mirror of
https://github.com/raylib-cs/raylib-cs
synced 2025-04-15 14:54:44 -04:00
Added raylib-example project
- Separate project to test raylib on its own. -
This commit is contained in:
parent
1f6735248b
commit
759a652501
@ -15,11 +15,13 @@ namespace Raylibcs
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{
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{
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var options = driver.Options;
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var options = driver.Options;
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var module = options.AddModule("raylib");
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var module = options.AddModule("raylib");
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module.IncludeDirs.Add("C:\\raylib\\raylib\\release\\include");
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// module.IncludeDirs.Add("C:\\raylib\\raylib\\release\\include");
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// module.IncludeDirs.Add("C:\\raylib\\raylib\\src");
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module.IncludeDirs.Add("C:\\raylib\\raylib\\src");
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module.Headers.Add("raylib.h");
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module.Headers.Add("raylib.h");
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// module.Headers.Add("raymath.h");
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module.Headers.Add("rlgl.h");
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module.LibraryDirs.Add("C:\\raylib\\raylib\\release\\libs\\win32\\msvc");
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module.Headers.Add("raymath.h");
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// module.Headers.Add("easings.h");
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module.LibraryDirs.Add("C:\\raylib\\raylib\\projects\\VS2017\\x64\\Debug.DLL");
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module.Libraries.Add("raylib.lib");
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module.Libraries.Add("raylib.lib");
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var parserOptions = driver.ParserOptions;
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var parserOptions = driver.ParserOptions;
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@ -28,7 +30,7 @@ namespace Raylibcs
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}
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}
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void ILibrary.SetupPasses(Driver driver)
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void ILibrary.SetupPasses(Driver driver)
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{
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{
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driver.Context.TranslationUnitPasses.RenameDeclsUpperCase(RenameTargets.Any);
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driver.Context.TranslationUnitPasses.RenameDeclsUpperCase(RenameTargets.Any);
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// driver.AddTranslationUnitPass(new FunctionToInstanceMethodPass());
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// driver.AddTranslationUnitPass(new FunctionToInstanceMethodPass());
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// driver.AddTranslationUnitPass(new HandleDefaultParamValuesPass());
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// driver.AddTranslationUnitPass(new HandleDefaultParamValuesPass());
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@ -37,11 +39,12 @@ namespace Raylibcs
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}
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}
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public void Preprocess(Driver driver, ASTContext ctx)
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public void Preprocess(Driver driver, ASTContext ctx)
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{
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{
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ctx.SetNameOfEnumWithMatchingItem("KEY_UNKOWN", "Key");
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ctx.SetNameOfEnumWithMatchingItem("KEY_UNKOWN", "Key");
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ctx.GenerateEnumFromMacros("Flag", "FLAG_(.*)");
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ctx.GenerateEnumFromMacros("Flag", "FLAG_(.*)");
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ctx.GenerateEnumFromMacros("Key", "KEY_(.*)");
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ctx.GenerateEnumFromMacros("Key", "KEY_(.*)");
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ctx.GenerateEnumFromMacros("Mouse", "MOUSE_(.*)");
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ctx.GenerateEnumFromMacros("Mouse", "MOUSE_(.*)");
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ctx.GenerateEnumFromMacros("Colors", "RAYWHITE");
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// ctx.GenerateEnumFromMacros("Gamepad", "GAMEPAD_(.*)");
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// ctx.GenerateEnumFromMacros("Gamepad", "GAMEPAD_(.*)");
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}
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}
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@ -7,7 +7,6 @@ namespace Raylibcs
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{
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{
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class Program
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class Program
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{
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{
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// TODO: setup windows forms gui
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static void Main(string[] args)
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static void Main(string[] args)
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{
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{
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Console.WriteLine("Raylib-cs generator");
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Console.WriteLine("Raylib-cs generator");
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@ -15,7 +14,7 @@ namespace Raylibcs
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while (true)
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while (true)
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{
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{
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Console.WriteLine();
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Console.WriteLine();
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Console.WriteLine("1. Regenerate bindings in .exe folder");
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Console.WriteLine("1. Genertate c# binding code");
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Console.WriteLine("2. Run test example, requires raylib.dll in .exe folder");
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Console.WriteLine("2. Run test example, requires raylib.dll in .exe folder");
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Console.WriteLine("3. Exit");
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Console.WriteLine("3. Exit");
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@ -54,6 +54,27 @@
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x86\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<OutputPath>bin\x86\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="CppSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<Reference Include="CppSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>packages\CppSharp.0.8.20\lib\CppSharp.dll</HintPath>
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<HintPath>packages\CppSharp.0.8.20\lib\CppSharp.dll</HintPath>
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@ -96,7 +117,10 @@
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<None Include="App.config" />
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<None Include="App.config" />
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<None Include="packages.config" />
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<None Include="packages.config" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup />
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<ItemGroup>
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<Content Include="dlls\x64\raylib.dll" />
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<Content Include="dlls\x86\raylib.dll" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="packages\Baseclass.Contrib.Nuget.Output.2.4.3\build\Baseclass.Contrib.Nuget.Output.targets" Condition="Exists('packages\Baseclass.Contrib.Nuget.Output.2.4.3\build\Baseclass.Contrib.Nuget.Output.targets')" />
