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# Raylib-cs
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C# bindings for raylib, a simple and easy-to-use library to learn videogames programming (www.raylib.com)
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[](https://github.com/ChrisDill/Raylib-cs/graphs/contributors)
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[](https://github.com/chrisdill/raylib-cs/graphs/contributors)
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[](LICENSE)
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[](https://discord.gg/raylib)
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[](https://github.com/ChrisDill/Raylib-cs/stargazers)
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[](https://github.com/ChrisDill/Raylib-cs/actions?query=workflow%3ABuild)
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[](https://github.com/chrisdill/raylib-cs/stargazers)
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[](https://github.com/chrisdill/raylib-cs/actions?query=workflow%3ABuild)
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Raylib-cs targets net6.0 and uses the [official 5.0 release](https://github.com/raysan5/raylib/releases/tag/5.0) to build the native libraries.
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@ -18,9 +20,9 @@ Raylib-cs targets net6.0 and uses the [official 5.0 release](https://github.com/
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This is the prefered method to get started.
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1) Pick a folder in which you would like to start a raylib project for example "MyRaylibCSProj"
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2) Then from a terminal (for example a VSCode terminal), whilst in the folder dir you just created
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run the following commands. (Please keep in mind you should have .NET already installed on your system)
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1) Pick a folder in which you would like to start a raylib project. For example "MyRaylibCSProj".
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2) Then from a terminal (for example a VSCode terminal), whilst in the directory you just created
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run the following commands. (Please keep in mind .NET should already be installed on your system)
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```
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dotnet new console
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## Contributing
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If you have any ideas, feel free to open an issue and tell me what you think.
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If you'd like to contribute, please fork the repository and make changes as
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you'd like. Pull requests are warmly welcome.
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If you have any ideas, feel free to open an issue. If you'd like to contribute, please fork the
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repository and make changes as you'd like. Pull requests are warmly welcome.
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If you want to request features or report bugs related to raylib directly (in contrast to this binding), please refer
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to the [author's project repo](https://github.com/raysan5/raylib).
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If you want to request features or report bugs related to raylib directly (in contrast to this binding), please refer to the [author's project repo](https://github.com/raysan5/raylib).
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## License
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