240, 260, 20, Color.LIGHTGRAY);
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DrawText("PRESS [SPACE] to SPEED UP!", 239, 300, 20, Color.LIGHTGRAY);
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EndDrawing();
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//----------------------------------------------------------------------------------
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}
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// De-Initialization
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//--------------------------------------------------------------------------------------
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CloseWindow();
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//--------------------------------------------------------------------------------------
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return 0;
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}
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}
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