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Update enum/color names to match C# naming convention (#224)
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@ -39,16 +39,16 @@ public class LogoRaylibTexture
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(Color.RAYWHITE);
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ClearBackground(Color.RayWhite);
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DrawTexture(
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texture,
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screenWidth / 2 - texture.Width / 2,
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screenHeight / 2 - texture.Height / 2,
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Color.WHITE
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Color.White
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);
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DrawText("this IS a texture!", 360, 370, 10, Color.GRAY);
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DrawText("this IS a texture!", 360, 370, 10, Color.Gray);
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EndDrawing();
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//----------------------------------------------------------------------------------
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