Sync of all the shaders from upstream + LoadFontData did not match anymore with C and crashed on MacOS
This commit is contained in:
parent
21d83c60a9
commit
7cd46c491f
82 changed files with 767 additions and 753 deletions
|
|
@ -8,7 +8,7 @@ varying vec4 fragColor;
|
|||
uniform sampler2D texture0;
|
||||
uniform vec4 colDiffuse;
|
||||
|
||||
// NOTE: Add here your custom variables
|
||||
// NOTE: Add your custom variables here
|
||||
uniform vec2 resolution = vec2(800, 450);
|
||||
|
||||
void main()
|
||||
|
|
|
|||
Loading…
Reference in a new issue