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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-09-09 03:01:41 -04:00

Small casing fix

This commit is contained in:
2023-08-07 19:57:00 +01:00
parent d9202ba262
commit a2321024c7

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@@ -445,11 +445,11 @@ namespace Raylib_cs
/// <summary>Initialize rlgl (buffers, shaders, textures, states)</summary> /// <summary>Initialize rlgl (buffers, shaders, textures, states)</summary>
[DllImport(NativeLibName, EntryPoint = "rlglInit", CallingConvention = CallingConvention.Cdecl)] [DllImport(NativeLibName, EntryPoint = "rlglInit", CallingConvention = CallingConvention.Cdecl)]
public static extern void glInit(int width, int height); public static extern void GlInit(int width, int height);
/// <summary>De-inititialize rlgl (buffers, shaders, textures)</summary> /// <summary>De-inititialize rlgl (buffers, shaders, textures)</summary>
[DllImport(NativeLibName, EntryPoint = "rlglClose", CallingConvention = CallingConvention.Cdecl)] [DllImport(NativeLibName, EntryPoint = "rlglClose", CallingConvention = CallingConvention.Cdecl)]
public static extern void glClose(); public static extern void GlClose();
/// <summary>Load OpenGL extensions</summary> /// <summary>Load OpenGL extensions</summary>
[DllImport(NativeLibName, EntryPoint = "rlLoadExtensions", CallingConvention = CallingConvention.Cdecl)] [DllImport(NativeLibName, EntryPoint = "rlLoadExtensions", CallingConvention = CallingConvention.Cdecl)]