Make struct types partial
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15 changed files with 32 additions and 32 deletions
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@ -107,7 +107,7 @@ namespace Raylib_cs
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/// NOTE: Data stored in GPU memory
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct Texture2D
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public partial struct Texture2D
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{
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/// <summary>
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/// OpenGL texture id
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