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Update enum/color names to match C# naming convention (#224)

This commit is contained in:
Danil
2024-01-18 21:00:57 +02:00
committed by GitHub
parent 2a1889403d
commit 70d86837d4
123 changed files with 1843 additions and 1847 deletions

View File

@ -69,34 +69,34 @@ public class BackgroundScrolling
// Draw background image twice
// NOTE: Texture is scaled twice its size
DrawTextureEx(background, new Vector2(scrollingBack, 20), 0.0f, 2.0f, Color.WHITE);
DrawTextureEx(background, new Vector2(scrollingBack, 20), 0.0f, 2.0f, Color.White);
DrawTextureEx(
background,
new Vector2(background.Width * 2 + scrollingBack, 20),
0.0f,
2.0f,
Color.WHITE
Color.White
);
// Draw midground image twice
DrawTextureEx(midground, new Vector2(scrollingMid, 20), 0.0f, 2.0f, Color.WHITE);
DrawTextureEx(midground, new Vector2(midground.Width * 2 + scrollingMid, 20), 0.0f, 2.0f, Color.WHITE);
DrawTextureEx(midground, new Vector2(scrollingMid, 20), 0.0f, 2.0f, Color.White);
DrawTextureEx(midground, new Vector2(midground.Width * 2 + scrollingMid, 20), 0.0f, 2.0f, Color.White);
// Draw foreground image twice
DrawTextureEx(foreground, new Vector2(scrollingFore, 70), 0.0f, 2.0f, Color.WHITE);
DrawTextureEx(foreground, new Vector2(scrollingFore, 70), 0.0f, 2.0f, Color.White);
DrawTextureEx(
foreground,
new Vector2(foreground.Width * 2 + scrollingFore, 70),
0.0f,
2.0f,
Color.WHITE
Color.White
);
DrawText("BACKGROUND SCROLLING & PARALLAX", 10, 10, 20, Color.RED);
DrawText("BACKGROUND SCROLLING & PARALLAX", 10, 10, 20, Color.Red);
int x = screenWidth - 330;
int y = screenHeight - 20;
DrawText("(c) Cyberpunk Street Environment by Luis Zuno (@ansimuz)", x, y, 10, Color.RAYWHITE);
DrawText("(c) Cyberpunk Street Environment by Luis Zuno (@ansimuz)", x, y, 10, Color.RayWhite);
EndDrawing();
//----------------------------------------------------------------------------------