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Sync of all the shaders from upstream + LoadFontData did not match anymore with C and crashed on MacOS

This commit is contained in:
Meatcorps 2026-05-24 12:19:24 +02:00
commit 7cd46c491f
82 changed files with 767 additions and 753 deletions

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@ -2582,9 +2582,10 @@ public static unsafe partial class Raylib
byte* fileData,
int dataSize,
int fontSize,
int* fontChars,
int glyphCount,
FontType type
int* codepoints,
int codepointsCount,
FontType type,
int* glyphCount
);
/// <summary>Generate image font atlas using chars info</summary>