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Initial example update
- Updating examples with new changes.
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@@ -39,8 +39,8 @@ public partial class audio_sound_loading
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{
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// Update
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//----------------------------------------------------------------------------------
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if (IsKeyPressed(KEY_SPACE)) PlaySound(fxWav); // Play WAV sound
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if (IsKeyPressed(KEY_ENTER)) PlaySound(fxOgg); // Play OGG sound
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if (IsKeyPressed(KeyboardKey.KEY_SPACE)) PlaySound(fxWav); // Play WAV sound
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if (IsKeyPressed(KeyboardKey.KEY_ENTER)) PlaySound(fxOgg); // Play OGG sound
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//----------------------------------------------------------------------------------
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// Draw
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