Initial example update
- Updating examples with new changes.
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45 changed files with 419 additions and 389 deletions
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@ -32,7 +32,7 @@ public partial class shaders_model_shader
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int screenWidth = 800;
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int screenHeight = 450;
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SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available)
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SetConfigFlags(ConfigFlag.FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available)
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - model shader");
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@ -54,7 +54,7 @@ public partial class shaders_model_shader
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Vector3 position = new Vector3( 0.0f, 0.0f, 0.0f ); // Set model position
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SetCameraMode(camera, (int)CAMERA_FREE); // Set an orbital camera mode
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SetCameraMode(camera, CameraMode.CAMERA_FREE); // Set an orbital camera mode
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//--------------------------------------------------------------------------------------
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