Raylib 6.0 bugs after tests (#338)
* Sync of all the shaders from upstream + LoadFontData did not match anymore with C and crashed on MacOS * Updated JuliaSet demo. Did not work with the new shader version. * Removed unused `pause` variable from JuliaSet example. --------- Co-authored-by: Meatcorps <info@meatcorps.nl>
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83 changed files with 823 additions and 815 deletions
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@ -19,5 +19,5 @@ void main()
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vec4 texelColor = texture(texture0, fragTexCoord);
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vec4 texelColor2 = texture(texture1, fragTexCoord2);
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finalColor = texelColor * texelColor2;
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finalColor = texelColor*texelColor2;
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}
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