Raylib 6.0 bugs after tests (#338)
* Sync of all the shaders from upstream + LoadFontData did not match anymore with C and crashed on MacOS * Updated JuliaSet demo. Did not work with the new shader version. * Removed unused `pause` variable from JuliaSet example. --------- Co-authored-by: Meatcorps <info@meatcorps.nl>
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83 changed files with 823 additions and 815 deletions
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@ -7,7 +7,7 @@ in vec4 fragColor;
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// Output fragment color
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out vec4 finalColor;
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// NOTE: Add here your custom variables
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// NOTE: Add your custom variables here
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#define MAX_SPOTS 3
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@ -53,7 +53,7 @@ void main()
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else
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{
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if (d < spots[fi].inner) alpha = 0.0;
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else alpha = (d - spots[fi].inner) / (spots[fi].radius - spots[fi].inner);
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else alpha = (d - spots[fi].inner)/(spots[fi].radius - spots[fi].inner);
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}
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}
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