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Fix Transform.rotation use Vector4 instead of Quaternion

This commit is contained in:
MrScautHD 2023-06-17 16:12:12 +02:00
commit 9a1a92fc76

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@ -17,7 +17,7 @@ namespace Raylib_cs
/// <summary> /// <summary>
/// Rotation /// Rotation
/// </summary> /// </summary>
public Vector4 rotation; public Quaternion rotation;
/// <summary> /// <summary>
/// Scale /// Scale