Watch
2
0
Fork
You've already forked raylib-cs
0

UpdateModelAnimationBones added

This commit is contained in:
JupiterRider 2024-12-06 20:57:28 +01:00
commit 9c24eb6539

View file

@ -2605,6 +2605,10 @@ public static unsafe partial class Raylib
[DllImport(NativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void UpdateModelAnimation(Model model, ModelAnimation anim, int frame);
/// <summary>Update model animation mesh bone matrices (GPU skinning)</summary>
[DllImport(NativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void UpdateModelAnimationBones(Model model, ModelAnimation anim, int frame);
/// <summary>Unload animation data</summary>
[DllImport(NativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void UnloadModelAnimation(ModelAnimation anim);