Make struct types partial
This commit is contained in:
parent
a27b7eb0b0
commit
940beea7d0
15 changed files with 32 additions and 32 deletions
|
|
@ -8,7 +8,7 @@ namespace Raylib_cs
|
|||
/// Bone information
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct BoneInfo
|
||||
public unsafe partial struct BoneInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Bone name (char[32])
|
||||
|
|
@ -25,7 +25,7 @@ namespace Raylib_cs
|
|||
/// Model type
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct Model
|
||||
public unsafe partial struct Model
|
||||
{
|
||||
/// <summary>
|
||||
/// Local transform matrix
|
||||
|
|
@ -79,7 +79,7 @@ namespace Raylib_cs
|
|||
/// Model animation
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public readonly unsafe struct ModelAnimation
|
||||
public readonly unsafe partial struct ModelAnimation
|
||||
{
|
||||
/// <summary>
|
||||
/// Number of bones
|
||||
|
|
@ -107,7 +107,7 @@ namespace Raylib_cs
|
|||
/// <inheritdoc cref="framePoses"/>
|
||||
public FramePosesCollection FramePoses => new(framePoses, frameCount, boneCount);
|
||||
|
||||
public struct FramePosesCollection
|
||||
public partial struct FramePosesCollection
|
||||
{
|
||||
readonly Transform** framePoses;
|
||||
|
||||
|
|
@ -128,7 +128,7 @@ namespace Raylib_cs
|
|||
}
|
||||
}
|
||||
|
||||
public unsafe struct FramePoses
|
||||
public unsafe partial struct FramePoses
|
||||
{
|
||||
readonly Transform* poses;
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue