Watch
2
0
Fork
You've already forked raylib-cs
0

Initial example update

- Updating examples with new changes.
This commit is contained in:
ChrisDill 2019-02-11 11:30:02 +00:00
commit b841a28177
45 changed files with 419 additions and 389 deletions

View file

@ -29,7 +29,7 @@ public partial class physics_demo
int screenWidth = 800;
int screenHeight = 450;
SetConfigFlags(FLAG_MSAA_4X_HINT);
SetConfigFlags(ConfigFlag.FLAG_MSAA_4X_HINT);
InitWindow(screenWidth, screenHeight, "Physac [raylib] - Physics demo");
// Physac logo drawing position
@ -75,15 +75,15 @@ public partial class physics_demo
}
// Reset physics input
if (IsKeyPressed('R'))
if (IsKeyPressed(KeyboardKey.KEY_R))
{
ResetPhysics();
needsReset = true;
}
// Physics body creation inputs
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) CreatePhysicsBodyPolygon(GetMousePosition(), GetRandomValue(20, 80), GetRandomValue(3, 8), 10);
else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) CreatePhysicsBodyCircle(GetMousePosition(), GetRandomValue(10, 45), 10);
if (IsMouseButtonPressed(MouseButton.MOUSE_LEFT_BUTTON)) CreatePhysicsBodyPolygon(GetMousePosition(), GetRandomValue(20, 80), GetRandomValue(3, 8), 10);
else if (IsMouseButtonPressed(MouseButton.MOUSE_RIGHT_BUTTON)) CreatePhysicsBodyCircle(GetMousePosition(), GetRandomValue(10, 45), 10);
// Destroy falling physics bodies
int bodiesCount = GetPhysicsBodiesCount();