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Update to raylib 5.5 (#279)

This commit is contained in:
JupiterRider
2024-12-21 16:00:13 +01:00
committed by GitHub
parent 7b5b322a5b
commit a3dfd57b5a
23 changed files with 504 additions and 124 deletions

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@ -99,7 +99,7 @@ public class MeshPicking
Color cursorColor = Color.White;
// Get ray and test against objects
ray = GetMouseRay(GetMousePosition(), camera);
ray = GetScreenToWorldRay(GetMousePosition(), camera);
// Check ray collision aginst ground quad
RayCollision groundHitInfo = GetRayCollisionQuad(ray, g0, g1, g2, g3);