Removed UnloadRandomSequence
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1 changed files with 0 additions and 9 deletions
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@ -83,15 +83,6 @@ public static unsafe partial class Raylib
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return GetShaderLocationAttrib(shader, str1.AsPointer());
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}
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/// <summary>Unload random values sequence</summary>
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public static void UnloadRandomSequence(out int sequence)
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{
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fixed (int* p = &sequence)
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{
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UnloadRandomSequence(p);
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}
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}
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/// <summary>Takes a screenshot of current screen (saved a .png)</summary>
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public static void TakeScreenshot(string fileName)
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{
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