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https://github.com/raylib-cs/raylib-cs
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Update/merge examples back into main repo (#192)
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Examples/Core/InputMouse.cs
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75
Examples/Core/InputMouse.cs
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/*******************************************************************************************
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*
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* raylib [core] example - Mouse input
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*
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* This example has been created using raylib 1.0 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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*
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* Copyright (c) 2014 Ramon Santamaria (@raysan5)
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*
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********************************************************************************************/
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using System.Numerics;
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using static Raylib_cs.Raylib;
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namespace Examples.Core;
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public class InputMouse
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{
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public static int Main()
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input");
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Vector2 ballPosition = new(-100.0f, -100.0f);
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Color ballColor = Color.DARKBLUE;
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SetTargetFPS(60);
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//---------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose())
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{
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// Update
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//----------------------------------------------------------------------------------
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ballPosition = GetMousePosition();
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if (IsMouseButtonPressed(MouseButton.MOUSE_LEFT_BUTTON))
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{
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ballColor = Color.MAROON;
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}
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else if (IsMouseButtonPressed(MouseButton.MOUSE_MIDDLE_BUTTON))
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{
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ballColor = Color.LIME;
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}
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else if (IsMouseButtonPressed(MouseButton.MOUSE_RIGHT_BUTTON))
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{
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ballColor = Color.DARKBLUE;
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}
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(Color.RAYWHITE);
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DrawCircleV(ballPosition, 40, ballColor);
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DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, Color.DARKGRAY);
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EndDrawing();
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//----------------------------------------------------------------------------------
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}
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// De-Initialization
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//--------------------------------------------------------------------------------------
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CloseWindow();
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//--------------------------------------------------------------------------------------
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return 0;
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}
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}
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