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Add mixed processor callbacks

This commit is contained in:
Rgebee 2023-03-19 15:06:31 +00:00
commit 886948479b

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@ -2273,5 +2273,13 @@ namespace Raylib_cs
/// <summary>Detach audio stream processor from stream</summary>
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void DetachAudioStreamProcessor(AudioStream stream, delegate* unmanaged[Cdecl]<sbyte*, uint, void> processor);
/// <summary>Attach audio stream processor to the entire audio pipeline</summary>
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void AttachAudioMixedProcessor(delegate* unmanaged[Cdecl]<sbyte*, uint, void> processor);
/// <summary>Detach audio stream processor from the entire audio pipeline</summary>
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void DetachAudioMixedProcessor(delegate* unmanaged[Cdecl]<sbyte*, uint, void> processor);
}
}