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<Import Project="packages\Baseclass.Contrib.Nuget.Output.2.4.3\build\Baseclass.Contrib.Nuget.Output.targets" Condition="Exists('packages\Baseclass.Contrib.Nuget.Output.2.4.3\build\Baseclass.Contrib.Nuget.Output.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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@ -5,6 +5,8 @@ VisualStudioVersion = 15.0.27703.2035
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MinimumVisualStudioVersion = 10.0.40219.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Raylib-cs", "Raylib-cs.csproj", "{3B25D9D6-17A6-4A32-B9D1-C637002BD554}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Raylib-cs", "Raylib-cs.csproj", "{3B25D9D6-17A6-4A32-B9D1-C637002BD554}"
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Raylib-example", "..\Raylib-example\Raylib-example.csproj", "{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}"
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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@ -19,14 +21,26 @@ Global
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|x64.ActiveCfg = Debug|x64
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|x64.ActiveCfg = Debug|x64
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|x64.Build.0 = Debug|x64
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|x64.Build.0 = Debug|x64
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|x86.ActiveCfg = Debug|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|x86.ActiveCfg = Debug|x86
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|x86.Build.0 = Debug|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Debug|x86.Build.0 = Debug|x86
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|Any CPU.Build.0 = Release|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|Any CPU.Build.0 = Release|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|x64.ActiveCfg = Release|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|x64.ActiveCfg = Release|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|x64.Build.0 = Release|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|x64.Build.0 = Release|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|x86.ActiveCfg = Release|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|x86.ActiveCfg = Release|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|x86.Build.0 = Release|Any CPU
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{3B25D9D6-17A6-4A32-B9D1-C637002BD554}.Release|x86.Build.0 = Release|Any CPU
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Debug|x64.ActiveCfg = Debug|x64
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Debug|x64.Build.0 = Debug|x64
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Debug|x86.ActiveCfg = Debug|x86
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Debug|x86.Build.0 = Debug|x86
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Release|Any CPU.Build.0 = Release|Any CPU
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Release|x64.ActiveCfg = Release|Any CPU
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Release|x64.Build.0 = Release|Any CPU
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Release|x86.ActiveCfg = Release|Any CPU
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{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}.Release|x86.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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6
Raylib-example/App.config
Normal file
6
Raylib-example/App.config
Normal file
@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
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</startup>
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</configuration>
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57
Raylib-example/Program.cs
Normal file
57
Raylib-example/Program.cs
Normal file
@ -0,0 +1,57 @@
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using raylib;
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using static raylib.raylib;
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namespace Raylibexample
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{
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class Program
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{
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static void Main(string[] args)
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{
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Test();
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}
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public static int Test()
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{
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var RAYWHITE = new Color { R = 255, G = 255, B = 255, A = 255 };
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var MAROON = new Color { R = 0, G = 0, B = 0, A = 255 };
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// Initialization
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//--------------------------------------------------------------------------------------
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int screenWidth = 800;
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int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "Raylib-cs [core] example - basic window");
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SetTargetFPS(60);
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//--------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose()) // Detect window close button or ESC key
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{
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// Update
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//----------------------------------------------------------------------------------
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// TODO: Update your variables here
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(RAYWHITE);
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DrawText("Congrats! You created your first window!", 190, 200, 20, MAROON);
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DrawFPS(0, 0);
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EndDrawing();
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//----------------------------------------------------------------------------------
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}
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// De-Initialization
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//--------------------------------------------------------------------------------------
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CloseWindow(); // Close window and OpenGL context
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//-----------------------------
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return 0;
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}
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}
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}
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36
Raylib-example/Properties/AssemblyInfo.cs
Normal file
36
Raylib-example/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Raylib-example")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Raylib-example")]
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[assembly: AssemblyCopyright("Copyright © 2018")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("a2b3bbc8-3d48-46dd-b3cf-263f554e4474")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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100
Raylib-example/Raylib-example.csproj
Normal file
100
Raylib-example/Raylib-example.csproj
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{A2B3BBC8-3D48-46DD-B3CF-263F554E4474}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>Raylib_example</RootNamespace>
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<AssemblyName>Raylib-example</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<OutputPath>bin\x64\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<PlatformTarget>x64</PlatformTarget>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||||
|
<OutputPath>bin\x64\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<PlatformTarget>x64</PlatformTarget>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<PlatformTarget>x86</PlatformTarget>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||||
|
<OutputPath>bin\x86\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<PlatformTarget>x86</PlatformTarget>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
|
<Reference Include="Microsoft.CSharp" />
|
||||||
|
<Reference Include="System.Data" />
|
||||||
|
<Reference Include="System.Net.Http" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Program.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Raylib.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="App.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Content Include="dlls\x64\raylib.dll" />
|
||||||
|
<Content Include="dlls\x86\raylib.dll" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
8345
Raylib-example/Raylib.cs
Normal file
8345
Raylib-example/Raylib.cs
Normal file
File diff suppressed because it is too large
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Reference in New Issue
Block a user