Revert partial struct change
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15 changed files with 32 additions and 32 deletions
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@ -7,7 +7,7 @@ namespace Raylib_cs
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/// Rectangle type
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public partial struct Rectangle
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public struct Rectangle
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{
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public float x;
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public float y;
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@ -30,7 +30,7 @@ namespace Raylib_cs
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/// <summary>Bounding box type</summary>
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[StructLayout(LayoutKind.Sequential)]
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public partial struct BoundingBox
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public struct BoundingBox
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{
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/// <summary>
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/// Minimum vertex box-corner
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@ -53,7 +53,7 @@ namespace Raylib_cs
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/// Ray, ray for raycasting
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public partial struct Ray
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public struct Ray
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{
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/// <summary>
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/// Ray position (origin)
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@ -76,7 +76,7 @@ namespace Raylib_cs
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/// Raycast hit information
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public partial struct RayCollision
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public struct RayCollision
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{
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/// <summary>
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/// Did the ray hit something?
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