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Fix Transform.rotation use Vector4 instead of Quaternion (#158)

This commit is contained in:
MrScautHD
2023-06-29 19:17:02 +02:00
committed by GitHub
parent 019b7f2ced
commit a545ce3506

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@@ -17,7 +17,7 @@ namespace Raylib_cs
/// <summary> /// <summary>
/// Rotation /// Rotation
/// </summary> /// </summary>
public Vector4 rotation; public Quaternion rotation;
/// <summary> /// <summary>
/// Scale /// Scale