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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-04-03 11:09:40 -04:00

Added vs project

- Initial version of bindings(WIP)
This commit is contained in:
ChrisDill 2018-07-13 14:55:07 +01:00
parent 0dbc8f68c8
commit 7b965906f8
7 changed files with 2034 additions and 0 deletions

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.gitignore vendored Normal file
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# User-specific files (MonoDevelop/Xamarin Studio)
# Build results
# Visual Studio 2015 cache/options directory
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# MSTest test Results
# NUNIT
# Build Results of an ATL Project
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# By default, sensitive information, such as encrypted password
# should be stored in the .pubxml.user file.
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# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
# NuGet Packages
# The packages folder can be ignored because of Package Restore
# except build/, which is used as an MSBuild target.
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
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# Microsoft Azure Emulator
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# but keep track of directories ending in .cache
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# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
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# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
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# End of https://www.gitignore.io/api/git,linux,csharp,windows,visualstudio

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
</configuration>

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using System;
using static Raylibcs.Raylibcs;
namespace Raylibcs
{
class Program
{
static void Main(string[] args)
{
InitWindow(800, 450, "Raylibcs 0.1");
SetTargetFPS(60);
SetExitKey(256);
var sound = LoadSound("alive.wav");
PlaySound(ref sound);
var t = LoadTexture("crimbocore.png");
//var f = LoadSpriteFont("Vera.ttf");
var w = new Color(255, 255, 255, 255);
var c = new Color(124, 124, 124, 255);
var g = new Color(230, 230, 230, 255);
while (!WindowShouldClose())
{
if (IsKeyPressed(257))
{
TakeScreenshot("test.png");
}
BeginDrawing();
ClearBackground(c);
DrawTexture(t, 0, 0, w);
DrawFPS(0, 0);
//DrawTextEx(f, "Congrats! You created your first window!", new Vector2(190, 200), 20, 0, w);
EndDrawing();
}
CloseWindow();
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Raylibcs")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Raylibcs")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("3b25d9d6-17a6-4a32-b9d1-c637002bd554")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{3B25D9D6-17A6-4A32-B9D1-C637002BD554}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>Raylibcs</RootNamespace>
<AssemblyName>Raylibcs</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="examples\textures\textures_rectangle.cs" />
<Compile Include="examples\text\text_ttf_loading.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="raylib-cs.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Folder Include="examples\audio\" />
<Folder Include="examples\core\" />
<Folder Include="examples\models\" />
<Folder Include="examples\physac\" />
<Folder Include="examples\shaders\" />
<Folder Include="examples\shapes\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2035
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Raylib-cs", "Raylib-cs.csproj", "{3B25D9D6-17A6-4A32-B9D1-C637002BD554}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {78DCF9A2-1328-489A-8B03-F0BFB29EC58F}
EndGlobalSection
EndGlobal

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Raylib-cs/raylib-cs.cs Normal file

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