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Fix Transform.rotation use Vector4 instead of Quaternion (#158)

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MrScautHD 2023-06-29 19:17:02 +02:00 committed by GitHub
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@ -17,7 +17,7 @@ namespace Raylib_cs
/// <summary> /// <summary>
/// Rotation /// Rotation
/// </summary> /// </summary>
public Vector4 rotation; public Quaternion rotation;
/// <summary> /// <summary>
/// Scale /// Scale