Sync of all the shaders from upstream + LoadFontData did not match anymore with C and crashed on MacOS
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82 changed files with 767 additions and 753 deletions
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@ -2582,9 +2582,10 @@ public static unsafe partial class Raylib
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byte* fileData,
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int dataSize,
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int fontSize,
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int* fontChars,
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int glyphCount,
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FontType type
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int* codepoints,
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int codepointsCount,
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FontType type,
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int* glyphCount
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);
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/// <summary>Generate image font atlas using chars info</summary>
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