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Added "SaveFileData" overload to "Raylib.Utils" Moved "SaveFileText" from "RaylibExtensions" to "Raylib.Utils" Moved "LoadFileText" from "RaylibExtensions" to "Raylib.Utils" Raymath's const "NativeLibName" is now referencing to "Raylib.NativeLibName" Color constructors are more readable Added "Dimensions" property to "Image" Changed all the "var" for explicit types on the "Logging" class Changed "Int64" for "long" on CBool, and using constructor on the operators instead setting the value manually Added indexer to "FilePathLists" Changed all "var" for explicit types on "Utf8Buffer" New "GetRandomSequence" method overloads in "Raylib.Utils" acepting "int" and "float"
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11 changed files with 140 additions and 60 deletions
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@ -21,7 +21,7 @@ public static unsafe partial class Raymath
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/// <summary>
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/// Used by DllImport to load the native library
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/// </summary>
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public const string NativeLibName = "raylib";
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public const string NativeLibName = Raylib.NativeLibName;
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/// <summary>Clamp float value</summary>
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[DllImport(NativeLibName, CallingConvention = CallingConvention.Cdecl)]
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