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Raylib 6.0 bugs after tests (#338)

* Sync of all the shaders from upstream + LoadFontData did not match anymore with C and crashed on MacOS

* Updated JuliaSet demo. Did not work with the new shader version.

* Removed unused `pause` variable from JuliaSet example.

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Co-authored-by: Meatcorps <info@meatcorps.nl>
This commit is contained in:
Dennis Steffen 2026-05-24 15:43:17 +02:00 committed by GitHub
commit 8daf812930
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83 changed files with 823 additions and 815 deletions

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@ -19,5 +19,5 @@ void main()
vec4 texelColor = texture(texture0, fragTexCoord);
vec4 texelColor2 = texture(texture1, fragTexCoord2);
finalColor = texelColor * texelColor2;
finalColor = texelColor*texelColor2;
}