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Review Camera3D functions and fix bool usage
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@ -235,6 +235,15 @@ namespace Raylib_cs
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}
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}
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/// <summary>Update camera movement/rotation</summary>
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public static void UpdateCameraPro(ref Camera3D camera, Vector3 movement, Vector3 rotation, float zoom)
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{
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fixed (Camera3D* c = &camera)
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{
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UpdateCameraPro(c, movement, rotation, zoom);
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}
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}
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/// <summary>
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/// Check the collision between two lines defined by two points each, returns collision point by reference
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/// </summary>
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