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Update to raylib 5.5 (#279)

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JupiterRider 2024-12-21 16:00:13 +01:00 committed by GitHub
commit a3dfd57b5a
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23 changed files with 504 additions and 124 deletions

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@ -0,0 +1,15 @@
using System.Numerics;
namespace Raylib_cs;
public static unsafe partial class Rlgl
{
/// <summary>Set shader value matrices</summary>
public static void SetUniformMatrices(int locIndex, Matrix4x4[] mat)
{
fixed (Matrix4x4* p = mat)
{
SetUniformMatrices(locIndex, p, mat.Length);
}
}
}