Initial example update
- Updating examples with new changes.
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45 changed files with 419 additions and 389 deletions
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@ -54,7 +54,7 @@ public partial class models_mesh_generation
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int currentModel = 0;
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SetCameraMode(camera, (int)CAMERA_ORBITAL); // Set a orbital camera mode
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SetCameraMode(camera, CameraMode.CAMERA_ORBITAL); // Set a orbital camera mode
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//--------------------------------------------------------------------------------------
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@ -66,7 +66,7 @@ public partial class models_mesh_generation
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//----------------------------------------------------------------------------------
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UpdateCamera(ref camera); // Update internal camera and our camera
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
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if (IsMouseButtonPressed(MouseButton.MOUSE_LEFT_BUTTON))
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{
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currentModel = (currentModel + 1)%NUM_MODELS; // Cycle between the textures
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}
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