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Initial example update
- Updating examples with new changes.
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@@ -62,7 +62,7 @@ public partial class textures_image_generation
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{
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// Update
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//----------------------------------------------------------------------------------
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON) || IsKeyPressed(KEY_RIGHT))
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if (IsMouseButtonPressed(MouseButton.MOUSE_LEFT_BUTTON) || IsKeyPressed(KeyboardKey.KEY_RIGHT))
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{
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currentTexture = (currentTexture + 1)%NUM_TEXTURES; // Cycle between the textures
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}
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